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procedure ServerModifier(Name: String; Value:Variant);
Movebot(ID:Byte; X,Y:Single) and SpawnBot(Name:String; X,Y:Single) would be quite awesome, because it would save the usual routine of moving spawn points around.
Pls modify: OnDamage(Shooter, Victim: TActivePlayer; Damage: Integer; Bullet: TActiveMapBullet): Integer;toOnDamage(Shooter, Victim: TActivePlayer; Damage: Integer; Bullet: TActiveMapBullet, HeadShot: Boolean): Integer;
- Add: ReadKey instead of GetKeyPress.
That's a lot of work, plus i'd only confuse new players. Scriptcore is supposed to be an addition (more or less), not an integral part of Soldat.