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Lol, if you're wondering where your CP4 is, I could ask the same thing. None of us have it.And I didn't have so much of a problem with the sniper's bullet, I think like, it doesn't kill you one hit, why should it be heavy and thick? And it's not like its massive in Halo either...
Well really, in Halo it had smoke trails. I'll try it with 3 pixels, but I think that it'll just make it look over sized (thats most of the size of your head you know )..[EDIT]halo did make it look powerful...I tried it out (by stretching the bullet image to 3 pixels) and I didn't think it looked so great. Maybe its because I play on 1024*768, but the bullet already looks pretty wide to me ingame. With 3 pixels it didn't look bad, but it didn't make it look better either. I tried with two pixels wide too, if you really want the bullet wider I wouldn't cry if it was two not one...really, its kinda hard to tell the difference in game.But yeah, IMO a thicker bullet makes it look more powerful, and the sniper isn't a one hit kill so I don't feel that it needs to be thick.Just my 2c, feel free to try it yourself and see. (I use wink too often...)
Um, to quote you just hit the quote button next to a post.... Was that your problem? I didn't get what you mean by that last sentence...And that's good to know about the sniper. And, uh, the sniper smoke in Halo isn't really so bright you know? Have you seen it? Maybe this bullet could be a little brighter, but not too much. If it was pure white it would look off.
Okay, so here's the new SpLaser shot. Needs to be more transparent-ized? Can't really notice how opaque it is in real gameplay since the shot flies so fast, but eh.Also... flamer..OP'd, anyone?No?