Author Topic: Spawn Spark  (Read 9095 times)

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Offline GAMEOVER

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Spawn Spark
« on: June 09, 2006, 10:42:24 am »
Add two more frames for the spawn spark so we can make small animations.

Offline Eagles_Arrows

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Re: Spawn Spark
« Reply #1 on: June 09, 2006, 10:49:07 am »
Why not?

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Offline g-force

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Re: Spawn Spark
« Reply #2 on: June 09, 2006, 11:38:09 am »
That'll be good. A couple more frames to the spawn spark would be nice.

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Offline Sotija

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Re: Spawn Spark
« Reply #3 on: June 09, 2006, 11:43:56 am »
Very good and easy to make

Offline Plonkoon

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Re: Spawn Spark
« Reply #4 on: June 09, 2006, 12:39:43 pm »
It's simple, and cool!  Excellent . . . .

Offline xurich

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Re: Spawn Spark
« Reply #5 on: June 09, 2006, 01:55:20 pm »
I'm surprised this hasn't been done already. Simple and nice. I could see some cool effects coming from this....

Offline vulbastick

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Re: Spawn Spark
« Reply #6 on: June 09, 2006, 02:19:35 pm »
yeah thats actually really good.
you could do smoke like they do in magic tricks. *POOF!* man steps out.
or like a beaming light.
yeah
« Last Edit: June 09, 2006, 03:38:43 pm by vulbastick »

Offline BondJamesBond

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Re: Spawn Spark
« Reply #7 on: June 09, 2006, 02:34:56 pm »
Do you mean the flashy stuff that happens when a Soldat comes back to life? If so, then I say yes
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Offline xurich

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Re: Spawn Spark
« Reply #8 on: June 09, 2006, 02:46:25 pm »
(why does the first post go at the bottom and rest continue upwards?)
I guess you mean in the reply window. I assume it's because you're most likely going to be replying to the latest post and not the earlier ones.

Offline Psycho

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Re: Spawn Spark
« Reply #9 on: June 09, 2006, 02:47:46 pm »
thats a good idea.

Quote
why does the first post go at the bottom and rest continue upwards?
you can change it in your profile I think
« Last Edit: June 09, 2006, 02:49:18 pm by Psycho »

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Offline edak

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Re: Spawn Spark
« Reply #10 on: June 09, 2006, 07:01:26 pm »
WOW so simple and yet such a good idea! :)

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Offline chrono

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Re: Spawn Spark
« Reply #11 on: June 09, 2006, 08:57:39 pm »
thats a nice idea, just not to much that it will distract u.
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Offline Bgretydews

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Re: Spawn Spark
« Reply #12 on: June 10, 2006, 02:56:59 am »
I'm not quite sure if i know what you mean, you mean if the spawning thing gets to more frames added on, it would be editable and you could change it using an editor or something?
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Offline T-Bone

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Re: Spawn Spark
« Reply #13 on: June 10, 2006, 07:04:14 am »
That would be pretty sweet to make it look like a beam of light comes down, and your soldat walks out with his gun. lol i totally like this idea....i wish i thought of it......DANG YOU!
Your acting like your having a duel and your opponent gets a pistol and you get a spork.
Isn't that pretty much what it is? I dunno wtf a spork is, I suppose it's way weaker than the pistol since you compared that to this.

Offline edak

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Re: Spawn Spark
« Reply #14 on: June 10, 2006, 05:07:23 pm »
I'm not quite sure if i know what you mean, you mean if the spawning thing gets to more frames added on, it would be editable and you could change it using an editor or something?

Yes, that's what he means.

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Offline Lobasuu

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Re: Spawn Spark
« Reply #15 on: June 11, 2006, 08:37:49 am »
I will never understand why people need crazy hairdoes/boots/socks/shirts/helmets in Soldat and nor do i understand the necessity of this idea. ???

