Author Topic: ctf_tw_mini (Check it out :D)  (Read 2782 times)

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Offline swebonny

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ctf_tw_mini (Check it out :D)
« on: July 20, 2006, 10:11:14 am »
Hellow fellows.

Here is kinda my second map. A very small TW map for 10-14 players.

Made in polyworks with 140 polys.




Ask for the download and if you want to know spawn points and stuff...

Offline Eagles_Arrows

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Re: ctf_tw_mini (Check it out :D)
« Reply #1 on: July 20, 2006, 10:15:34 am »
Those lights are so archaic :( Use these instead

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Offline Plonkoon

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Re: ctf_tw_mini (Check it out :D)
« Reply #2 on: July 20, 2006, 10:35:49 am »
There aren't really any trenches or holes or anything, just a couple hills.

Offline swebonny

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Re: ctf_tw_mini (Check it out :D)
« Reply #3 on: July 20, 2006, 10:38:42 am »
Thanks Ea and Ploonkoon i know :p The map is so small. But there are on trench in the middle. Add the 2 pics togheter and see. Else its just a map project that went wrong.

Was going to be a dm map.

Offline Flying Dutchman

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Re: ctf_tw_mini (Check it out :D)
« Reply #4 on: July 20, 2006, 11:30:23 am »
A deathmatch trenchwar map could be interesting too. ;)
Trenchwar maps are supposed to be big, I think it's kinda hard to fight for every milimeter on this map. It looks ok though. Maybe darken the bottom of the map and move that bright bunker up abit so the polygons don't stick out at the sides. It looks like its placed in front of the map instead of on the map.

Offline swebonny

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Re: ctf_tw_mini (Check it out :D)
« Reply #5 on: July 20, 2006, 11:46:53 am »
Ops..forgot to save when i resized the bunker :p but thanks to pointing it out.

Offline Shadow G-Unit

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Re: ctf_tw_mini (Check it out :D)
« Reply #6 on: July 20, 2006, 12:26:32 pm »
There aren't really any trenches or holes or anything, just a couple hills.
Just add more detail.


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Offline Avarax

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Re: ctf_tw_mini (Check it out :D)
« Reply #7 on: July 20, 2006, 02:23:44 pm »
unplayable ;P
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Offline Keron Cyst

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Re: ctf_tw_mini (Check it out :D)
« Reply #8 on: July 20, 2006, 03:11:30 pm »
unplayable ;P
Ouch. :P

The green grass doesn't mix with the rocky terrain...

Offline Blues

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Re: ctf_tw_mini (Check it out :D)
« Reply #9 on: July 20, 2006, 09:41:12 pm »
Aye, perhaps making it barren?
18:15

Offline swebonny

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Re: ctf_tw_mini (Check it out :D)
« Reply #10 on: July 21, 2006, 02:10:46 am »
unplayable ;P

Arrr you little Avarax (or great) but thanks anyway so i know what i can do next.

A Keron thanks to! I was wondering if you guys could see if it was a rocky terrain. And you pointed it out.

And Blues..i dont know what barren means :-[

Well time for a new Map ;)

Offline Blues

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Re: ctf_tw_mini (Check it out :D)
« Reply #11 on: July 21, 2006, 02:39:04 am »
"Lacking vegetation, especially useful vegetation."
You know, like make it more wasteland-ish maybe?
It's ok. : )
18:15

Offline swebonny

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Re: ctf_tw_mini (Check it out :D)
« Reply #12 on: July 21, 2006, 03:38:47 am »
Oh ;D ok. And thanks :D

Offline Keron Cyst

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Re: ctf_tw_mini (Check it out :D)
« Reply #13 on: July 21, 2006, 02:18:06 pm »
You can keep the grass; just tinge them black or brown so it looks dead.

And set better BG colors. Black or close-to-black is kinda boring. :P

Offline swebonny

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Re: ctf_tw_mini (Check it out :D)
« Reply #14 on: July 21, 2006, 02:25:13 pm »
meh i think i just leave this map as it is now :D