Author Topic: TW - Paroxysm Preview  (Read 1737 times)

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El_Spec

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TW - Paroxysm Preview
« on: April 08, 2008, 03:21:38 pm »
Some of you might already know I'm creating my latest map.  And it is a TW map, no gimmicks.  Normally, I wouldn't make a map of this style.  But since it is mapping style  is gaining popularity and the subgamemode is getting more acceptance, I decided "Why the hell not?"

It only contains polygons, with decent shading, and little scenery.  I only created one side yet and once I finished one, I'll mirror the other.  I used one of X-Tender's textures and this is my first ever multi-textured map.  Release date?  Based on my current progress and my mapping speed, it could possibly be done by Sunday or so.  At most 2 weeks.  It'll be worth the wait though.

Overview Screenshot:
http://img362.imageshack.us/my.php?image=twyl3.png

Attachments contain in-game screenshots.

Offline Blacksheepboy

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Re: TW - Paroxysm Preview
« Reply #1 on: April 08, 2008, 03:39:23 pm »
One thing I'll say right now. I like all the bunkers you have, and the fact that instead of mainly trenches for cover, the terrain features take the place of some trenches (or so it seems). The shading and texturing is not bad.

edit:

TW isn't quite my style, so I can't give you the essential criticism you may need... well, so far so good ;)
« Last Edit: April 11, 2008, 02:21:46 am by Blacksheepboy »

El_Spec

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Re: TW - Paroxysm Preview
« Reply #2 on: April 22, 2008, 01:46:24 pm »
Map project has been canceled.

Offline Mastadi

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Re: TW - Paroxysm Preview
« Reply #3 on: April 22, 2008, 02:12:07 pm »
Awww, too bad :(

Offline WhiteHawk

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Re: TW - Paroxysm Preview
« Reply #4 on: April 29, 2008, 06:53:37 am »
Awww, too bad :(
i agree
lame background and texture didnt fix :(
(Avatar removed; blatantly obscene, Sig was too freaking big too, hope you die)

Offline Blacksheepboy

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Re: TW - Paroxysm Preview
« Reply #5 on: April 29, 2008, 07:05:06 pm »
Those would be easily fixable. I feel it's for other reasons that the project is canceled.