Author Topic: Grenades - Need to be nerfed  (Read 71303 times)

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Offline jerich

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Re: Grenades - Need to be nerfed
« Reply #280 on: October 05, 2008, 12:04:39 pm »
The rest of your argument shows how much the grenade is balanced rather than unbalanced, but nice attempt at siding with excrutiator though.
well, thats kinda ironic, cause i wanted to avoid to do any arguments against them both (excrutiator & stm)
When your avoiding argument AGAINST ex and stm(which stm is actually neutral in the situation), that means you are trying to side with them.


And when you throw a grenade downhill, it will off course travel farther because since the hill is on a decline, it provides more airtime for the grenade. But when you throw downhill, the chances of you to hit the legs is very low, unless the player is inexperienced and walks up the hill. But that is irrelevant of the supposedly overpowered grenade.
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Offline croat1gamer

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Re: Grenades - Need to be nerfed
« Reply #281 on: October 05, 2008, 03:28:18 pm »
And when you throw a grenade downhill, it will off course travel farther because since the hill is on a decline, it provides more airtime for the grenade. But when you throw downhill, the chances of you to hit the legs is very low, unless the player is inexperienced and walks up the hill. But that is irrelevant of the supposedly overpowered grenade.
well, it might be at my eyes, theyre crappy so or so (damn dioptry)
the nades are like all other weapons, somewhere overpowered (big, clean landscapes) and somewhere underpowered (small full places [ e.g. house, lost of boxes, or entrance in bunker])
imho its one of the most balanced weapons
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Offline jerich

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Re: Grenades - Need to be nerfed
« Reply #282 on: October 05, 2008, 05:31:23 pm »
Exactly the points I've been trying to make. At least you're agreeing with me.
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Offline Extacide

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Re: Grenades - Need to be nerfed
« Reply #283 on: October 10, 2008, 04:34:44 am »
One of the most unbalanced weapons. Probably does the most damage of all weapons. A support weapon more crucial than primaries and secondaries themselves. I'm reviving this debate.
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Offline The Philanthropist

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Re: Grenades - Need to be nerfed
« Reply #284 on: October 14, 2008, 03:03:48 pm »
I don't have the time to read 15 pages of this thread, but grenades in large quantities suck. If you are a server owner, make your grenade limit two, and disable grenade box drops.

In RS I think that grenades are much more balanced, the fact that you only get two makes you want to save, not spam. Also, the increased weapon damage decreases the use of grenades as a primary damaging tool.
« Last Edit: October 14, 2008, 03:05:54 pm by The Philanthropist »

Offline Extacide

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Re: Grenades - Need to be nerfed
« Reply #285 on: October 14, 2008, 06:37:46 pm »
This topic refers to the balance of grenades in the standard 3v3 CTF clan war setup, i.e. three grenades in the hands of generally very skilled players.
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Offline muzikman

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Re: Grenades - Need to be nerfed
« Reply #286 on: October 20, 2008, 04:55:18 pm »
If grenades didn't explode on contact, it would make clusters an actual worthwhile power up.  Is there a way of scripting this?


can someone create a poll?

Offline Ziem

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Re: Grenades - Need to be nerfed
« Reply #287 on: October 21, 2008, 06:53:06 am »
1. No.

2. What's the point of adding the poll?

Offline NDJP

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Re: Grenades - Need to be nerfed
« Reply #288 on: October 22, 2008, 07:45:00 pm »
I use auto weapons, when fighting someone whos reloading ( usually with barret or m79), i think im going to kill them, but they just fly at me with jetpack spamming nades constantly, then i get them to bleeding point and i jsut die from nade spam. its so anoying!! Plus how the hell can you aim at someone when your being bashed around to fuck by enemy and team nade spam.. I think there should be a tickbox in options for 'nades on/off' - how fun would the game be if we could all just shoot each other with our weapons and use some skill..

Offline Ziem

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Re: Grenades - Need to be nerfed
« Reply #289 on: October 23, 2008, 09:59:04 am »
I think there should be a tickbox in options for 'nades on/off' - how fun would the game be if we could all just shoot each other with our weapons and use some skill..
You already can set max nades to 0 -_-'

Btw, when you use auto weapons what prevents you from using nades?

Offline Gizd

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Re: Grenades - Need to be nerfed
« Reply #290 on: October 23, 2008, 11:14:29 am »
Btw, when you use auto weapons what prevents you from using nades?
There is no need to throw nades with ammo in clip.
Anyway, if you stay far enough from enemy, nades won't hurt you. Question of caution.

