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??If you lower the dmg by half, HOW it's still possible to kill in 3 shots?Duh, just a socom with 14 ammo (and as a primary).
(...)They were something like fusion of HK & Ruger. Guy with full life: 2-4 shots=kills although those 2 was hard to do. I also noticed that they are much easier to use.(...)
[USSOCOM]Damage=150FireInterval=12Ammo=12ReloadTime=78Speed=180BulletStyle=1StartUpTime=0Bink=0MovementAcc=2Recoil=39
[Desert Eagles]Damage=90 (180 if you can't calculate)FireInterval=13Ammo=14ReloadTime=106Speed=190BulletStyle=1StartUpTime=0Bink=0MovementAcc=2Recoil=30
It isn't a bad idea, but I think it shouldn't be taken. The deagle's arc and slow rate combined with lots of power make it so special and also, I don't know wether it's even possible to change that.
This idea is bollocks, there's no reason to get it in, nobody wants it and the Deagles are fine the way they are. kthxbai
If you want the Deagles to be fired after each other, why the hell give them a bigger interval than a sinlge SOCOM?
It's also horribly wrong to compare them with the socom because the socom is a SECONDARY.
kthxbai
The idea is just bad. The way it's now, if you have a great shot you have a big hit with both bullets. After your idea, you run the risk of only hitting one of the bullets and screwing the big shot to maybe save the game. The idea is just changing the game to much especially considering that the deagles are perfectly fine the way they are now and there is no improvement in this.
I'm not a big Deagler myself, but I just don't see why you would change something that works fine.
Besides DEagles had it change once, long time ago (adding second pistol)Anyway I also didn't like that I "global Soldat change"(...)
Anyway I also didn't like that I took it as "global Soldat change"(...) (Yes, I am thinker and dreamer ): "Why it must be global change?? Servers have their own weapon mod, so some hardcored server owner may take it and try it, so it wouldn't make big mess" or something like that. Even so, I also start smile when this come to my mind
Quote from: Überschall on March 27, 2008, 01:47:22 pmI'm not a big Deagler myself, but I just don't see why you would change something that works fine.If we never changed anything that was fine, then where the hell would we be as a race?We'd build the first computer and leave it at that because it WORKS.We'd create fire and leave it at that, because FIRE WORKS FINE.Your argument is flawed.Over complicating a simple thing is bad, Not changing something that works.Who knows, what if this makes it better? (Certainly not you.)So far all i've heard from you is that you wouldn't want the Deagles to be a socom.But you did say you couldn't compare the two, because one's a secondary and one's a primary, well if we can't compare them then your argument is EVEN MORE FLAWED. Stop contradicting yourself please.Also, don't act like a cock and you might be taken seriously.
The Deagles were meant to be a high-damaging weapon, not a "shoot every 1/5 of a secon and do little damage" gun.
The damage is how it was for one single bullet.
Quote from: Ziem on March 27, 2008, 10:24:16 am??If you lower the dmg by half, HOW it's still possible to kill in 3 shots?Duh, just a socom with 14 ammo (and as a primary).Hmm... Let me think...1 Year after:Cuzz I tested it??
Indeed. It would just be a faster firing socom as a primary.
Edit: Yeah! It's weaker because Socom has better FireInterval!!! Now, take a closer look pal