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Jerich, don't be ignorant. How many experienced clan players miss with a grenade going 50 mph flying into your face. It's not that hard. It is easy, I do it myself, and I will say from my own experience it doesn't take a pro to make use of spamming grenades into someone's face. Quoteleast changed weapon in game after all the versions.You forget the one critical change from 1.2.1 to 1.3 that gave them this over powered ability to explode on contact.
least changed weapon in game after all the versions.
1. They don't always kill in one hit, but to your face they will take at least 75-80% of your health leaving you open to be killed instantly as they fire bullets at the same time. (One spas shot, one ruger shot, one desert eagles shot, a few steyr bullets, two AK bullets, two minimi bullets, a few HK bullets, etc.) The speed of all of this is enough to make it appear that you were basically killed in one hit. That's IF they didn't hit you in the legs which has an extremely high chance of one shot killing you.
2. You say that as if people in soldat die only a few times in each match to even have time to search for grenades. The majority of the time the players pick up three grenades as they spawn and rush at the opposition. If they don't unload all three against them, the rest get bombarded into the opposite base if they themselves aren't dead yet. I always try to steal their grenades because the difference is completely noticeable with an utter reduction in their ability to kill. On the opposite respect, I've won matches especially on maps like laos with no grenade kits with simple, pure weapon aim and precision.
It goes to show a lot of people are dependent on grenades to rush and spam. And don't take my interpretation of spam literally. I'm not always referring to people inaccurately and pathetically lobbing grenades; I also mean rushing and throwing accurate ones as well. I consider all of it spam.
- The velocity that grenades are thrown add up with how fast the player is moving. Grenades can go very far (especially upward) if the user simply jets into the direction that they're aiming the grenade. Almost any target within their sight is reachable with a little boost of speed via jump and jet. So, it's not like they're standing still and pathetically lobbing the grenade a few feet; They're chucking these things on the scale of yards.
- You neglect the nature of CTF. People rush at each other and collide dozens of times in each match. RARELY are they given a chance to "stay away" from grenades when they're rushing at each other at full speed trying to get to the flag as fast as they can. My strategy is extremely defensive and for the most part eliminates grenades from the playing field, but there are very few people who play like I do, and for the most part rush and rely on making a few lucky double kills to generate captures (with the aid of grenades), rather than force it.
3. I wasn't sure myself. I remember VERY clearly before 1.3 that grenades never exploded on contact and went through people, infact I remember this because I was trying to perfect throwing grenades in mid-air so their explosion timed PERFECTLY with another person flying into their direction. Skoskav confirmed this a half dozen pages earlier that there was indeed a change to grenades in 1.3 that allowed them to explode on contact.
I find that perfectly fine, but I can see why you are arguing against it.
What? Please rephrase your first sentence.
And it would make sense that it should be faster to kill with 2 weapons than 1.
Sorry, I meant "stay away" as in dodging instead of completely avoiding the player.
I'm saying that the more versatile weapon will have a better advantage over grenades giving the advantage over most situations.
Grenades keep the current weapon balance, BALANCED.
Stop arguing and make a poll already.
In fact even WITH nades defenders still have an advantage
If the balance was based upon polls and what the general soldat community thought, then the soldat balance would be the same every single version. Just because people say grenades are fine, doesn't mean they're balanced. I still say they are extremely unbalanced and the current soldat population is too dependent upon them.
Go in too close and you're just asking to be naded. It's common sense to keep your distance if you want to keep grenades out of the fight. What's the problem with being defensive anyways?
Actually alot of the changes that have been made to the balance have come from popular opinion...
Now there is no mass whine of "omg nades are imbalanced nerfffff"
Its like saying people have become too dependent on primaries...
If everybody played this style there wouldn't be any caps.
You contradict yourself by claiming nades are such a problem but stating in various ways how you have no problem with them...
...can effectively shoot down anyone within range/attempting to get a height advantage.
Why should it be put into the same class?
its not as easy to aim upwards as it is downwards
I agree that there is an increasing dependancy on using nade+primary as a initial offensive tactic. I think theres enough dynamic ability in Soldat to not let this tactic become the par for how we play....People will do what is effective, and eventually it will become orthodox, Soldat becomes static, and only then will people demand change. Extacide is merely one of few who sees this coming.
All the guns are balanced. A nade isn't a gun. Why should it be put into the same class? That's comparing apples and oranges.
You can't compare them as gun vs nades, but you can do the comparison as weapons(or in the case of apple vs oranges, as fruits). and thats exactly what he is doing.Soul, A poll would only reveal the popularity. Not necessarily what is right. It's not the first time democracy made the wrong decision.
Quote from: Extacide on October 28, 2008, 08:02:49 pmits not as easy to aim upwards as it is downwardsactually it's the other way around.
Quote from: excruciator on October 29, 2008, 06:45:20 pmYou can't compare them as gun vs nades, but you can do the comparison as weapons(or in the case of apple vs oranges, as fruits). and thats exactly what he is doing.Soul, A poll would only reveal the popularity. Not necessarily what is right. It's not the first time democracy made the wrong decision.On the other hand, it could also show just how few people are in favor of nades being nerfed.