Author Topic: Team Fortress 2 update  (Read 977 times)

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Offline Flamingo

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Team Fortress 2 update
« on: May 01, 2008, 04:51:08 am »
They fecked up by only giving medic new achievements and guns.
The half of any team consists out of morons ubering other medics who already have the ubersaw.

DISCUSS  :|

edit: first none tf2 player to post "omgiuz tf2 r unbalnced lololol" will get a kick to the head.
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Offline Zero72

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Re: Team Fortress 2 update
« Reply #1 on: May 01, 2008, 05:04:12 am »
Hm, I'm sure the medic surge will back off a bit once people do get those achievements.

Offline blackdevil0742

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Re: Team Fortress 2 update
« Reply #2 on: May 01, 2008, 05:13:28 am »
Every forum has this shit topic...

OBEY!!!

Offline Mangled*

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Re: Team Fortress 2 update
« Reply #3 on: May 01, 2008, 10:54:07 am »
Bad move by Valve to be honest. They should have just waited and then added achievements to all the classes at the same time.
"There she lusted after her lovers, whose genitals were like those of donkeys and whose emission was like that of horses." - Ezekiel 23:20

Offline Flamingo

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Re: Team Fortress 2 update
« Reply #4 on: May 01, 2008, 11:47:24 am »
That would have been the best thing to do indeed, as I love the scout and sniper I'm dissapointed all the medifags get their shiny new guns and I'm stuck with this old scattergun.
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Offline The Bone Collector

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Re: Team Fortress 2 update
« Reply #5 on: May 01, 2008, 11:48:38 am »
Team Fortress 2 is over-rated.
*goes back to The Specialists"
Just another soul to burn.

Offline Flamingo

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Re: Team Fortress 2 update
« Reply #6 on: May 01, 2008, 01:13:27 pm »
A game that scores 93 average is really overrated.
http://www.metacritic.com/games/platforms/pc/teamfortress2

edit: lulz your mod runs on the same engine my overrated game does.
« Last Edit: May 01, 2008, 01:16:36 pm by Flamingo »
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Offline a-4-year-old

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Re: Team Fortress 2 update
« Reply #7 on: May 01, 2008, 01:52:18 pm »
Yeah, they should have added them all together, if not in groups.
If we hit the bullseye the rest of the dominoes will fall like a house of cards. Checkmate. -Zapp Brannigan

Offline bja888

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Re: Team Fortress 2 update
« Reply #8 on: May 01, 2008, 06:14:07 pm »
I played gold rush last night and about half the team was medics.

I am wondering how customizing the new weapons will work. How do you unlock them? TF2 was over due for updates, it was getting boring.

I find this amusing...


(Notice, they are still gray)

Offline a-4-year-old

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Re: Team Fortress 2 update
« Reply #9 on: May 01, 2008, 06:40:50 pm »
I believe you unlock them through beating those achievements

I didn't think TF2 would turn all achievement farming on me.
If we hit the bullseye the rest of the dominoes will fall like a house of cards. Checkmate. -Zapp Brannigan

Offline Yes

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Re: Team Fortress 2 update
« Reply #10 on: May 01, 2008, 09:38:05 pm »
Nobody gives a bollocks about TF2.    ::)
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Offline frogboy

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Re: Team Fortress 2 update
« Reply #11 on: May 02, 2008, 02:56:52 am »
it's bound to die down after a couple of weeks, everyone will remember that medic is pretty much worthless in battle and go back to soldier and demoman. i think it's actually better this way, releasing the upgrades one at a time, because this way people have a chance to get a few of the achievements, and get used to the new weapons rather than an influx of new achievements with few of the upgrade weapons.

besides, it's pretty funny having seven medics on a 12 person team and still not getting a heal

Offline bja888

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Re: Team Fortress 2 update
« Reply #12 on: May 02, 2008, 08:15:32 pm »