Author Topic: ctf_TW_Fogline  (Read 1949 times)

0 Members and 2 Guests are viewing this topic.

Offline Plonkoon

  • Veteran
  • *****
  • Posts: 1022
  • I know Karate!....and several other Japanese words
ctf_TW_Fogline
« on: July 17, 2006, 11:03:02 pm »
I decided to take my shot at a trenchwar map.

It's pretty small and would probably be best for 4 to 8 players.  I also did a quick waypoint job to make it possible with bots but It's nothing great.

Overview:




And an ingame screen . . . .




And of course, the download

Offline Wraithlike

  • Global Moderator
  • Veteran
  • *****
  • Posts: 1349
  • The Ichthyologist
Re: ctf_TW_Fogline
« Reply #1 on: July 17, 2006, 11:26:31 pm »
Looks really cool, but It might not have enough cover. After I playtest I'll tell you.

Offline jrgp

  • Administrator
  • Flamebow Warrior
  • *****
  • Posts: 5037
Re: ctf_TW_Fogline
« Reply #2 on: July 17, 2006, 11:36:26 pm »
I really like your shading and scenery usage.

btw: what interface is that?
There are other worlds than these

Offline Wraithlike

  • Global Moderator
  • Veteran
  • *****
  • Posts: 1349
  • The Ichthyologist
Re: ctf_TW_Fogline
« Reply #3 on: July 17, 2006, 11:37:57 pm »
Its from Ivahn's Heretic mod, Also I think the bottom polys should fade to a darker shade.

Offline KamikazeDuck

  • Camper
  • ***
  • Posts: 343
Re: ctf_TW_Fogline
« Reply #4 on: July 18, 2006, 12:59:04 am »
It looks good although it's pretty small for a tw map.

The health/grenade platform in the middle is a good idea but it looks like it will give alpha a slight advantage.
JUNGLE | ART | PIRATE | RADIATION | DESERT | UFO

Offline Eagles_Arrows

  • Veteran
  • *****
  • Posts: 1889
  • The Thread Killer
    • My Webcomic
Re: ctf_TW_Fogline
« Reply #5 on: July 18, 2006, 01:18:05 am »
Pretty small and provides little cover, though I like the idea of having a "supply area" in the center.

"Sometimes it's a good day to die, sometimes it's a good day to have breakfast." - Smoke Signals

Offline Avarax

  • Veteran
  • *****
  • Posts: 1529
    • Official Hexer & MMod site
Re: ctf_TW_Fogline
« Reply #6 on: July 18, 2006, 04:07:42 am »
unplayable as a tw map. it will be more like running -> getting killed or kill. without any tactics. the platform in the middle wont provide any tactics as well, again because of the size of the map, it is more effective to run those couple of yards to the enemy flag instead of holding position there until the whole team is gathered
I like to have one Martini
Two at the very most
Three I'm under the table
Four I'm under the host