Author Topic: *Inf_Forsaken (zombie) by vig*  (Read 2094 times)

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Offline Horve

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*Inf_Forsaken (zombie) by vig*
« on: January 20, 2008, 08:50:42 am »
Map made by ViGGoLoNiGGoLo
Waypointed by SuoW[/size][/b]

Inf_Forsaken




Alright, this is inf_forsaken, my very first infiltration map based on the zombie subgamemode. the alpha team - the normal players start at the bottom of this pit and must reach the black flag through hordes of vicious zombies hurling at you at full speed.


I will just show the path of the alpha team. Here is the next outpost- the tower. The only entrance is through the front. You can't go from above and by doing so cheat on the bots.

Some zombies spawn upon that hanging crate thing that I made, most of the zombies must go through the that hole on the right. the white flag is in that bunker on the ground.

Here is the tight passageway- the bloodiest feature of the map. the bots ram onto you from above leaving you barely enough time to grab the black flag- which is on that brownish platform outside and get your ass out of there until they catch you.

This is the hill the bots descend from, I wouldn't stay here for long if I were you.

*Get the map here*

Have fun
« Last Edit: March 01, 2008, 07:47:06 am by Horve »

Offline Suowarrior

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Re: *Inf_Forsaken (zombie)*
« Reply #1 on: January 20, 2008, 03:10:41 pm »
I really didn't know what zombie map means before testing this with Vig. I must say this got me into this "gamemode".

El_Spec

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Re: *Inf_Forsaken (zombie)*
« Reply #2 on: January 21, 2008, 04:32:27 pm »
Looks challenging, but I can give it a try.

Visuals seems a little bland, but still are eye-appealing.  I don't have much to say besides that it looks great.

Offline poopdogg

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Re: *Inf_Forsaken (zombie) by vig*
« Reply #3 on: February 07, 2008, 08:02:16 am »
i've got to try this

Date Posted: February 07, 2008, 08:55:36 pm

the bots in the red team keep running in this whole....just after they re spawned....

(Sorry if I am unintelligent, since the knowledge I have only comes from a school text book...)

Offline Duck Boi

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Re: *Inf_Forsaken (zombie) by vig*
« Reply #4 on: February 07, 2008, 10:23:47 am »
the bots in the red team keep running in this whole....just after they re spawned....

That's cause there is only ment to be bots on blue, as they are waypointed to fall in the pit -.-'

Offline Horve

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Re: *Inf_Forsaken (zombie) by vig*
« Reply #5 on: February 07, 2008, 11:15:26 am »
i've got to try this

Date Posted: February 07, 2008, 08:55:36 pm

the bots in the red team keep running in this whole....just after they re spawned....

as a matter of fact so do blue bots as well 8-)