Author Topic: Gravity - Best idea ever  (Read 3870 times)

0 Members and 1 Guest are viewing this topic.

Offline PeteBone

  • Soldier
  • **
  • Posts: 150
  • Son of a b*tch!
Re: Gravity - Best idea ever
« Reply #20 on: January 21, 2008, 06:32:13 pm »
"Soldat is a fast action gameplay with tons of blood and flesh. Soldiers fight against each other on 2D battle arenas using a deadly military arsenal. This is what multiplayer was invented for."
f11

Offline .Long-Range

  • Camper
  • ***
  • Posts: 455
Re: Gravity - Best idea ever
« Reply #21 on: January 21, 2008, 07:47:56 pm »
"It's Quake style:
A couple of guys decided to kill each other and you can be one of them."

Oh hay, i haf quote 2~! Has nothing to do with what I'm voting on but I'll just throw it in there.

If this gravitation idea was used correctly, I believe it could unlock loads of fun.
For signatures, you are allowed only one image in your signature which may not be wider and taller than 300 and 125 pixels, and may not be over 20kB in file size. No BMPs are allowed.

Offline Eclipse

  • Soldier
  • **
  • Posts: 210
  • :D
Re: Gravity - Best idea ever
« Reply #22 on: January 22, 2008, 01:58:54 am »
Lul, Imagine CTF:

Noob1: Lul I Got Flag!
*Noob1 Jumps and Falls face first*
Noob1: Wtf, Flag so fecking Heavy
All teh Piezors Shall beh Minezors!

Offline poopdogg

  • Camper
  • ***
  • Posts: 326
  • Graffiti 4 ever
Re: Gravity - Best idea ever
« Reply #23 on: January 22, 2008, 07:47:16 am »
Quote
just imagine ur on a unstable gravity map
i can't imagine myself  :o AAAAAAAAAAAAAAAAaaaaaaaaaaaaaaaaaaaaaaaaa

(Sorry if I am unintelligent, since the knowledge I have only comes from a school text book...)

Offline Laser Guy

  • Veteran
  • *****
  • Posts: 1679
Re: Gravity - Best idea ever
« Reply #24 on: January 22, 2008, 04:07:37 pm »
Quote
just imagine ur on a unstable gravity map
i can't imagine myself :o AAAAAAAAAAAAAAAAaaaaaaaaaaaaaaaaaaaaaaaaa
THUD!

EDIT: F12
Text goes here...

Offline mxyzptlk

  • Veteran
  • *****
  • Posts: 1493
  • The Panda Ninja
Re: Gravity - Best idea ever
« Reply #25 on: January 23, 2008, 06:20:36 am »
This would be awesome, Super Mario Galaxy-esque levels FTW

"While preceding your entrance with a grenade is a good tactic in
Quake, it can lead to problems if attempted at work." -- C Hacking

Offline Pie

  • Flagrunner
  • ****
  • Posts: 761
Re: Gravity - Best idea ever
« Reply #26 on: January 23, 2008, 06:35:45 am »
This would be awesome, Super Mario Galaxy-esque levels FTW
Zomg Black hole stole my flag! D:
Lol, internets.

Offline Arbiter

  • Camper
  • ***
  • Posts: 306
  • You shot me, fool!
Re: Gravity - Best idea ever
« Reply #27 on: January 23, 2008, 06:54:29 am »
Headlines:

"FIRST RED FLAG SENT INTO ORBIT!"

Despite how F12 this is, it's too hard/something to create.

"Why beat kids when you can beat women?" - Espadon
"markin marknousky wont kno what hit him!" - Some loser.
[/i]

Offline O.R.I.O.N.

  • Veteran
  • *****
  • Posts: 1710
  • Thunk-a-dunk.
    • Diseased Productions
Re: Gravity - Best idea ever
« Reply #28 on: January 23, 2008, 08:43:07 am »
F12 plz.

