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Quote from: excruciator on April 23, 2008, 12:56:06 pmQuote from: Lord Frunkamunch on April 23, 2008, 11:05:58 amAnother thing. No matter what weapon you choose, you still have grenades. To compare the kills of a SINGLE primary to that of grenades is ridiculous. Logically, because not everyone uses the same weapon, you could assume that with 10 primary weapons, grenades having 10 times the kills could practically be EXPECTED. The real number is not even close to this.so you cant compare nades with anything other than nade itself. So in other words, you cannot nerf them or do anything.How the hell nades got implemented in the first place?!?!I think you misunderstood. He's saying that there are 10 seperate guns with 10 seperate scores because you have 10 guns to choose from. But at the same time everyone has nades. So in theory if 10 people played, grabbed different guns, and got 9 kills with their guns and one with the grenade, there would be 9 kills with every gun and 10 with grenades, so the numbers are skewed.*edit*Now it is possible to nerf them, although they are in a league of their own, but I don't think they should be.
Quote from: Lord Frunkamunch on April 23, 2008, 11:05:58 amAnother thing. No matter what weapon you choose, you still have grenades. To compare the kills of a SINGLE primary to that of grenades is ridiculous. Logically, because not everyone uses the same weapon, you could assume that with 10 primary weapons, grenades having 10 times the kills could practically be EXPECTED. The real number is not even close to this.so you cant compare nades with anything other than nade itself. So in other words, you cannot nerf them or do anything.How the hell nades got implemented in the first place?!?!
Another thing. No matter what weapon you choose, you still have grenades. To compare the kills of a SINGLE primary to that of grenades is ridiculous. Logically, because not everyone uses the same weapon, you could assume that with 10 primary weapons, grenades having 10 times the kills could practically be EXPECTED. The real number is not even close to this.
I attend grammar school, last grade, and ignorance is all around me. Well, good for them. Ignorance is bliss.
Exactly. Even though nades are used very little in comparison they show up high on the list. Obviously, judging by stats alone grenade usage isn't quite that low (after all, it's just an example), but it certainly isn't high to the level that comparing it to a single gun makes it out to be.
I think a grenade is the most dominant weapon of all, just because in a clanwar or gather official u have 3 nades, and throwed correctly, that means 3 instant deaths
http://forums.soldat.pl/index.php?topic=18189.120#quickreply
very little? are you kidding me? Have played a gather? or seen one?
are you saything that if the weapon is overpowered, but if everyone uses them of has them, its balanced?the problem is, if you are comparing player to player. everyone has nades, so it makes player vs player relatively balanced.however, if you are talking about nade vs primaries, in this case, nades kills primaries. just like how knife can own mp5s in close range. Eventhough they are part of two distinct groups (prime and secondary) the secondary in question is still much more powerful than the primary. (same for the nade and primary) Comparison or no comparison, that is the truth.(goodbye "you cant compare nade to primary because they are in very different groups")
And you're still proving nothing as far as I can see. All you've made clear is that someone using only primary weapons will lose against someone using both grenades and weapons, which, if the last thread is any clue, translates to You vs. everyone else. Saying that someone using grenades can beat someone not using them is just stating the obvious, not a watertight counter argument.
Quote from: Lord Frunkamunch on April 24, 2008, 12:06:33 pmAnd you're still proving nothing as far as I can see. All you've made clear is that someone using only primary weapons will lose against someone using both grenades and weapons, which, if the last thread is any clue, translates to You vs. everyone else. Saying that someone using grenades can beat someone not using them is just stating the obvious, not a watertight counter argument.correction, someone using primary weapon will lose against nades. The role of primary nowdays is simply to "steal" kills from the nades.Sure, I might just be stating the obvious but sometime people just can't see it. The role of primary is being overshadowed by nades. Like other weapon balance threads, a weapon is overpowered when another weapon overpowers the rest of the weapons(or most) by a lot. And thats exactly what nades are doing, overpowering the primaries. Hell this can even be a textbook example of a weapon being overpowered.One might argue that since everyone has them, its fair. if thats true, why bother nerfing ruger? everyone can simply get the same weapon as the counter. + this isnt all about the players, its about the usefulness of a weapon. And right now, no weapon is in the right role.(because nade is filling its role)
Quote from: excruciator on April 24, 2008, 03:53:27 pmQuote from: Lord Frunkamunch on April 24, 2008, 12:06:33 pmAnd you're still proving nothing as far as I can see. All you've made clear is that someone using only primary weapons will lose against someone using both grenades and weapons, which, if the last thread is any clue, translates to You vs. everyone else. Saying that someone using grenades can beat someone not using them is just stating the obvious, not a watertight counter argument.correction, someone using primary weapon will lose against nades. The role of primary nowdays is simply to "steal" kills from the nades.Sure, I might just be stating the obvious but sometime people just can't see it. The role of primary is being overshadowed by nades. Like other weapon balance threads, a weapon is overpowered when another weapon overpowers the rest of the weapons(or most) by a lot. And thats exactly what nades are doing, overpowering the primaries. Hell this can even be a textbook example of a weapon being overpowered.One might argue that since everyone has them, its fair. if thats true, why bother nerfing ruger? everyone can simply get the same weapon as the counter. + this isnt all about the players, its about the usefulness of a weapon. And right now, no weapon is in the right role.(because nade is filling its role)In a 1v1 where I used only weapons against even the best 'nader using the only grenades I would still almost guarantee a win for myself. Grenades don't take the place of guns, they are just extremely convenient close up and add a lot to a players game if he/she has mastered them. MAYBE too much, but like I said before I don't think it's as bad as you guys make it out to be nor do I care if it stays the same or changes.
