Author Topic: Here's a little mod game  (Read 1368 times)

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Offline STM1993

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Here's a little mod game
« on: March 02, 2008, 08:25:11 am »
This is a little game, but its related to modding soldat weapons. Can you try and make the craziest weapon data ever and still works as a weapon with a genuinely useful function?

Let me start with a few weapon datas:

Introducing... the BOMB GUN!!!

[ M79 ]
Damage=800
FireInterval=10
Ammo=100
ReloadTime=174
Speed=360
BulletStyle=4
StartUpTime=0
Bink=0
MovementAcc=1
Recoil=0

^ Yes, this gun is gonna be really good for m79 boosting, and to own if you shoot directly at a person XD

Hurricane Jet!

[ XM214 Minigun ]
Damage=5
FireInterval=3
Ammo=250
ReloadTime=113
Speed=550
BulletStyle=1
StartUpTime=0
Bink=0
MovementAcc=0
Recoil=0

^ Supposed to be built for flying. I added the 5 damage for a little twist. Now you just have to corner someone to a wall and hold down the shoot button instead of having to launch others into their own suicide doom.

Offline Lord Frunkamunch

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Re: Here's a little mod game
« Reply #1 on: March 02, 2008, 08:50:06 am »
[anything]
bulletstyle=3
speed=-20000
fireinterval=0
bink=0
reload=0
startuptime=0



This isn't what you think it is.



I attend grammar school, last grade, and ignorance is all around me. Well, good for them. Ignorance is bliss.

Offline Thinkto urself

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Re: Here's a little mod game
« Reply #2 on: March 02, 2008, 12:54:20 pm »
[XM214]
damage=250000
speed=10000
fireinterval=0
bink=0
reload=0
bulletstyle=12
startuptime=0

"An anomaly of the sea, shrouded in ubiquitous clouds, a mystery to the man as black holes to the world's smartest physicists"

Offline STM1993

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Re: Here's a little mod game
« Reply #3 on: March 03, 2008, 04:35:34 am »
[ M79 ]
Damage=9000000
FireInterval=1
Ammo=250
ReloadTime=1
Speed=107
BulletStyle=4
StartUpTime=0
Bink=0
MovementAcc=0
Recoil=0

^ Beware. After you shoot, be sure to run, for as soon as one grenade explodes, all others explode too! It's better to aim high like an artillery weapon or create a "meteor shower".

[ M79 ]
Damage=9000000
FireInterval=1
Ammo=250
ReloadTime=1
Speed=550
BulletStyle=4
StartUpTime=0
Bink=0
MovementAcc=0
Recoil=0

^ Basically suicide. Look at the nice, straight chain reaction of explosions.

[Combat Knife]
Damage=9000000
FireInterval=1
Ammo=1
ReloadTime=179
Speed=60
BulletStyle=8
StartUpTime=0
Bink=0
MovementAcc=0
Recoil=0

^ Kamikazee!!! Use this data with a good sprite.

Offline O.R.I.O.N.

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Re: Here's a little mod game
« Reply #4 on: March 03, 2008, 10:30:52 am »
[anything]
Damage=0
FireInterval=0
Ammo=256
ReloadTime=0
Speed=-20000
BulletStyle=3
StartUpTime=0
Bink=0
MovementAcc=0
Recoil=0

Warp gun. Basically makes your guy zip around the screen, following the cursor closely. You'll even phase through polys with this. I used to mess around with it a lot in Fistbox. Don't remember the exact speed, but the higher it is, the more hilarious the results.
« Last Edit: March 03, 2008, 12:17:50 pm by O.R.I.O.N. »
To sum up my point: We had a multipage debate about toilet padding. (Putting TP in the water so you don't get splashed.)
And we still don't know if dead guys can keep a stiffy.

Offline Lord Frunkamunch

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Re: Here's a little mod game
« Reply #5 on: March 03, 2008, 12:00:23 pm »
alsothat'sbasicallytheexactsamethingIpostedbtw
« Last Edit: March 03, 2008, 12:35:02 pm by Lord Frunkamunch »
I attend grammar school, last grade, and ignorance is all around me. Well, good for them. Ignorance is bliss.

Offline O.R.I.O.N.

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Re: Here's a little mod game
« Reply #6 on: March 03, 2008, 12:17:55 pm »
Phix'd.
To sum up my point: We had a multipage debate about toilet padding. (Putting TP in the water so you don't get splashed.)
And we still don't know if dead guys can keep a stiffy.

Offline Espadon

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Re: Here's a little mod game
« Reply #7 on: March 03, 2008, 04:45:31 pm »
This game does not provide any fresh ideas, nor will it ever since you can only do so much with the WM. I'm willing to wager that other experienced WM modders are laughing at your little voyages of discovery.
CRYSO | HLT                        

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Offline STM1993

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Re: Here's a little mod game
« Reply #8 on: March 04, 2008, 08:11:58 am »
Lol, this is just simply sharing some fun weapon results.

"Fist Gun"

[XM214 Minigun]
Damage=1200
FireInterval=5
Ammo=1
ReloadTime=900
Speed=550
BulletStyle=1
StartUpTime=900
Bink=0
MovementAcc=0
Recoil=0

No, not that the minigun fires fists, but I feel like its easier to start using your fists with a gun if you're using a minigun.

[USSOCOM]
Damage=9000000
FireInterval=12
Ammo=10
ReloadTime=65
Speed=1
BulletStyle=4
StartUpTime=0
Bink=0
MovementAcc=0
Recoil=0

^ Not tested in soldat 1.4, but it worked in 1.3. Basically you're dropping bombs with this. The bombs can fall through walls and only explode on contact with an enemy.

Offline poopdogg

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Re: Here's a little mod game
« Reply #9 on: March 04, 2008, 08:23:25 am »
:)

(Sorry if I am unintelligent, since the knowledge I have only comes from a school text book...)