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while nade throwing with an semi, you might fire at the wrong momentum, causing the bullet miss the designated target. also, in my opinion it's not as useful to nade kill with a semi auto weapon, as they are already so powerful. that is an exception in close combat where you want to tap out a nade (does not go for Spas).the auto on the other hand, doesn't deal as much damage. and therefor good in combination with nades.
Quote from: -Major- on May 23, 2008, 08:06:01 amwhile nade throwing with an semi, you might fire at the wrong momentum, causing the bullet miss the designated target. also, in my opinion it's not as useful to nade kill with a semi auto weapon, as they are already so powerful. that is an exception in close combat where you want to tap out a nade (does not go for Spas).the auto on the other hand, doesn't deal as much damage. and therefor good in combination with nades.Zomfg koodos for being the first one to understand what I meant by "auto makes better combo with nades"
Quote from: excruciator on May 23, 2008, 11:08:18 amQuote from: -Major- on May 23, 2008, 08:06:01 amwhile nade throwing with an semi, you might fire at the wrong momentum, causing the bullet miss the designated target. also, in my opinion it's not as useful to nade kill with a semi auto weapon, as they are already so powerful. that is an exception in close combat where you want to tap out a nade (does not go for Spas).the auto on the other hand, doesn't deal as much damage. and therefor good in combination with nades.Zomfg koodos for being the first one to understand what I meant by "auto makes better combo with nades"Um.... isn't that a common sense if you played soldat for over a month at least?
Quote from: Platehead on May 20, 2008, 09:29:03 pmIs the topic about minimi? =DIt was, but excruciator joined it; which means it's now about nades.
Is the topic about minimi? =D
generally auto works better with nades than semis. with auto is much easier, faster and takes less practice.
Yes, because your original words..Quotegenerally auto works better with nades than semis. with auto is much easier, faster and takes less practice...mentioned nothing about your gun being overkill on the enemy. The risk of having an "inefficient" overkill is just as high even without the nade.Though I fail to see what this has to do with minimi.
fluff, that is the number of kills with each weapon. It does not portray how many people uses that weapon.
The only buff/nerf I'd like to see is the self-bink value.Minimi's good enough.
Quote from: STM1993 on May 26, 2008, 07:11:45 pmThe only buff/nerf I'd like to see is the self-bink value.Minimi's good enough.This is what I would deem fitting as well. But since the general tone of the next version is to have stronger and more user-friendly weapons, all weapons will be buffed more than needed and those nerfed will be nerfed less than needed. I personally consider the current experimental Minimi to be pretty fine for that goal. Perhaps it's the other weapons that aren't as good.
Minimi IS overpowered! I h8 when someone sprays with it in R/S!! If i have barret or ruger i can't hit bcuz of massive bink!! We shall lower the dmg and speed!
if ak goes back to 1.3.1 vers it will definally be popular. steyr would definally be unpopular if the self-bink was greater.Minimi is fine the way it is. People needs time to experiment with it and master it.Mp5 needs damage boost, and maybe a reduction in # of bullets. (will cause spike in popularity, the reduction of bullets would certainly making it harder to use(because the cycle rate is already so high), but none the less making a more effective shortranged weapon)spas needs damage boost, less range would be welcome.(both boost of spas and mp5 is to make the ruger less powerful, it could be seen as a indirect nerf for ruger)