Author Topic: spray and pray  (Read 10543 times)

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Offline snipah_sux

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Re: spray and pray
« Reply #20 on: March 11, 2008, 07:42:41 am »
SNIPAH DON'T KNOW A SHiT ABOUT MINIGUN, BAN THIS NOOB

Offline STM1993

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Re: spray and pray
« Reply #21 on: March 11, 2008, 08:14:09 am »
I tried using minigun ingame online. Lol, its pretty fun, its just the bullet reg (which will be fixed).

The minigun is very deadly IF you are above the person you are attacking. So one little trick you can do: You hold down your mouse button until it is going to fire or fires one shot, then you backflip into the air, aim down, and give your opponents a good shower of bullets. I tried that online ; this trick works quite well.

At close range, the minigun would be superior if the enemy is unable to move (cornered), and is NOT using a weapon that is built for close range combat or kills incredibly fast. This would mean DEs, MP5, Aug, M79 (1 shot), knife, LAW. The strongest weapon against the minigun in this scenario would be the Spas, so never do this close range method of killing against a Spas user.

Offline freeloader

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Re: spray and pray
« Reply #22 on: March 12, 2008, 07:09:21 pm »
I love the minigun. One of the best team weapons in the game. You don't get kills, but it makes your teammates' jobs a hell of a lot easier. Bink-machine against most weapons and makes you the biggest distraction in a firefight.

Offline excruciator

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Re: spray and pray
« Reply #23 on: March 12, 2008, 09:38:44 pm »
I love the minigun. One of the best team weapons in the game. You don't get kills, but it makes your teammates' jobs a hell of a lot easier. Bink-machine against most weapons and makes you the biggest distraction in a firefight.

True, it helps when there is a lot of people, doesnt work well when comes to a 2 vs 2 or a 3 vs 3
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Offline Eclipse

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Re: spray and pray
« Reply #24 on: March 13, 2008, 03:11:19 am »
Minugun ruins different games, because some noobs gets tired of dying all the time, and are camping the base with the gun, just spraying.

Which binks them, for a clean Socom Finish.
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Offline O.R.I.O.N.

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Re: spray and pray
« Reply #25 on: March 13, 2008, 01:13:15 pm »
I think freeloader nailed it. Minigun's a good support gun, but not much else.
To sum up my point: We had a multipage debate about toilet padding. (Putting TP in the water so you don't get splashed.)
And we still don't know if dead guys can keep a stiffy.

Offline Ziem

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Re: spray and pray
« Reply #26 on: March 13, 2008, 11:30:27 pm »
I love the minigun. One of the best team weapons in the game. You don't get kills, but it makes your teammates' jobs a hell of a lot easier. Bink-machine against most weapons and makes you the biggest distraction in a firefight.
So it works like any other auto, but is worse...

Offline freeloader

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Re: spray and pray
« Reply #27 on: March 14, 2008, 08:23:27 pm »
I love the minigun. One of the best team weapons in the game. You don't get kills, but it makes your teammates' jobs a hell of a lot easier. Bink-machine against most weapons and makes you the biggest distraction in a firefight.
So it works like any other auto, but is worse...

Worse? Maybe if you were stuck in a 1 vs 1 situation.

Can any auto even compare to the minigun's massive output of bullets. Sure, they don't have killing power, but for some reason, once you start letting loose, the opposite team automatically aims for you.
Only idiots care about their K/D to the point that they forget it is a CAPTURE THE FLAG/INFILTRATION game, not team deathmatch.

Offline Ziem

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Re: spray and pray
« Reply #28 on: March 15, 2008, 12:29:53 am »
I love the minigun. One of the best team weapons in the game. You don't get kills, but it makes your teammates' jobs a hell of a lot easier. Bink-machine against most weapons and makes you the biggest distraction in a firefight.
So it works like any other auto, but is worse...

Worse? Maybe if you were stuck in a 1 vs 1 situation.

Can any auto even compare to the minigun's massive output of bullets. Sure, they don't have killing power, but for some reason, once you start letting loose, the opposite team automatically aims for you.
Pff. Try it on 3v3 cw then, if it's so good for teamplay -_-'
do you ever played a cw? rofl.

Only idiots care about their K/D to the point that they forget it is a CAPTURE THE FLAG/INFILTRATION game, not team deathmatch.
Rly? I haven't said anything about k/d, anyway, killing is important part of CTF... not by much, but still, you have to kill *someone* at least *sometimes*.

Offline STM1993

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Re: spray and pray
« Reply #29 on: March 15, 2008, 02:33:39 am »
You don't have to kill in a CTF or INF... but you definitely have to kill in a real, serious game to save yourself and your team. I mean, would you not fire back at someone who's making your job difficult in the game?

Lol, but I care about my K/D ratio. It proves whether I've been an effective player or not when it comes into combat.

I don't see how a minigun is useful in a team game, though I can say the minigun can be an annoying weapon to the opposing team since it can slow them down quite baddly and bink them all if they are using weapons like the barret or ruger.

Offline freeloader

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Re: spray and pray
« Reply #30 on: March 15, 2008, 09:30:55 pm »
do you ever played a cw? rofl.

Yes, I have.

El_Spec

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Re: spray and pray
« Reply #31 on: March 19, 2008, 03:54:44 pm »
I think the setting for it in 1.2.1 was the best.  The start-up time was slightly longer, yet it had less bink effect and damage amount was decent.  If used properly, you can get plenty of kills. 

