Author Topic: Ctf_Dusty  (Read 3136 times)

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Offline KorrupT MerC

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Ctf_Dusty
« on: February 07, 2008, 12:17:02 am »
ctf_dusty

By {K}orrupT
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Desert-Themed. Waypointed! Criticism Welcome!


(^Click To Enlarge^)

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Download / Rate on TMS
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This Map Is Hosted By The Mapping Showcase
« Last Edit: February 07, 2008, 09:34:03 pm by KorrupT MerC »

In-Game --iH- {K}orrupT
CTF_Boscage | CTF_Ridge | CTF_Polar | CTF_Dusty

Offline Blacksheepboy

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Re: Ctf_Dusty
« Reply #1 on: February 07, 2008, 09:24:58 pm »
Meh, overview link doesn't work.

Edit:


Kudos to you on the bridge.
« Last Edit: February 08, 2008, 12:10:15 am by Blacksheepboy »

Offline KorrupT MerC

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Re: Ctf_Dusty
« Reply #2 on: February 07, 2008, 09:34:45 pm »
Yeah, sorry about that, i had some problems with uploading on TMS, but its all fixed now, so enjoy :)

In-Game --iH- {K}orrupT
CTF_Boscage | CTF_Ridge | CTF_Polar | CTF_Dusty

Offline Demonic

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Re: Ctf_Dusty
« Reply #3 on: February 08, 2008, 02:08:43 am »
Hmm, assymetrical, seems intriguing. I'll try to get a playtest on it ( along with Polar and some other maps ).

But the backgrounds seem fairly ugly. Why not use some alpha transparent polygons for the indoor-effect? It's the best you can get with not much effort put in it (:

Offline Horve

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Re: Ctf_Dusty
« Reply #4 on: February 08, 2008, 03:12:28 am »
Hmm, assymetrical, seems intriguing. I'll try to get a playtest on it ( along with Polar and some other maps ).

But the backgrounds seem fairly ugly. Why not use some alpha transparent polygons for the indoor-effect? It's the best you can get with not much effort put in it (:

Yes, I am fairly disgusted by that effect also. There is a thing that asymmetry promotes unbalance between the two teams- but hell knows what is going on with this thing here.
Oh and the yellow sun blows- really it does.
Nothing much else to say except for the lack of scenery experience. S'all
« Last Edit: February 08, 2008, 03:32:29 am by Horve »

Offline blackdevil0742

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Re: Ctf_Dusty
« Reply #5 on: February 08, 2008, 03:17:38 am »
Looks very unbalanced, the right team will get a**raped.

OBEY!!!

Offline echo_trail

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Re: Ctf_Dusty
« Reply #6 on: February 08, 2008, 02:32:42 pm »
This would be a pretty cool DM map, assuming around 10 guys at least. I don't think it really works as a CTF where your advancement would sort of be focused on one point. This map has a series of passages and hallways that lead away from the actual focus and the battlefield.

I'd say DM over CTF any day.
I fucking miss all you cunts!

Offline KorrupT MerC

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Re: Ctf_Dusty
« Reply #7 on: February 12, 2008, 02:03:58 pm »
Quote
But the backgrounds seem fairly ugly.
Quote
Oh and the yellow sun blows- really it does.

I was attempting for a sunset feel. Though when it comes to scenery its where i lack as, embarassingly enough, i dont know how to make a background transparent, so i cannot make my own scenery :D .

I do wonder, did anybody enjoy PLAYing this map? I want to know if i should avoid making maps similar to this or pursue it, i didnt find a tremendous amount of unbalance between the teams with the bots, but that can change with real players so i dont know.




In-Game --iH- {K}orrupT
CTF_Boscage | CTF_Ridge | CTF_Polar | CTF_Dusty