Author Topic: tw_Silva  (Read 867 times)

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Offline Arbiter

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tw_Silva
« on: April 05, 2008, 08:12:05 pm »
Since I had a spare thread unlocked... Anyways, you guys said that inf_Snow_Z had great potential for a TW map.

So, I converted it. Changes:

  • Texture: to XT's forestdirtrock with pormarancz
  • Lakes: Removed :/
  • Bunkers: Removed, working on terrain first.
  • BG stuff: Removed for now.
  • Bridge: Removed. I'm planning to replace it with a boat (as main bunker). I need ideas on how to get on board.
« Last Edit: April 07, 2008, 03:42:47 am by Arbiter »

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Offline Cookiegangsta

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Re: tw_Silva
« Reply #1 on: April 07, 2008, 08:45:44 pm »
Why you change it? You should put the snow back on the map.
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Offline Iq Unlimited

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Re: tw_Silva
« Reply #2 on: April 07, 2008, 08:50:29 pm »
We have enough snow maps as of now, we don't really need any more.

Offline ~Niko~

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Re: tw_Silva
« Reply #3 on: April 08, 2008, 08:13:41 am »
Hm... where are all the sceneries? And why did you just copy+paste and didn't make another polygon structure? :O suckage

Offline Cookiegangsta

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Re: tw_Silva
« Reply #4 on: April 08, 2008, 03:41:33 pm »
ok IQ, but he could have at least keep the lakes.

lol
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Offline Blacksheepboy

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Re: tw_Silva
« Reply #5 on: April 08, 2008, 03:47:00 pm »
Comment on the map...don't argue amongst each other. Or at least argue and give some feedback :P.

Well, alright, I shan't comment on it much yet since it's really mainly one polygons. I'm assuming you'll add everything necessary in future updates etc...

One thing I don't like. I don't like the way the boundaries are on this map. They looks too...not real. Like some giant came and plopped a big hunk of dirt where it shouldn't be. Make em more...cliffy-like if you use a boundary like that or something. I'm picky ::)