As a DM map, it is great. As an HTF map, it's too basic; you have the circular route with a little cut-through in the middle for faster access to the flag for Bravo, but that's pretty much it. I don't like the spawn placement in the HTF version, either. Player spawns should be scattered around the map, not grouped together in a couple of areas. Multitexturing is extremely well-done, and only 361 polygons, too.