Author Topic: Hyrule Temple multitexture  (Read 2218 times)

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Offline Blue-ninja

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Hyrule Temple multitexture
« on: April 09, 2008, 07:44:31 pm »
I'm not sure if you guys have tried this before, but I want to take a shot at making a map out of the famed SSBM's stage, Hyrule Temple, pictured below for reference.

And so I want a multitexture of what's included in that stage (Yes, including the 'white towers' in it).

Offline As de Espada

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Re: Hyrule Temple multitexture
« Reply #1 on: April 10, 2008, 10:36:59 am »
I made SSB's Sector Z: http://tms.jrgp.org/index.php?action=map_rate&map=530
It's quite chalenging, lots of details.
I see the needing of only 2 textures for this one. The rest you can do with scenerys and untextured polys. Good luck, it's a lot of work. I would do the general structure based on this pic, and details on several other bigger ones.
All my maps | my latest map: SoldatX Racing Mappack
me making a map on youtube: ctf_FastMade

Offline Underworld

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Re: Hyrule Temple multitexture
« Reply #2 on: May 16, 2008, 08:25:54 pm »
would be great for a soldat map,but it needs to be accecly scalled the same size otherwise it loses hes challenge
I don't understand
do you mean that there is a /faceplam commmand ?
and this command should drop a random item ?

Offline Kinky noob

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Re: Hyrule Temple multitexture
« Reply #3 on: July 31, 2008, 06:01:10 pm »
Kinky Noob is on the job! ;D


Ill see what I can do with paint textures are simple really its the technique that matters really! Also I will be working on scenery very soon, both indoor outdoor and building types…so I will do something special just for you.


Offline chutem

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Re: Hyrule Temple multitexture
« Reply #4 on: July 31, 2008, 07:18:43 pm »
It would be better if you could get some close-up shots of each texture you want, that picture is tiny
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Offline jrgp

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Re: Hyrule Temple multitexture
« Reply #5 on: July 31, 2008, 07:22:19 pm »
There are other worlds than these

Offline Blue-ninja

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Re: Hyrule Temple multitexture
« Reply #6 on: August 01, 2008, 02:33:59 am »
This might help a little bit: http://farm3.static.flickr.com/2104/2074290255_c9802c5434_o.jpg

Unfortunately, that link doesn't seem to work.

Offline jrgp

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Re: Hyrule Temple multitexture
« Reply #7 on: August 01, 2008, 06:35:04 am »
This might help a little bit: http://farm3.static.flickr.com/2104/2074290255_c9802c5434_o.jpg

Unfortunately, that link doesn't seem to work.

Weird, seems to work for me. I'll attach it.
There are other worlds than these

Offline chutem

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Re: Hyrule Temple multitexture
« Reply #8 on: August 01, 2008, 10:54:56 pm »
1NK3FbdNtH6jNH4dc1fzuvd4ruVdMQABvs

Offline Blacksheepboy

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Re: Hyrule Temple multitexture
« Reply #9 on: August 03, 2008, 01:29:04 pm »
Oi, that's the blackhole glitch or something in that picture. Some friend showed that to me a long while back.

(that was pretty off topic)...

Offline Horve

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Re: Hyrule Temple multitexture
« Reply #10 on: August 05, 2008, 05:26:25 am »