The current minigun can only serve as a lag machine or for team cover at most.

Offline Zamorak

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Re: spray and pray
« Reply #32 on: March 21, 2008, 06:36:46 pm »
The real problem is that there is not a feasible way to implement it fully (like any other primary) without making it too similar to another primary, or making it too powerful.

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Offline Kumagoro

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Re: spray and pray
« Reply #33 on: March 22, 2008, 12:16:47 pm »
How about making the minigun a secondary, which has got everything as now except better accuracy/less bink BUT has got to be shot while crouched/prone

Offline tehsnipah

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Re: spray and pray
« Reply #34 on: March 22, 2008, 02:22:06 pm »
How about making the minigun a secondary, which has got everything as now except better accuracy/less bink BUT has got to be shot while crouched/prone
hell no that's stupid as hell!
if minigun is a secondary weapon, then socom would be an extincted secondary weapon definitely f11 for me
and why the better accuracy/less bink for minigun? that is supposed to be a spray and pray gun   ...     ...
                                                                                                                       [Minigun]...     ...
(those dots are bullets i felt like it)
"Prudence is good when pulling the trigger on a heavy firearm. It's all or nothing. So is life, wouldn't you say?"

Offline JonWood007

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Re: spray and pray
« Reply #35 on: March 30, 2008, 04:28:50 pm »
Minigun is a little underrated. I just tore up a bunch of people in deathmatch with it. However, they could really improve it by getting rid of the boost effect and the long startup time. Especially the startup time. That is what ruins it. Takes almost a whole second to start up. You're dead by then. And then you are encouraged to spray and fly all over, and you cant stop because that means another second startup. That is really what is killing it. Damage, believe it or not, is fine. We just need it where the gun isnt just a sprayer and prayer.

Offline STM1993

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Re: spray and pray
« Reply #36 on: March 31, 2008, 07:48:13 am »
Minigun is a little underrated. I just tore up a bunch of people in deathmatch with it. However, they could really improve it by getting rid of the boost effect and the long startup time. Especially the startup time. That is what ruins it. Takes almost a whole second to start up. You're dead by then. And then you are encouraged to spray and fly all over, and you cant stop because that means another second startup. That is really what is killing it. Damage, believe it or not, is fine. We just need it where the gun isnt just a sprayer and prayer.

Hmm, the boost effect can be both a blessing and a terrible effect depending on the situation. Why? I noticed that minigun does work quite well if you're raining bullets on your enemies from above at a rather close distance away, and on some maps like lagrange with not much or no jets this could be useful. Personally I'm okay with the boost, but it may be a better weapon if some of the boost effect is reduced (and hopefully moddable in future).

I also agree that the startup time needs to be greatly reduced. I think the startup time in realistic (33) would be more reasonable than the current (50). For the moment we'll just either leave the minigun's damage as it is, or add 2 damage.

Wow, I only realized now that the Minigun is like an extreme hybrid of the MP5 (low damage, high fire rate) and Minimi (high ammo and high bullet speed).
« Last Edit: March 31, 2008, 10:53:33 am by STM1993 »

Offline darkangel

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Re: spray and pray
« Reply #37 on: March 31, 2008, 12:00:24 pm »
minigun just pwns i`ve been using it for a couple of weeks and it just powns with all the meaning of the word, of course it dosnt do much in gathers but in pubs is a powerfull weapon not just for the spray, no, is for the push back and the impresive amount of kills that u can do .
redemption for the redemtion...cause I'I'ma Fallen Angel.
do u have what it take to be a fallen angel??

Offline CrashMan

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Re: spray and pray
« Reply #38 on: May 18, 2008, 03:19:17 pm »
*Seriously hopes this topic isn't too old to post in.*

The problem with the Minigun, I feel, is the fact that it is initially a spray weapon by obligation, rather than by choice. When you open fire, the bullets are spattering everywhere and get even WIDER as you hold the button down.

In my personal weapon mod, I reduced the amount by which it binks itself*. Having the shots a little more concentrated makes it quite a DEADLY weapon that can rack up some kills in the rhealm of "SERIOUSLY unfair".

As for the start-up time thing, I personally find that it's a matter of learning the timing. I sometimes continuously press the button so my Minigun will be ready to fire in case an enemy comes in from offscreen. I'm getting better at it.

As for the boosting, I agree that it would be nice to lessen it a bit. I personally find it annoying when I jump over a crowd and spray into them only to have myself rocketing into the atmosphere where I can't really SEE anymore...

*Just testing my knowledge here, self-bink occurs when you have bink in the negative numbers. Self-bink means that a weapon becomes more wild and random-directional the longer you hold the fire button down.
« Last Edit: May 18, 2008, 03:22:20 pm by CrashMan »

Offline BondJamesBond

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Re: spray and pray
« Reply #39 on: May 18, 2008, 03:54:00 pm »
CrashMan. Good point about Minigun being a spray gun. But I do think some people are fighting to preserve this trait so it doesn't just become 'another auto'.

I guess with the spray, it's a good binker. But here's another thing - confuse your opponents maybe? If you send them a bunch of impotent minigun bullets their way -..... They'll think it's harmless. Until they find that another guy has been spraying ak bullets, but they can't find it because it's all mixed in.

And maybe the minigun can make it look like your base is packed  :P

The start up time - yeah I do the constant clicky thing all the time with the barret (especially when I scope ahead and know someone's incoming). It's a good tactic.

Boosting. Good. Keep it. It's the closest we'll get to a vehicle. xD
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