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Official Soldat Forums
Soldat Maps & Mapmaking
CTF/INF maps
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ctf_tw_blooddawn
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Topic: ctf_tw_blooddawn (Read 2083 times)
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The Skull.swiss
Major(1)
Posts: 32
ctf_tw_blooddawn
«
on:
July 21, 2006, 05:44:33 am »
hello all
this is my first trenchwar map
and i worked 3 days on this map
i hope its good enugh for the avarax pwnage server
load it and have fun
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Download
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<+)))<
GluLm
Camper
Posts: 324
Polybugs' nightmare
Re: ctf_tw_blooddawn
«
Reply #1 on:
July 21, 2006, 08:27:53 am »
Looks good so far...
I think the sun lacks some kind of ocean scenery that'd make the scene feel wider... Like an orange/blueish ocean with fog.
Also please avoid posting BMP files, use PNG as you did for the overview or even better: resized JPEG.
It's an OK map to me anyway.
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Bring back Soldat 1.3.1! New bullet trails DIE!
Rambo_6
Camper
Posts: 463
Banned
Re: ctf_tw_blooddawn
«
Reply #2 on:
July 21, 2006, 08:30:55 am »
Take a larger overview and upload it to imageshack...
Or take screens of individual sections of the map.
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jrgp
Administrator
Flamebow Warrior
Posts: 5037
Re: ctf_tw_blooddawn
«
Reply #3 on:
July 21, 2006, 09:03:29 am »
I don't really like the coloring, how its mostly green and brown.
And convert those bmp screens to png.
But I did like your scenery usage alot. So you get an A+ on scenery.
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There are other worlds than these
Mistercharles
Veteran
Posts: 1371
+
Re: ctf_tw_blooddawn
«
Reply #4 on:
July 21, 2006, 10:47:15 am »
Make the bridge very dark, to simulate the brightness of the sun.
Map looks gorgeous by the way.
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shoutout to m'boyz eagles_arrows, echo_trail, wraithlike, sadistatheart, chakapoko maker, jrgp, aznblood, chakra, keron cyst, et al, miss you, let's '#gather some day
Plonkoon
Veteran
Posts: 1022
I know Karate!....and several other Japanese words
Re: ctf_tw_blooddawn
«
Reply #5 on:
July 21, 2006, 11:05:57 am »
I think it's good enough for the server, but that's for Avarax to decide.
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40 Special Effects Scenery
Blues
Camper
Posts: 387
Hum?
Re: ctf_tw_blooddawn
«
Reply #6 on:
July 21, 2006, 05:38:42 pm »
Yes, besides, we need new maps.
It's looking nice.
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18:15
Meep.
Camper
Posts: 287
Re: ctf_tw_blooddawn
«
Reply #7 on:
July 21, 2006, 05:48:29 pm »
I think it is an ideal TW map, good job.
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The Skull.swiss
Major(1)
Posts: 32
Re: ctf_tw_blooddawn
«
Reply #8 on:
July 22, 2006, 02:34:40 am »
Ty all
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<+)))<
TrmD
Soldier
Posts: 134
Barefoot in Baltimore
Re: ctf_tw_blooddawn
«
Reply #9 on:
July 27, 2006, 04:08:47 pm »
Looks fun, layout is good, scenery usage is great, shading is pretty good, nothing wrong here
Good job
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Sit with the guru
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Official Soldat Forums
Soldat Maps & Mapmaking
CTF/INF maps
(Moderators:
Wraithlike
,
As de Espada
,
Suowarrior
)
ctf_tw_blooddawn