Offline Field Marshal

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Re: Spawn Spark
« Reply #16 on: June 11, 2006, 03:44:10 pm »
Brilliant, I can't beleive I didn't think about this before. It would open up so many possibilities in the game too. It should actualy be 5 frams though, more custimazation. Imagine making a plane or helicopter drop your soldat off  8)

Offline vulbastick

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Re: Spawn Spark
« Reply #17 on: June 11, 2006, 05:21:21 pm »
yeah thats actually really good.
you could do smoke like they do in magic tricks. *POOF!* man steps out.
or like a beaming light.
yeah

OR a sort of pixelated version of your soldat gradually getting more unpixelated.
or you could grow from being really small haha that would be so fun.

Offline Wormdundee

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Re: Spawn Spark
« Reply #18 on: June 11, 2006, 05:45:35 pm »
Lobasuu, it is not in fact "necessary" but that doesn't make it a bad idea.

After all, it isn't necessary to eat chocolate cake, but it's still nice to eat.

And on the actual topic, definitely a good idea, give the modders something else to change.

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Offline Mr. Jenkins

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Re: Spawn Spark
« Reply #19 on: June 16, 2006, 09:33:34 am »
What the hell is two frames gonna do? Unless your just suggesting a different animation for the spawn spark. But that would be an option for modders, not something MM would make.

When I read the title of this topic I thought you meant that the spawn spark would be deadly to anyone who was on top of it. Except for teammates, of course. This would stop chainsaw/knife spawncampers.

Offline Keron Cyst

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Re: Spawn Spark
« Reply #20 on: June 16, 2006, 12:15:36 pm »
... the spawn spark would be deadly to anyone who was on top of it. Except for teammates, of course. This would stop chainsaw/knife spawncampers.

Now that is interesting...

Offline Fraggy

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Re: Spawn Spark
« Reply #21 on: June 16, 2006, 01:14:39 pm »
maybe combine this with the animated gif thingie?


Offline Blues

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Re: Spawn Spark
« Reply #22 on: June 16, 2006, 05:03:55 pm »
... the spawn spark would be deadly to anyone who was on top of it. Except for teammates, of course. This would stop chainsaw/knife spawncampers.

Now that is interesting...
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Offline Unlucky XIII

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Re: Spawn Spark
« Reply #23 on: June 17, 2006, 10:07:51 pm »
I like that idea, considering all a spawn-spark does at the moment is spin a little bit, all for it!
EDIT: Spelling mistake fixed

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Offline 1221995

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Re: Spawn Spark
« Reply #24 on: November 06, 2007, 04:57:57 pm »
Sure... Why not??? F12

Offline ~Niko~

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Re: Spawn Spark
« Reply #25 on: November 06, 2007, 05:15:11 pm »
Isn't this added yet? You can edit your spark, but you still can't make animations on it... the start spark in in Sparks-gfx folder, so you can modify it easily. But a start with some kind of animation like Soldat appearing slowly would be good to add.

F12, damnit!  ;)

Offline -Vis-

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Re: Spawn Spark
« Reply #26 on: November 06, 2007, 06:10:09 pm »
... the spawn spark would be deadly to anyone who was on top of it. Except for teammates, of course. This would stop chainsaw/knife spawncampers.

Now that is interesting...

I can imagine it right now... I'm running through their base... I grab the flag... someone spawns right on top of me, and I die, even though I had no intention of spawnkilling. Sounds annoying. :/

As for the animation, just enable the use of gifs, same as for scenery.


Offline adadqgg

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Re: Spawn Spark
« Reply #27 on: November 08, 2007, 07:47:39 pm »
f12.

and also, stop it from rotating, its annoying.

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Offline .::Blaze::.

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Re: Spawn Spark
« Reply #28 on: November 08, 2007, 08:19:46 pm »
yea, thats what i thought too, but they wouldn't do that just cause some of us are tired of spawning...but i suport this idea and it shouldn't be hard at all to add in

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Offline valion

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Re: Spawn Spark
« Reply #29 on: November 13, 2007, 03:47:43 am »
nothing wrong with it, it would lead to improved modding and nicer effects.
its so simply no one would ever have thought of it, that's the sign of genius
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