Author Topic: Soldat 1.5.0 Preview  (Read 148694 times)

0 Members and 5 Guests are viewing this topic.

Offline EnEsCe

  • Retired Soldat Developer
  • Flamebow Warrior
  • ******
  • Posts: 3101
  • http://enesce.com/
    • [eC] Official Website
Soldat 1.5.0 Preview
« on: April 01, 2008, 01:44:04 am »
Soldat 1.5.0 is still currently being developed, and is getting very close to its next stage...
Open Public Beta!

To get your lips nice and moist, here is the current Change log for the upcoming public beta!

- Fixed various annoyances regarding Forward Join popup.
- Fixed cmd menu appearing for players with / at start of their name
- Fixed changing team from Spectator during pause will correctly repause the game
- Fixed Access Violation when adding too many bots
- Fixed 'Bot Team' frame not appearing when restarting Soldat
- Fixed players who join as spectator are unable to select Change Team menu
- Fixed massive FPS lag when players catch fire
- Fixed Spas-12 reload cancelling when rolling forwards/backwards
- Fixed AutoDemo only working once
- Fixed Grenades/Bullets not appearing on screen in realistic mode when owner is behind a polygon
- Fixed player indicator showing during spawn while Player_Indicator=0
- Fixed some other things not worth mentioning on seperate lines.
- Fixed ingame IRC client doing funky things under certain conditions

- Added Ban Reason + Duration displayed above Join Game button.
- Added volume can be adjusted ingame by pressing Shift and +/- (increase/decrease).
- Added '/mute all' can be used to mute all players. Type '/mute all' again to unmute all.
- Added current computer time is displayed under map timeleft in F1 menu
- Added completely new File Downloading code
- Added text can be pasted using ctrl+v in chat input
- Added last line in console is displayed in join game tab when you get kicked (Last 2 lines if BattlEye kick)
- Added players head explodes sometimes(50% chance) if killed by a headshot from Barrett/Ruger (Bloooood!).
- Added players invulnerable to damage from Flamegod now spout out tiny flames
- Added ActionSnap feature - Press F5 after Killing/Dying and you can view+save that special moment!
- Added current demo filename is displayed at the bottom center of the frags menu (F1)
- Added number of Flag captures to the frags menu next to a player's name (F1)
- Added TeamSpeak2 Integration. An icon will display above players who speak and are on the same Teamspeak server as you.
   (NOTE: You still need to have Teamspeak running in the background).
- Added Animated GIF Scenery (You can disable the animations by unchecking 'Animated Scenery' in Config.exe)
- Added Lobby Chat. Click the 'Chat' tab next to Join Game to participate. Various options can be found in /Txt/chat.ini
- Added female gosteks with breasts and pigtails. April fools joke.

- Modified pressing enter while in the IP/Port/Pass textbox now requests the server
- Modified Spectators Interface now displays stats for the current player being watched. (Ammo/health etc)
   Servers can disable this option by setting Advanced_Spectate=0 in server.ini
- Modified Join Game button is disabled for 1 second after clicking to prevent flooding.
- Modified players dont get binked by team mates bullets if Friendly Fire is disabled (Explosions will still bink)

- Updated FMOD from 3.50 to 3.75
(This list may not be complete, I forget to update the changelog document quite often)


Heres some screenshots of the changes for proof.

- Lobby Chat


- New file downloading code


- Time added to F1 menu


- Flag caps in F1 menu


- TeamSpeak Integration


- Ban reason displayed


- Flamegod spouts flames... meh


Enjoy!



Open beta should begin soon ("When its ready."), an announcement will be made when we are ready to dive into the glory of the official Soldat 1.5.0 Open Beta!

Digg it!

Offline poopdogg

  • Camper
  • ***
  • Posts: 326
  • Graffiti 4 ever
Re: Soldat 1.5.0 Preview
« Reply #1 on: April 01, 2008, 01:47:31 am »
:o whoa... i i i i cant say a thing... this is very great, many additions

(Sorry if I am unintelligent, since the knowledge I have only comes from a school text book...)

Offline n2j3

  • Soldier
  • **
  • Posts: 152
    • soldat.gr
Re: Soldat 1.5.0 Preview
« Reply #2 on: April 01, 2008, 02:15:55 am »
April Fools` Day!

Offline blackdevil0742

  • Veteran
  • *****
  • Posts: 1061
  • Don't Panic
Re: Soldat 1.5.0 Preview
« Reply #3 on: April 01, 2008, 02:24:23 am »
Looks to good to be true and it's 1st of April so..... damn you EnEsCe why make it so hard for us :/

OBEY!!!

Offline Pie

  • Flagrunner
  • ****
  • Posts: 761
Re: Soldat 1.5.0 Preview
« Reply #4 on: April 01, 2008, 02:31:45 am »
Yeah, i was like WOW!!!! Wait, Girls with breasts and Pigtails, You're pulling my leg.

I hope that it's real (Apart from the girl thing :S) It seems a litle too good do be true, Open beta is just few steps before release!

Looking good.
Lol, internets.

Offline jrgp

  • Administrator
  • Flamebow Warrior
  • *****
  • Posts: 5037
Re: Soldat 1.5.0 Preview
« Reply #5 on: April 01, 2008, 02:35:21 am »
April Fools` Day!
I hope it isn't the same crap as this: http://forums.soldat.pl/index.php?topic=12430.0

...and if it isn't, fuck yeah. :)
There are other worlds than these

Offline blackdevil0742

  • Veteran
  • *****
  • Posts: 1061
  • Don't Panic
Re: Soldat 1.5.0 Preview
« Reply #6 on: April 01, 2008, 02:37:01 am »
I haven't seen anything like that ever.