Quote from: ElGato on April 24, 2008, 09:12:10 pmQuote from: excruciator on April 24, 2008, 03:53:27 pmQuote from: Lord Frunkamunch on April 24, 2008, 12:06:33 pmAnd you're still proving nothing as far as I can see. All you've made clear is that someone using only primary weapons will lose against someone using both grenades and weapons, which, if the last thread is any clue, translates to You vs. everyone else. Saying that someone using grenades can beat someone not using them is just stating the obvious, not a watertight counter argument.correction, someone using primary weapon will lose against nades. The role of primary nowdays is simply to "steal" kills from the nades.Sure, I might just be stating the obvious but sometime people just can't see it. The role of primary is being overshadowed by nades. Like other weapon balance threads, a weapon is overpowered when another weapon overpowers the rest of the weapons(or most) by a lot. And thats exactly what nades are doing, overpowering the primaries. Hell this can even be a textbook example of a weapon being overpowered.One might argue that since everyone has them, its fair. if thats true, why bother nerfing ruger? everyone can simply get the same weapon as the counter. + this isnt all about the players, its about the usefulness of a weapon. And right now, no weapon is in the right role.(because nade is filling its role)In a 1v1 where I used only weapons against even the best 'nader using the only grenades I would still almost guarantee a win for myself. Grenades don't take the place of guns, they are just extremely convenient close up and add a lot to a players game if he/she has mastered them. MAYBE too much, but like I said before I don't think it's as bad as you guys make it out to be nor do I care if it stays the same or changes.Only way that a weapon user can beat a nade user in a 1 on 1 is if you stay FAR FAR away from them. Or picking a weapon that has a high dps than 2 nades, such as ruger, or barrett. Of course, if thats nades only counter, It seems pretty obvious that its too good. m79 in vers 1.3.1 was very powerful. People demanded for a nerf because it was really really good at close range. People argued that you can just stay far away and kill them and it doesnt need the nerf. Its Deja vu all over again.(replace m79 --> nades)
Quote from: ElGato on April 24, 2008, 09:12:10 pmQuote from: excruciator on April 24, 2008, 03:53:27 pmQuote from: Lord Frunkamunch on April 24, 2008, 12:06:33 pmAnd you're still proving nothing as far as I can see. All you've made clear is that someone using only primary weapons will lose against someone using both grenades and weapons, which, if the last thread is any clue, translates to You vs. everyone else. Saying that someone using grenades can beat someone not using them is just stating the obvious, not a watertight counter argument.correction, someone using primary weapon will lose against nades. The role of primary nowdays is simply to "steal" kills from the nades.Sure, I might just be stating the obvious but sometime people just can't see it. The role of primary is being overshadowed by nades. Like other weapon balance threads, a weapon is overpowered when another weapon overpowers the rest of the weapons(or most) by a lot. And thats exactly what nades are doing, overpowering the primaries. Hell this can even be a textbook example of a weapon being overpowered.One might argue that since everyone has them, its fair. if thats true, why bother nerfing ruger? everyone can simply get the same weapon as the counter. + this isnt all about the players, its about the usefulness of a weapon. And right now, no weapon is in the right role.(because nade is filling its role)In a 1v1 where I used only weapons against even the best 'nader using the only grenades I would still almost guarantee a win for myself. Grenades don't take the place of guns, they are just extremely convenient close up and add a lot to a players game if he/she has mastered them. MAYBE too much, but like I said before I don't think it's as bad as you guys make it out to be nor do I care if it stays the same or changes.I agree.Quote from: excruciator on April 25, 2008, 11:06:20 amQuote from: ElGato on April 24, 2008, 09:12:10 pmQuote from: excruciator on April 24, 2008, 03:53:27 pmQuote from: Lord Frunkamunch on April 24, 2008, 12:06:33 pmAnd you're still proving nothing as far as I can see. All you've made clear is that someone using only primary weapons will lose against someone using both grenades and weapons, which, if the last thread is any clue, translates to You vs. everyone else. Saying that someone using grenades can beat someone not using them is just stating the obvious, not a