Author Topic: Soldat 1.5.0 Preview  (Read 148754 times)

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Offline Centurion

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Re: Soldat 1.5.0 Preview
« Reply #400 on: May 29, 2008, 02:51:40 pm »
I agree with -Major-. Netcode needs to improved. I shoot my enemy on 1m and barrett shot just goes through him. "Miss" he says.

It's really annoying you know.

Offline Alanaz

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Re: Soldat 1.5.0 Preview
« Reply #401 on: May 29, 2008, 05:59:31 pm »
WOOOT I OWN IN SOLDAT My User name: ~PKOTSS_B Alanaz

Date Posted: May 29, 2008, 06:57:06 pm
BLOODD!! [AK74]  [Minimi] [Barret] [Ruger] [AUG] THOSE ARE MY FAV WPNS

Offline Requiem-

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Re: Soldat 1.5.0 Preview
« Reply #402 on: May 29, 2008, 06:56:58 pm »
WOOOT I OWN IN SOLDAT My User name: ~PKOTSS_B Alanaz

Date Posted: May 29, 2008, 06:57:06 pm
BLOODD!! [AK74]  [Minimi] [Barret] [Ruger] [AUG] THOSE ARE MY FAV WPNS

o_o Caps = cruise control for cool!


Offline On1x

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Re: Soldat 1.5.0 Preview
« Reply #403 on: May 29, 2008, 10:25:13 pm »
I wanna see normal map format with normal x,y,z,color for each polygon. May be in xml, don't know, but it's really needed.

Offline ace

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Re: Soldat 1.5.0 Preview
« Reply #404 on: May 30, 2008, 06:46:43 am »
give a bollocks
give a bollocks
Give me some bollocks?

Anyway goodwork guys!


Offline Darko

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Re: Soldat 1.5.0 Preview
« Reply #405 on: May 30, 2008, 08:15:23 am »
Looking forward to this :).
A weapon isn't good or bad, depends on the person who uses it.

Offline mxyzptlk

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Re: Soldat 1.5.0 Preview
« Reply #406 on: May 30, 2008, 09:41:15 pm »
give a bollocks
give a bollocks
Give me some bollocks?

Anyway goodwork guys!
The profanity for crap is filtered to bollocks.

"While preceding your entrance with a grenade is a good tactic in
Quake, it can lead to problems if attempted at work." -- C Hacking

Offline Trespasser

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Re: Soldat 1.5.0 Preview
« Reply #407 on: June 01, 2008, 10:20:56 am »
I like most of what they're promising...except the female gostek thing.  That sounds just fruity.

F11 to keep the manliness of soldat intact!
omg teh lmaoplane is liek "KILL TEH ROFLCOPTER" with teh kamikaze. then teh lollerskaters are liek "fire teh guns rofl! pwn teh coptah!" then teh roflcopter is liek WTF?^^ tiem for pwnage rofl and its like }OMG) MISSILE AT TEH NUB LMAOPLANES AND 10 ]WTFBombs> FOR TEH LOLLERSKATERS ROFLOL GG GL HF

Offline mxyzptlk

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Re: Soldat 1.5.0 Preview
« Reply #408 on: June 01, 2008, 11:14:20 am »
I like most of what they're promising...except the female gostek thing.  That sounds just fruity.

F11 to keep the manliness of soldat intact!
It was an April fools joke.

I will repeat:
It was an April fools joke.

To re-iterate:
IT WILL NOT HAPPEN. IT WAS A JOKE.

"While preceding your entrance with a grenade is a good tactic in
Quake, it can lead to problems if attempted at work." -- C Hacking

Offline rayanaga

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Re: Soldat 1.5.0 Preview
« Reply #409 on: June 01, 2008, 07:25:04 pm »
Yeah guys, be just a little bit more mature.
Although that would be funny. :D

Looking forward to soldat 1.5.0
[kY] Kryonex - Your local zombie fanatics.
http://www.kryonex.com/

Offline Magus86

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Re: Soldat 1.5.0 Preview
« Reply #410 on: June 02, 2008, 12:22:18 pm »
pff, a smart kid would improve the netcode first, and then add fancy features. I don't give a bollocks about new features.

Yeah, I totally agree. I'd rather see the game work properly. I can't even count the times my character just died inexplicably to find out that a grenade was thrown, but it never showed up on my screen. It makes it a lot harder to tell who's cheating and who isn't.

 If your car engine breaks down, are you gonna fix the engine, or are you gonna give it a spoiler, body kit, new paint job, new stereo, lower it, and put n0s in it first?

Offline sai`ke

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Re: Soldat 1.5.0 Preview
« Reply #411 on: June 02, 2008, 02:09:05 pm »
They already said they fixed the invisible bullets on realistic.

Also, keep up the good work guys.
#soldat.ttw #ttw.gather --- Quakenet!
http://ttwforums.com

Offline amb2010

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Re: Soldat 1.5.0 Preview
« Reply #412 on: June 02, 2008, 04:15:02 pm »
But did they fix the invisible nades in normal mode? That happens a lot also but 1.5 does seem extremely promising
And as the lyrics go in the United State's national anthem: "America, f**k YEAH!".

Offline Ziem

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Re: Soldat 1.5.0 Preview
« Reply #413 on: June 03, 2008, 10:14:57 am »
But did they fix the invisible nades in normal mode? That happens a lot also but 1.5 does seem extremely promising
Those invisible bullets/nades in normal mode are effects of lag.

Offline Zhul

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Re: Soldat 1.5.0 Preview
« Reply #414 on: June 03, 2008, 02:43:43 pm »
Those invisible bullets/nades in normal mode are effects of lag.
Yes and soldat suffer from lags. I agree with new netcode.

Offline Norbo

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Re: Soldat 1.5.0 Preview
« Reply #415 on: June 03, 2008, 03:14:35 pm »
i hope that this version wont be so buggy because of many additions.... And when is it finally gonna come out!!!!!!!!???????

Offline Siewca Wiatru

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Re: Soldat 1.5.0 Preview
« Reply #416 on: June 03, 2008, 03:44:41 pm »
again... dont ask about it so frequently :P... youll see, i know that creators will extend waiting time for one day if they will see this questions. Dont ask me how i know this but i know it for sure ;)
Quia ventum seminabunt et turbinem metent

Offline Wormdundee

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Re: Soldat 1.5.0 Preview
« Reply #417 on: June 03, 2008, 05:33:04 pm »
i hope that this version wont be so buggy because of many additions.... And when is it finally gonna come out!!!!!!!!???????

Please kill yourself now. I check this thread every couple days and every single time there's another dumbass asking when it's going to come out. The answer to that question has already appeared in this thread at least 20 times and guess what it is?

WHEN ITS FUCKING DONE.

Do you seriously need to know the exact date so you can schedule around it or something? I don't understand the reasoning. Goddamn I hate almost all of you.

Join Date: November 3, 2002

Offline Peu

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Re: Soldat 1.5.0 Preview
« Reply #418 on: June 03, 2008, 09:21:32 pm »
WHEN ITS feckING DONE.

that should be the name of the thread

Offline ZomgProniss

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Re: Soldat 1.5.0 Preview
« Reply #419 on: June 03, 2008, 09:47:42 pm »
WHEN ITS feckING DONE.

that should be the name of the thread

ROFL i agree