Author Topic: Magus 86's Gosteks & Guns  (Read 22749 times)

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Offline Magus86

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Magus 86's Gosteks & Guns
« on: May 07, 2008, 05:37:41 pm »
Interface:


Character/Gun sprites:


Pickups:


Cluster:


Download Link:
http://files.filefront.com/GosteksNGunszip/;11377744;/fileinfo.html



Mod changes include:

Gostek is now a camouflage pattern made up of different shades of whatever color you pick for your character. Characters now have balaclavas, combat boots, and gloves.

All weapons except the Minigun, Knife, and Chainsaw have been changed. Screenshots show what the new weapons look like.

All weapon sounds have been changed. Also borrowed some character/object sounds from Rainbow Six: Rogue Spear. 

Enjoy!
« Last Edit: August 05, 2008, 09:29:35 pm by Magus86 »

Offline Espadon

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Re: Magus 86's Gosteks & Guns
« Reply #1 on: May 07, 2008, 06:32:28 pm »
Ingames aren't bad but I just can't understand why you don't want to take the effort to make this the mod that it could be. You definitely need to approach stuff with a better attitude.

You're doing better now with your slapdash attitude than some of the rookies that are trying damn hard but just can't get it right. If they can put up such an effort, are you that much less of a human that you can't?

Also, first link is broken. It would be better if you'd also use a nice free hosting site like FileFront so that downloaders don't need to be annoyed by a 1-min wait time.

Date Posted: May 07, 2008, 06:57:28 pm
Okay! So I hate you so damn much that I took the time to download the mod and figure out what you could do better on. Ignoring the graphical aspect [now that I'm forced take back my old belief that everyone can learn proper art], the mod is carrying around a lot of dead weight in the packaging. When you put the mod together, think about the people who want to download it. Some people might not want to wait for a 6 mb download [dialup users], so only package the files you changed to make it efficient. It'll make your upload a lot easier, too, so you won't feel annoyed when you need to update. The statgun doesn't look like it's from your mod, and also lacks a -2 version. You're also missing the dropped-weapon graphics for your Colt1911 and Desert Eagles [they're n-colt and n-deserteagles].

I fixed a few issues, such as the ripped interface [removed] in this patched full version here. I removed most of the junk that you didn't change. Sounds are too tedious to go through, though, but even still, the size got slashed from 6 mb to a bit less than 4 mb. I didn't fix the issue with the dropped-weapon graphics, since it's still your mod and you should take pride enough in your work to actually give a damn about it. I did, however, fix the lack of M2-2.bmp.

Low-mass version: Install into Soldat/Mods folder.
M86-CS-Patched [3.71 mb]

You're really annoying with your make-it-or-break-it attitude, you know? You can do a lot better than that.
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Offline Magus86

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Re: Magus 86's Gosteks & Guns
« Reply #2 on: May 07, 2008, 06:36:34 pm »
I didn't know there was a special graphic for the dropped eagles or Colt. I was kind of wondering why it looked different when dropped, but I never found a file. I guess I just never looked hard enough...

It's not a matter of being unable to learn art. It's a matter of not caring about the graphics that are just used for menus. They're good enough to tell what guns they are, and that's all that really matters to me.

And oh bollocks, I didn't even know there was a different M2 at all... that must have snuck in there while I was testing out other mods...

By the way, thanks for pointing that out. You're not so bad when you're not being a complete dick to me for no reason.
« Last Edit: May 07, 2008, 06:43:21 pm by Magus86 »

Offline Espadon

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Re: Magus 86's Gosteks & Guns
« Reply #3 on: May 07, 2008, 06:40:18 pm »
Stop acting so defensive because you have no need to defend everything you're doing. It's just that if you want to do something, why not try to do it well? How can you not care about something you seem to like doing?

If you really just wanted to tell what the guns are, you can just replace the graphics with text showing the gun names, right?
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Offline Magus86

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Re: Magus 86's Gosteks & Guns
« Reply #4 on: May 07, 2008, 06:44:33 pm »
Yes, I COULD just use text, but that would be even more lazy. I don't see what's wrong with what I did. I like the way it looks, and that's all that really matters. And I don't see what's wrong with different people liking different things.

