Author Topic: *The Predator Hunt Mod* servers  (Read 12862 times)

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Offline DorkeyDear

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Re: *The Predator Hunt Mod* servers
« Reply #20 on: April 05, 2008, 08:37:07 am »
This server is so much fun.  Playing hear for a while.  It's difficult for Alpha though, a little too difficult.
You know server owner, you could add a team balancer (w/out a 1:1 ratio) if you want, which I put in my Map Specifications script, so the team that usually has the harder time can have more players.
You could put a ratio something like 5:4 or 4:3 or something like that, slightly more for alpha.

Offline Horve

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Re: *The Predator Hunt Mod* servers
« Reply #21 on: April 05, 2008, 09:05:22 am »
by the way, in case you spot bugs, any kind- even balance bugs. Post them in http://www.predmod.co.nr/forum Bugs&Problems section please. We want this mod to be perfect as much as you do 8-)

Offline STM1993

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Re: *The Predator Hunt Mod* servers
« Reply #22 on: April 05, 2008, 09:35:09 am »
Ya... I remember once someone got the flag, then i could just prone my way in. Though I got killed cuz of the stupid polys that made me bounce lol.

Hmm... would you like to explain why the Chainsaw has self-bink instead of the usual type of saw?

Offline Horve

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Re: *The Predator Hunt Mod* servers
« Reply #23 on: April 05, 2008, 09:41:37 am »
yep- its actually easier to hit the enemies now because the chainsaw "bullets" hit several areas where you are aiming it instead of one specific point making it a bit easier to kill. If that had not been done- killing with the chainsaw would be even harder.
Tested and proven.

El_Spec

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Re: *The Predator Hunt Mod* servers
« Reply #24 on: April 05, 2008, 10:33:18 am »
I should have pointed this out yesterday, but I forgot.  I think you should change this polygon to "Bloody Deadly" or "Deadly".  From what I observed and experienced yesterday was a spawnkiller had rushed to that spot and managed to get 50 or so kills towards my team.  We couldn't kill him because a collider was placed there, yet, he could easily kill us.  The only time I could kill him is when I had access to the trap and I had to /trap to that spot and blow his ass up.  I had to keep doing that for the reminder of the game.  Either you can modify this map or just ban him from the server. 


Offline danmer

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Re: *The Predator Hunt Mod* servers
« Reply #25 on: April 27, 2008, 04:19:11 am »
just to make sure the message gets to the people: BLah is now hosting another predmod server (cf.dy.fi:23071). So feel fre to join that one if the first one is full ;)

Date Posted: April 06, 2008, 12:56:06 pm
bump

Offline STM1993

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Re: *The Predator Hunt Mod* servers
« Reply #26 on: May 12, 2008, 07:57:54 am »
just to make sure the message gets to the people: BLah is now hosting another predmod server (cf.dy.fi:23071). So feel fre to join that one if the first one is full ;)

Date Posted: April 06, 2008, 12:56:06 pm
bump

Noted.

Date Posted: 27 April 2008, 17:23:01
Hey, sorry to bring up this topic but I got a question:

What is /vortex for Bravo team? Is it actually the same as Predator's /trap ?

Offline danmer

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Re: *The Predator Hunt Mod* servers
« Reply #27 on: May 17, 2008, 09:21:13 am »
Hey, sorry to bring up this topic but I got a question:

What is /vortex for Bravo team? Is it actually the same as Predator's /trap ?
similar, except that it only teleports the victim to white flag instead of killing him (or kills if he has the black flag)

Date Posted: May 12, 2008, 09:36:36 pm
the server addresses have changed to:

soldat://82.118.210.17:23072

and

soldat://82.118.210.17:23071

2 Vig : update main post kthx

Offline Evil Noob

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Re: *The Predator Hunt Mod* servers
« Reply #28 on: May 24, 2008, 09:29:15 am »
Wow, "The Predator Hunt mod" is a very good idea.

Offline danmer

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Re: *The Predator Hunt Mod* servers
« Reply #29 on: June 19, 2008, 04:27:24 pm »
bump

Date Posted: June 15, 2008, 10:55:36 pm
there's a test server up atm: soldat://64.22.126.138:23072
It's located in the US, so some people should have decent ping there. If everything goes fine we'll keep the server up =P

Offline STM1993

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Re: *The Predator Hunt Mod* servers
« Reply #30 on: June 24, 2008, 08:44:43 am »
bump

Date Posted: June 15, 2008, 10:55:36 pm
there's a test server up atm: soldat://64.22.126.138:23072
It's located in the US, so some people should have decent ping there. If everything goes fine we'll keep the server up =P

Great! I tried that new US test server, and it's going all good. Now my ping there is also much better too =D

I believe it should be kept up by the way.

Offline danmer

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Re: *The Predator Hunt Mod* servers
« Reply #31 on: August 03, 2008, 03:08:16 pm »
the two european servers are unfortunately gone, thought the US server is still running =)

soldat://64.22.126.138:23072

Offline saad786

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Re: *The Predator Hunt Mod* servers
« Reply #32 on: August 04, 2008, 08:02:32 pm »
Nice bro