Offline Ziem

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Re: Grenades - Need to be nerfed
« Reply #291 on: October 23, 2008, 12:54:43 pm »
There is no need to throw nades with ammo in clip.
Lol. Try playing in more competitive area like gathers/clanwars(irc)/leagues(sctfl/tnl) and you'll see that you can't do anything without nades.
If you stay away from your enemy (.. so you escape from them), you won't get the flag.. theres no telekinesis in Soldat.

Offline TD

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Re: Grenades - Need to be nerfed
« Reply #292 on: October 23, 2008, 03:01:18 pm »

If you stay away from your enemy (.. so you escape from them), you won't get the flag.. theres no telekinesis in Soldat.
[/quote]

True, true. Plus grenades are more or less a fundamental part of gameplay. I think that the people that want grenades toned down are the people that don't see them when they're right beneath them...
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Offline NDJP

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Re: Grenades - Need to be nerfed
« Reply #293 on: October 23, 2008, 05:11:05 pm »
I started using nades mroe with my steyr and i dont have a problem with other people spamming them now, i dont waste them, i just use them with steyr and there much more useful. i think the people complaining jsut don't use em enough or throw them randomly instead of tactically

Offline Extacide

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Re: Grenades - Need to be nerfed
« Reply #294 on: October 23, 2008, 05:42:53 pm »
You obviously haven't played in a clan war where someone is capable of throwing three accurate grenades at each teammate and getting one shot kills, which generates an unstoppable cap. I could complain more-so about myself with grenades than anyone else. I don't want to flash a cocky tone in this thread, but sometimes it feels that people think the only reason I complain is because I'm incompetent.
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Offline jerich

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Re: Grenades - Need to be nerfed
« Reply #295 on: October 23, 2008, 07:27:22 pm »
You obviously haven't played in a clan war where someone is capable of throwing three accurate grenades at each teammate and getting one shot kills...

You seem to be complaining more of the mechanics of the player being accurate than the grenades itself. You might think its easy, but it is just as easy for a  player to accurately make a decision to avoid being that predicament. I disagree with you and I still think it's the MOST balanced weapon, reinforced with the idea that is one of the least or the least changed weapon in game after all the versions.
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Offline Extacide

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Re: Grenades - Need to be nerfed
« Reply #296 on: October 23, 2008, 09:45:33 pm »
Jerich, don't be ignorant. How many experienced clan players miss with a grenade going 50 mph flying into your face. It's not that hard. It is easy, I do it myself, and I will say from my own experience it doesn't take a pro to make use of spamming grenades into someone's face.

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least changed weapon in game after all the versions.

You forget the one critical change from 1.2.1 to 1.3 that gave them this over powered ability to explode on contact.
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Offline NDJP

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Re: Grenades - Need to be nerfed
« Reply #297 on: October 24, 2008, 10:09:36 am »
Maybe there just overpowered when being used with certain weapons like the m79 and barret, they're either gonna hit and kill.. miss and nade spam or miss and knife you close up/mlaw. other weapons need to be used with nades which takes more skill but can be very effective

Offline Extacide

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Re: Grenades - Need to be nerfed
« Reply #298 on: October 24, 2008, 12:04:21 pm »
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other weapons need to be used with nades

No they don't. There is no NEED to use grenades in conjunction with weapons. It is simply a dependence upon grenades in the recent years that forces players to rely on their grenades more than their weapon.

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takes more skill but can be very effective

To what extent does it "take more skill?" Have you ever been in a clan war? EVERYONE does it, it's not like its a tactic shared by a few elite. It's quite easy actually, you don't give people enough credit.
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Offline KYnetiK

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Re: Grenades - Need to be nerfed
« Reply #299 on: October 24, 2008, 12:08:58 pm »
lets face it, people will do what is efficient. With a full stock of nades, i can make an auto clip go further in terms of kills with less effort than it takes to land an entire clip in a skirmish.

The fact that so many count on this tactic shows that the auto is quickly becoming the support weapon to the nade. Imo this tactic need to be mixed up somehow.

My 2 cents on nade balance:

The fact that nades do different damage to the head than  the feet is pretty retarded. You can drop a nade on a persons head, but you get massive dmg/die because your feet are more sensitive to explosives than his head. They should both do equal damage, but neither should be instakill.
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