Author Topic: [REG] Timesplitters Original  (Read 3984 times)

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Offline TSFP

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[REG] Timesplitters Original
« on: March 17, 2008, 04:28:15 pm »
My (Hopefully) favorite game: Timesplitters had a cool interface in number 2 and future perfect but in number one there was a unique (Sorta?) interface that was bland as hell... And i recreated it! ;D here is my first interface (don't think that's an excuse it was really easy!) so pick it up on my filefront page:http://hosted.filefront.com/Timesplitters32/ and here is my screenie, feedback if needed :P

Offline jrgp

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Re: [REG] Timesplitters Original
« Reply #1 on: March 17, 2008, 05:04:40 pm »
I really like your grenade icons. I think you should take that green border off the third bar down from the top. (It doesn't look like it's intentional, looks like it might be your graphic editor flushing colors together, from Soldat's transparency color to other shades of green.)

oh and btw, I absolutely love Doom too :)
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Offline Espadon

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Re: [REG] Timesplitters Original
« Reply #2 on: March 17, 2008, 05:04:55 pm »
You kinda didn't align the blue bar to the green bar?
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Offline TSFP

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Re: [REG] Timesplitters Original
« Reply #3 on: March 17, 2008, 05:56:36 pm »
I really like your grenade icons. I think you should take that green border off the third bar down from the top. (It doesn't look like it's intentional, looks like it might be your graphic editor flushing colors together, from Soldat's transparency color to other shades of green.)

oh and btw, I absolutely love Doom too :)
the grenade icons and the jet bar were default when i put the resident evil mod on my copy of soldat so give credit to him for the grenades and the jet bar (3rd one) the rest i made myself. Oh and it's nice to see another doom fan :)
You kinda didn't align the blue bar to the green bar?
well it isn't easy aligning!
« Last Edit: March 17, 2008, 06:14:58 pm by TSFP »

Offline Vilho

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Re: [REG] Timesplitters Original
« Reply #4 on: March 17, 2008, 06:26:37 pm »
I'll tell you something: I've never made a single interface, and I'm sure that you are able to make thousands of times better than I am, but there's one but... You gotta see, that if you're doing something, do it well.

You kinda didn't align the blue bar to the green bar?
well it isn't easy aligning!

If you only tried harder, you could do it.

Offline TSFP

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Re: [REG] Timesplitters Original
« Reply #5 on: March 17, 2008, 06:53:50 pm »
I'll tell you something: I've never made a single interface, and I'm sure that you are able to make thousands of times better than I am, but there's one but... You gotta see, that 1.if you're doing something, do it well.

You kinda didn't align the blue bar to the green bar?
well it isn't easy aligning!

2.If you only tried harder, you could do it.

1.it's based on a real interface it's not my fault it sucks! :P

2.i was kidding

Offline Vilho

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Re: [REG] Timesplitters Original
« Reply #6 on: March 18, 2008, 08:15:23 am »
I know it's based on a real interface, but you could have made it more... lively.

Also, what did you mean by I was kidding? Didn't really get you there, chap.

Offline TSFP

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Re: [REG] Timesplitters Original
« Reply #7 on: March 18, 2008, 01:31:53 pm »
I know it's based on a real interface, but you could have made it more... lively.

Also, what did you mean by I was kidding? Didn't really get you there, chap.

lively shmalivy i don't need to ruin a perfectly good interface to please everybody! :P but. however i do need to move the bars down to get it out of the chatbox!

i was kidding when i said it ain't easy i just fixed it.

Offline Biscuiteer

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Re: [REG] Timesplitters Original
« Reply #8 on: March 18, 2008, 05:15:08 pm »
Perhaps don't make interfaces based on interfaces that are already bad?
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Offline TSFP

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Re: [REG] Timesplitters Original
« Reply #9 on: March 18, 2008, 06:57:22 pm »
Perhaps don't make interfaces based on interfaces that are already bad?

[sarcasm]huh! i didn't think about that![/sarcasm] i wanted to make a timesplitters interface and that was the only one i could do without screwing with advanced files

Offline Espadon

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Re: [REG] Timesplitters Original
« Reply #10 on: March 18, 2008, 06:58:07 pm »
only one i could do without screwing with advanced files

Hunh. what does that mean?
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Offline Thinkto urself

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Re: [REG] Timesplitters Original
« Reply #11 on: March 18, 2008, 07:47:23 pm »
only one i could do without screwing with advanced files

Hunh. what does that mean?
You should look at your interfaces, they are "advanced files" as they used alpha transparency, have special placement settings, and are much more advanced then a strait line that is merely 1 solid color.
Not compliment.

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Offline Espadon

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Re: [REG] Timesplitters Original
« Reply #12 on: March 18, 2008, 08:35:51 pm »
I thought he meant "advanced files" as in stuff that's standard. Not sure if he was referring to PNGs, since they're not really supported by Soldat. By that I mean, Soldat reads PNGs included in the interfaces, but from my tests, they only work if their corresponding BMP file is there, and that when the SIF file was saved, that the BMP was the same dimensions as the PNG you want Soldat to read. Since PNGs would be kind of "unofficial add-on files," I assumed he wasn't talking about them...
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Offline TSFP

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Re: [REG] Timesplitters Original
« Reply #13 on: March 18, 2008, 09:33:27 pm »
I thought he meant "advanced files" as in stuff that's standard. Not sure if he was referring to PNGs, since they're not really supported by Soldat. By that I mean, Soldat reads PNGs included in the interfaces, but from my tests, they only work if their corresponding BMP file is there, and that when the SIF file was saved, that the BMP was the same dimensions as the PNG you want Soldat to read. Since PNGs would be kind of "unofficial add-on files," I assumed he wasn't talking about them...

what the hell are you guys talking about? O_O i just "atempted" to make a damn interface if you don't like it you can like not use it or suk ma balls (Not really, please!) i will try one more time if you hate it i'll stop, K?

Offline Espadon

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Re: [REG] Timesplitters Original
« Reply #14 on: March 19, 2008, 03:14:51 pm »
You have no idea whatsoever about what I wrote there, right? If you don't have an idea of what I was talking about then maybe it would be prudent to not misinterpret it. You could answer my original question so someone might be able to help you out a bit.
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