By the way, the first download page works fine for me...
« Last Edit: May 07, 2008, 06:47:18 pm by Magus86 »

Offline Espadon

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Re: Magus 86's Gosteks & Guns
« Reply #5 on: May 07, 2008, 06:49:07 pm »
I like the way it looks

Sure then.

By the way, the first download page works fine for me...

Sorry, probably my Hoster program thinking it's a bad IP and blocking it. :\

Yeah I'm a dick. But sometime you'll realize the A-holes that you hate at first are the only ones being truthful to you. Happened to me, too. Don't blow off everyone that tries to help you as if they're personally 'out to get you' or something because all they want to do is make you better.
« Last Edit: May 07, 2008, 06:52:18 pm by Espadon »
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Offline Magus86

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Re: Magus 86's Gosteks & Guns
« Reply #6 on: May 07, 2008, 07:17:46 pm »
Sorry, I just tend to not appreciate people telling me something I made looks like shit just because it's different. And then accusing me of ripping things off I was never trying to take credit for in the first place didn't help either.

Offline Lord Frunkamunch

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Re: Magus 86's Gosteks & Guns
« Reply #7 on: May 07, 2008, 10:05:46 pm »
The weapons-gfx look passable because they're so small, and the gun shapes aren't half bad, but you really need to use shading on the interface weapons.
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Offline STM1993

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Re: Magus 86's Gosteks & Guns
« Reply #8 on: May 07, 2008, 10:33:29 pm »
Looking at the screenshots:

Did you do everything with MS paint? (I'm pretty sure the interface is)

If so, I must say that it isn't too bad, good effort. Hmm... I think the Colt .45 could need a bit of shading towards the edges ; needs to be underlined a bit (this is for the weapon-gfx).

Now for the interface, I think it is well-drawn, but it could use some shading. In particular, I don't like the Colt .45 . I don't know how to describe why... something to do with not looking very realistic because of the choice of colour... I feel like it should need a good mix of dark and light colours seeing that this pistol has a more silvery look.

Overall, not a bad try.
« Last Edit: May 07, 2008, 10:35:31 pm by STM1993 »

Offline Magus86

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Re: Magus 86's Gosteks & Guns
« Reply #9 on: May 07, 2008, 11:39:10 pm »
You're damn right, I did everything with MS paint... I don't have anything else, and the interface wasn't a big concern of mine... Here's another screenshot of the interface. I added some detail. it's not really shaded... just added what little extra detail I could. There isn't a whole lot of space to work with...  I mostly tried to do some wood grain, ejection ports, and any tiny distinctive details I could with a few pixels.

« Last Edit: May 07, 2008, 11:46:25 pm by Magus86 »

Offline Boots

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Re: Magus 86's Gosteks & Guns
« Reply #10 on: May 07, 2008, 11:50:25 pm »
tbh, I love the fucking original style, screw them man I love this.


Doesn't need shading to be good, unless you want it "pro".
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Offline STM1993

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Re: Magus 86's Gosteks & Guns
« Reply #11 on: May 07, 2008, 11:58:41 pm »
Ahh, adding those little details made them look MUCH better. Well done. I think the HK G3A3 would still need more detail, it seems a little blank on the green areas. The front of the RPD (the orange area) could also use a bit more detail.

Colt .45... I see very little difference, but definitely slightly better than the previous. The rest of the guns are basically perfect.

Well done. I agree with Boots that this is pretty original.

EDIT:
The AKS-74U's orange magazine needs a little bit of detail as well.
« Last Edit: May 08, 2008, 01:41:19 am by STM1993 »

Offline The Bone Collector

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Re: Magus 86's Gosteks & Guns
« Reply #12 on: May 08, 2008, 12:32:38 am »
Hate to disagree with the peepz here, but I think they look like crap without the shading. Your shapes are great tho, thats what I like best.
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Offline Hair|Trigger

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Re: Magus 86's Gosteks & