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Last year, I dreamt I was pissing at a restroom, but I missed the urinal and my penis exploded.
function GetWaypointStat(ID: byte; stat: string): varient;Stats:active: booleanx: singey: singleteam: bytestyle: byte (like 0=right 1=left 2=up 3=down 5=jet and such, its the combined result of all)links: array of byte (all the other waypoints ID is linked to)getplayerstat(ID,'curwaypoint'): byte;
procedure DoHeal(ID: Byte; HealPoints: Integer)Yes I know you can do negative damage with dodamage but I have one problem with it because it also 'heals' the bulletproof vest which makes the vest way to powerful when using a regeneration script.an extra argument like armorpiercing : boolean on dodamage would be fine for me to
Parameter Weapon:string in function OnPlayerDamage
Why bulletstyle? Hk, Minimi... have all plain bullet
Quote from: miketh2005 on July 10, 2009, 07:31:20 pmDonate to enesceHAHAHAHAHAHAHA
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