I guess that some of the things might be true.
« Last Edit: April 01, 2008, 02:43:43 am by chrisgbk »

OBEY!!!

Offline NinjaGimp369

  • Veteran
  • *****
  • Posts: 1474
  • Wa-Poww!
Re: Soldat 1.5.0 Preview
« Reply #7 on: April 01, 2008, 02:42:56 am »
April Fools` Day!
I hope it isn't the same crap as this: http://forums.soldat.pl/index.php?topic=12430.0

...and if it isn't, feck yeah. :)

Indeed, so looking forward to it!

<3 Enesce.
« Last Edit: April 01, 2008, 02:48:00 am by NinjaGimp369 »
"You should've used the pythagoras theorum, b*tch."
[/url]

Offline The Bone Collector

  • Veteran
  • *****
  • Posts: 1126
  • I'm so sexy.
    • Daniel Rutter Films
Re: Soldat 1.5.0 Preview
« Reply #8 on: April 01, 2008, 02:59:26 am »
Nice... lolcats... and the Teamspeak looks ok too (needs Ventrillo support though).
« Last Edit: April 01, 2008, 03:38:21 am by ElephantHunter »
Just another soul to burn.

Offline Hair|Trigger

  • Veteran
  • *****
  • Posts: 1595
  • HT|
Re: Soldat 1.5.0 Preview
« Reply #9 on: April 01, 2008, 03:27:34 am »
Lobby chat <3

When is the download gonna be released?

Player since late 2007

Offline Pie

  • Flagrunner
  • ****
  • Posts: 761
Re: Soldat 1.5.0 Preview
« Reply #10 on: April 01, 2008, 03:32:53 am »
Quote

Open beta should begin soon ("When its ready."), an announcement will be made when we are ready to dive into the glory of the official Soldat 1.5.0 Open Beta!
Lol, internets.

Offline jrgp

  • Administrator
  • Flamebow Warrior
  • *****
  • Posts: 5037
Re: Soldat 1.5.0 Preview
« Reply #11 on: April 01, 2008, 03:36:41 am »
Quote

Open beta should begin soon ("When its ready."), an announcement will be made when we are ready to dive into the glory of the official Soldat 1.5.0 Open Beta!

I really wish that statement didn't remind me so much of Duke Nukem Forever
There are other worlds than these

Offline Pie

  • Flagrunner
  • ****
  • Posts: 761
Re: Soldat 1.5.0 Preview
« Reply #12 on: April 01, 2008, 03:40:53 am »
Quote

Open beta should begin soon ("When its ready."), an announcement will be made when we are ready to dive into the glory of the official Soldat 1.5.0 Open Beta!

I really wish that statement didn't remind me so much of Duke Nukem Forever
Enesce is a developer from Duke nukem in disguise, come to spread words of fake hype and procrastination.
Lol, internets.

Offline Hair|Trigger

  • Veteran
  • *****
  • Posts: 1595
  • HT|
Re: Soldat 1.5.0 Preview
« Reply #13 on: April 01, 2008, 04:33:29 am »
i just noticed, No swearing in lobby chat?  will there be no swearing in-game aswell? 

Player since late 2007

Offline STM1993

  • Rainbow Warrior
  • *****
  • Posts: 2072
  • It's been a long time.
Re: Soldat 1.5.0 Preview
« Reply #14 on: April 01, 2008, 04:55:04 am »
Cool. If that isn't an April Fool's joke that is.

Seriously, this is excellent for Soldat if this were real.

Offline Chakra

  • Inactive Staff
  • Flagrunner
  • *****
  • Posts: 937
Re: Soldat 1.5.0 Preview
« Reply #15 on: April 01, 2008, 05:02:21 am »
Any chance of some ventrilo support in a future release? I prefer its quality over teamspeak, and know a handful of Soldater's use it.

*does not want to enter a TS vs Vent discussion here*

Otherwise, you've done us proud son. Thanks.
MM; seriously Chakra, stop the fisting
Yes, I'm still alive.

Offline EnEsCe

  • Retired Soldat Developer
  • Flamebow Warrior
  • ******
  • Posts: 3101
  • http://enesce.com/
    • [eC] Official Website
Re: Soldat 1.5.0 Preview
« Reply #16 on: April 01, 2008, 05:06:23 am »
Ventrilo doesn't supply any components to allow 3rd party programs to interact with it, so no.

Offline Svirin Kerath

  • Camper
  • ***
  • Posts: 310
  • O NO I GOT SHOTD
Re: Soldat 1.5.0 Preview
« Reply #17 on: April 01, 2008, 05:16:09 am »


































Wuuuuuuuuuuuuuuuuuuuuuut?!
Of all things, why?!
I AM A SMARTARSED PRICK OF A HUMAN BEING

I AM ALSO DOUCHEBAGGERY, AND I'M SPREADING

Offline Eagles_Arrows

  • Veteran
  • *****
  • Posts: 1889
  • The Thread Killer
    • My Webcomic
Re: Soldat 1.5.0 Preview
« Reply #18 on: April 01, 2008, 05:33:56 am »
Hahaha, I hope the female gostek is a joke.

"Sometimes it's a good day to die, sometimes it's a good day to have breakfast." - Smoke Signals

Offline Clawbug

  • Veteran
  • *****
  • Posts: 1393
  • 1184!
Re: Soldat 1.5.0 Preview
« Reply #19 on: April 01, 2008, 05:58:56 am »
Well, if all this chat/female/teamspeak stuff continues then in 1.6.0 we are going to have VEHICULZ! And shield. And throwable chainsaw. And ammo packs. And different character classes. And buyable weapons. And vehiculz. And dynamic maps and TW/TTW as an offical gamemode... And all the other shit people have been suggesting for the last 3 years.
Fight! Win! Prevail!