Author Topic: Shade the outline! 2  (Read 13374 times)

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Offline Hair|Trigger

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Re: Shade the outline! 2
« Reply #60 on: May 18, 2008, 12:48:12 am »
I don't see why you'd use PS for doing soldat guns.  I've tried: MS Paint, Paint.NET, and Photoshop, and I have to say Paint.NET is far better than the others in terms of making gun interfaces for soldat.  It's got easy acces to any shade of any colour of any level of transperancy all in the same toolbox.  Photoshop is more of a full-on graphics/photo editing thing.  Hence the name Photoshop.  MS Paint is good for making quick outlines (not with shading) saving screenshots, most of your copy'n'past needs, and definately for converting images.

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Offline Magus86

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Re: Shade the outline! 2
« Reply #61 on: June 02, 2008, 11:23:31 am »
well, whatever then... sorry for reviving your thread....i guess i'll just stay away.
« Last Edit: June 04, 2008, 02:23:39 am by Magus86 »

Offline -Skykanden-

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Re: Shade the outline! 2
« Reply #62 on: June 02, 2008, 11:28:49 am »
I don't like that magazine in M16's and AKs
USP is quite good

But i think that the topic is about post the outline and let someone make it, not making full weapons

Offline Magus86

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Re: Shade the outline! 2
« Reply #63 on: June 02, 2008, 11:44:38 am »
Actually it's about shading outlines already made. But since I have more than just an outline due to the fact that most of these have been/are being used in mods, I figured I'd post the full version. Then you get an outline, and my completed work... by the way,what's wrong with my magazines? I'm not offended by the fact that you don't like them; I just want to know what you think is wrong with them. shape? color? details? what?

Offline -Skykanden-

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Re: Shade the outline! 2
« Reply #64 on: June 02, 2008, 01:36:32 pm »
The wrong thing on your magazines is the shape, try to take more images for bases

Soon i'll post some outline

Offline Hair|Trigger

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Re: Shade the outline! 2
« Reply #65 on: June 03, 2008, 12:57:52 am »
Guys, no.   If you would like to use an outline you have to show it to me first, then if I accept it you may then shade it. 

Magus, stop posting all the weapons you make please, they are out of YOUR mod, not MY thread.  I will make more outlines myself if I have to.

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Offline Exodus

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Re: Shade the outline! 2
« Reply #66 on: June 03, 2008, 10:01:23 am »
THat's my outline  ???
« Last Edit: June 03, 2008, 10:03:24 am by Exodus »
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Offline Espadon

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Re: Shade the outline! 2
« Reply #67 on: June 03, 2008, 12:26:23 pm »
You missed the point -- he's saying this is his thread.
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Offline Exodus

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Re: Shade the outline! 2
« Reply #68 on: June 03, 2008, 01:15:47 pm »
Yeah, I'm not trying to thread-jack. I thought you got an outline, and you posted it up, so people can shade it  [retard]
Meh, I took the att. off for now   :-\
« Last Edit: June 03, 2008, 01:17:27 pm by Exodus »
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Offline Hair|Trigger

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Re: Shade the outline! 2
« Reply #69 on: June 06, 2008, 08:42:53 pm »
Well yeah, I was more trying to say this isn't a dumping ground to show off your guns but yeah that works too :)

Guys you can still post completed weapons if you want.  Still you should keep it clean :P

oh and ignore the thing I wrote in the first post I diddnt think anyone would see it xD xD

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Offline Henito Kisou

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Re: Shade the outline! 2
« Reply #70 on: June 07, 2008, 05:52:09 am »
Quote
And, at any time, feel free to post your own outline for others to try!
I planned use this in NN but probably include later in some Hitman mod. Cant be smaller due to details and shape to be closest as possible in original, but in this topic size is not that important.

Another reason of size is that I extremely dislike 1-2 black pixels parts and use them only as ultimate when cant be avoid...

If custom/hellish/strange/futuristic weapons are allowed too, second outline is attached, feel free to find best looking color scheme.
« Last Edit: June 07, 2008, 06:17:45 am by Henito Kisou »

Offline Exodus

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Re: Shade the outline! 2
« Reply #71 on: June 07, 2008, 08:21:36 am »
mmh, shame your wa2000 is better than mine  :'(
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Offline Espadon

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Re: Shade the outline! 2
« Reply #72 on: June 07, 2008, 08:29:27 am »
Not necessarily. I'm very much a fan of your 'lack of internal outline' approach since it's how I do it too. Oftentimes 'internal outlines' are extraneous and discourage use of tonal values to create detail [instead enforcing a reliance on outlines alone] which is a problem too often seen in pixel art here.
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Offline Exodus

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Re: Shade the outline! 2
« Reply #73 on: June 07, 2008, 08:36:27 am »
Not necessarily. I'm very much a fan of your 'lack of internal outline' approach since it's how I do it too. Oftentimes 'internal outlines' are extraneous and discourage use of tonal values to create detail [instead enforcing a reliance on outlines alone] which is a problem too often seen in pixel art here.
Ooh thank you, means a lot coming from you ;D
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Offline Henito Kisou

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Re: Shade the outline! 2
« Reply #74 on: June 07, 2008, 09:19:01 am »
Pay attention that is old weapon and not my actual way to do outlines and details, just old model example.

Today I using mixed techniques as something closer to texture because darker-lighter limited number of similiar pixels of color not always should work as intended to be. Internal "skeletal" outline isnt perfect also, because sometimes fakes and deform, oversize weapons, but I show my new style in next mod (not update, something new), now I just using temporary portions of "old" to slowly convert old stuff and get old ideas in new way - but not  waste basics and knowledge.

Probably from my old style ~70% is modified in modern way, learning pixelart from scratch is useless in my situation, I cant just show everyone suddenly new style when old still not died, it takes some time.

Offline Espadon

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Re: Shade the outline! 2
« Reply #75 on: June 07, 2008, 10:05:18 am »
because sometimes fakes and deform, oversize weapons

Exactly, HK. Occasionally panels and internal outlines start competing for space... It works sometimes on big slabsided guns, but generally you can't afford it with smaller weapons.
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Offline mozzer

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Re: Shade the outline! 2
« Reply #76 on: June 07, 2008, 10:55:18 am »
I saw this thread and just had to try :D



Offline Hair|Trigger

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Re: Shade the outline! 2
« Reply #77 on: June 08, 2008, 02:17:21 am »
Thank you for your contibution guys.  *sigh* here I go to upload them all :) 

I will be adding an updated outline of the chainsaw, that I seem to have dropped out of my mod for some reason :/

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Offline Exodus

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Re: Shade the outline! 2
« Reply #78 on: June 08, 2008, 03:29:04 am »
My coloured Wa2000
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Offline Henito Kisou

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Re: Shade the outline! 2
« Reply #79 on: June 09, 2008, 02:18:53 pm »
New outline, something between Alpha Doom's Machinegun and MP-40.

Also some "experiment" with shading, the legend:
O - outline
T - plain, but not completely flat texture with 3 different materials (various scheme of concavities.
S - shading added to texture (with all original scheme of materials)
F - finished, outlined weapon.