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Off topic: I want the USSOCOM to have 171 +1 = 172 damage D=Anyway, back on topic:USSOCOM? It's an excellent weapon, very formidable in the hands of a skilled player.1. Exactly 6 shots can kill a single opponent2. It holds 12 ammo per clip3. It has the fastest reload of all choosable(can be selected from weapon menu) guns in Soldat4. Very fast firing rate for a semi-automatic: 12 ticksBUTIt has a low bullet speed (180), so it is built for close or mid-range encounters.^ With this in mind, the USSOCOM is a very strong secondary weapon, for backup and finishing off injured(low HP) or disadvantaged (killing a binked a Barret or a reloading M79 for example) opponents or even chasing. It is kinda like a mini-version of the DEs. But the fact remains that:1. In the hands of two equally skilled players, one with a Primary weapon VS one with the Socom, the Primary weapon is most likely to win 95% of the time, depending on what kind of primary weapon you are talking about and the situation. Typically the primary wins, unless the primary is reloading, made a terrible miss with slow guns like Barret or M79, or has been insanely binked. But is that the case all the time? No. And all the autos can easily beat the Socom.2. It is the only secondary weapon that can't kill in one hit. What's more, no one's aim is 100/100 and there's lag/bullet reg etc, and it is not always possible to kill a person even with one full clip.USSOCOM is perfect. No change needed at all.
Socom is one of our best weapons!
if the socom gets power down i dont think there will be any snipers(barrett's) more
Quote from: SoldatFire on February 10, 2011, 07:12:46 pmif the socom gets power down i dont think there will be any snipers(barrett's) more No need to nerf it because other weapons should be buffed instead for faster and more fun gameplay.
Quote from: Clawbug on February 10, 2011, 07:30:09 pmQuote from: SoldatFire on February 10, 2011, 07:12:46 pmif the socom gets power down i dont think there will be any snipers(barrett's) more No need to nerf it because other weapons should be buffed instead for faster and more fun gameplay.Well, this sounded like a good idea back when we first hit .5, but if you were active during 1.4.2 and actually played Soldat when .5 first came out, you'll have noticed how drastically the weapon buffs changed gameplay, Soldat become very much like CS (Something MM I suppose shouldn't like) in the way that players started dying a whole lot faster...--->More respawning.
Last balance I saw (sogeking v30), they experimented with a rather drastically modified Socom - lowered damage for an increased rate of fire.// Socom dmg -26, fireinterval -2, reload -13, moveacc -1[USSOCOM]Damage=148FireInterval=10Ammo=12ReloadTime=52Speed=180BulletStyle=1StartUpTime=0Bink=0MovementAcc=0Recoil=0Aimlag=0