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Quote from: jerich on October 05, 2008, 10:41:38 amThe rest of your argument shows how much the grenade is balanced rather than unbalanced, but nice attempt at siding with excrutiator though.well, thats kinda ironic, cause i wanted to avoid to do any arguments against them both (excrutiator & stm)
The rest of your argument shows how much the grenade is balanced rather than unbalanced, but nice attempt at siding with excrutiator though.
And when you throw a grenade downhill, it will off course travel farther because since the hill is on a decline, it provides more airtime for the grenade. But when you throw downhill, the chances of you to hit the legs is very low, unless the player is inexperienced and walks up the hill. But that is irrelevant of the supposedly overpowered grenade.
Last year, I dreamt I was pissing at a restroom, but I missed the urinal and my penis exploded.
I think there should be a tickbox in options for 'nades on/off' - how fun would the game be if we could all just shoot each other with our weapons and use some skill..
Btw, when you use auto weapons what prevents you from using nades?
There is no need to throw nades with ammo in clip.
You obviously haven't played in a clan war where someone is capable of throwing three accurate grenades at each teammate and getting one shot kills...
least changed weapon in game after all the versions.
other weapons need to be used with nades
takes more skill but can be very effective