Custom gravity is probably something mapmakers will be having wet dreams about. Have to agree with Arbiter that it'd be a bitch to implement, but that doesn't dampen the "freakin' sweet" factor of the concept.
To sum up my point: We had a multipage debate about toilet padding. (Putting TP in the water so you don't get splashed.)
And we still don't know if dead guys can keep a stiffy.

Offline ghg

  • Camper
  • ***
  • Posts: 411
  • Village Idiot
Re: Gravity - Best idea ever
« Reply #29 on: January 23, 2008, 03:38:29 pm »
It depends wether the value of the gravity is stored in a variable, if so then it's uber easy, if not then it's a pain in the ass.
-=Gradius wuz you=-

Offline chutem

  • Veteran
  • *****
  • Posts: 1119
Re: Gravity - Best idea ever
« Reply #30 on: January 23, 2008, 04:35:21 pm »
I don't think you could store it in a variable long term, unless you mean just while soldat is running? it could just be saved in the .pms and then some readfile function
1NK3FbdNtH6jNH4dc1fzuvd4ruVdMQABvs

Offline O.R.I.O.N.

  • Veteran
  • *****
  • Posts: 1710
  • Thunk-a-dunk.
    • Diseased Productions
Re: Gravity - Best idea ever
« Reply #31 on: January 24, 2008, 12:07:28 pm »
Maybe make it that you could change the power of the gravity, say, between .1-2 Gs, without changing the direction. Moon map, anyone?
To sum up my point: We had a multipage debate about toilet padding. (Putting TP in the water so you don't get splashed.)
And we still don't know if dead guys can keep a stiffy.

Offline Protoman

  • Soldier
  • **
  • Posts: 148
  • ~whistle~
Re: Gravity - Best idea ever
« Reply #32 on: January 31, 2008, 07:02:27 pm »
It shouldn't take too much coding to do this.
When i code games, gravity is just a single number that is added relativly to the players vertical speed. Just changing that one number effects gravity. It should be extremely simple to code another editable variable to this game.

Offline tehsnipah

  • Veteran
  • *****
  • Posts: 1093
  • Koreanah Snipah
Re: Gravity - Best idea ever
« Reply #33 on: January 31, 2008, 08:14:02 pm »
it would be nice for the jumping or hover race one, but definitely not CTF DTM TDM or INF
"Prudence is good when pulling the trigger on a heavy firearm. It's all or nothing. So is life, wouldn't you say?"

Offline Snake

  • Soldier
  • **
  • Posts: 178
  • Chu Canadien Criss!
Re: Gravity - Best idea ever
« Reply #34 on: January 31, 2008, 08:18:39 pm »
nice idea F12

Offline rhide

  • Major
  • *
  • Posts: 60
  • Coffee-addict
    • Vrastar-Hai soldat clan
Re: Gravity - Best idea ever
« Reply #35 on: February 02, 2008, 11:17:51 am »
I belive it would work to cycle thorugh all players in OnAppIdle and apply some gravity as a server side script, unless it will lag too much.. I might just experiment with this as a simpler option when I find the time for it
Warning! Division by zero seriously injures yourself and the people in your surroundings.

Proud member of Vrastar-Hai:
http://www.guldheden.com/~erga050/vrastar-hai

Offline BRADEN

  • Camper
  • ***
  • Posts: 319
Re: Gravity - Best idea ever
« Reply #36 on: February 10, 2008, 05:26:54 am »
f11, if you change the gravity engine everything that climbers have built goes to the trashcan.

And why is that?

Death is the solution to all problems. No man; no problem.
-Joseph Stalin

Offline ghg

  • Camper
  • ***
  • Posts: 411
  • Village Idiot
Re: Gravity - Best idea ever
« Reply #37 on: February 10, 2008, 07:35:25 am »
Only really if you have some retarded server owner/admin that fecks around with the gravity settings.
-=Gradius wuz you=-