watertight counter argument.correction, someone using primary weapon will lose against nades. The role of primary nowdays is simply to "steal" kills from the nades.Sure, I might just be stating the obvious but sometime people just can't see it. The role of primary is being overshadowed by nades. Like other weapon balance threads, a weapon is overpowered when another weapon overpowers the rest of the weapons(or most) by a lot. And thats exactly what nades are doing, overpowering the primaries. Hell this can even be a textbook example of a weapon being overpowered.One might argue that since everyone has them, its fair. if thats true, why bother nerfing ruger? everyone can simply get the same weapon as the counter. + this isnt all about the players, its about the usefulness of a weapon. And right now, no weapon is in the right role.(because nade is filling its role)In a 1v1 where I used only weapons against even the best 'nader using the only grenades I would still almost guarantee a win for myself. Grenades don't take the place of guns, they are just extremely convenient close up and add a lot to a players game if he/she has mastered them. MAYBE too much, but like I said before I don't think it's as bad as you guys make it out to be nor do I care if it stays the same or changes.Only way that a weapon user can beat a nade user in a 1 on 1 is if you stay FAR FAR away from them. Or picking a weapon that has a high dps than 2 nades, such as ruger, or barrett. Of course, if thats nades only counter, It seems pretty obvious that its too good. m79 in vers 1.3.1 was very powerful. People demanded for a nerf because it was really really good at close range. People argued that you can just stay far away and kill them and it doesnt need the nerf. Its Deja vu all over again.(replace m79 --> nades)Exept that nads have limted ammo, everyone has them, and they arn't launched or do damage in the same way that the M79 does.
If you use those up quickly. you don't have nades for the next incounter (unless it's a small map with lots of nade boxes).
And the M79 isn't supposed to have a primary to fall back on, as it is the primary. Though if the M79'er wants to use a different weapon for whatever reason, there is secondary and auxillery.
-_-Date Posted: April 25, 2008, 11:08:32 pmOh and no offense ElGato, but when was the last time you actually played? I haven't seen you play in a LONG time, but then again DC rarely scrims DETH/OC, whom doesn't appear to be that active anymore. The grenade use is much worse now then it was back then. You can not get CLOSE to a player. I literally mean, you can NOT get close to a player at all, and not expect him to unleash his payload in your face, 75% of the time putting you at VERY low health, the other 25% finishing you off/killing you. I mean, grenades themselves wont become useless if they recieve the nerf I suggested in my first post. They'll be as useful as ever, but they won't be the weapon of who can run the fastest on a rush, or who ever throws first at medium-close range. :/
Quote from: Extacide on April 25, 2008, 10:15:22 pm -_-Date Posted: April 25, 2008, 11:08:32 pmOh and no offense ElGato, but when was the last time you actually played? I haven't seen you play in a LONG time, but then again DC rarely scrims DETH/OC, whom doesn't appear to be that active anymore. The grenade use is much worse now then it was back then. You can not get CLOSE to a player. I literally mean, you can NOT get close to a player at all, and not expect him to unleash his payload in your face, 75% of the time putting you at VERY low health, the other 25% finishing you off/killing you. I mean, grenades themselves wont become useless if they recieve the nerf I suggested in my first post. They'll be as useful as ever, but they won't be the weapon of who can run the fastest on a rush, or who ever throws first at medium-close range. :/The last time I did some gathers actively was about a month ago, has everyones play style changed that much since then? And why do you want to get so close to someone anyway? It's like asking to get a couple grenades to the face... I don't really play anymore so I guess me arguing my point is a little silly, maybe things are as bad as you and excruciator say.
Grenades are not as big of a deal as most people are saying. They're a part of the style and game-play we....
Quote from: The Owls on April 26, 2008, 11:42:16 amGrenades are not as big of a deal as most people are saying. They're a part of the style and game-play we.... Sorry, I didnt bother finishing off the two line.I've seen you play, and you can't do anything without nades and that knife of yours. Honestly, I think the minimi its just for show.Not a big deal I guess.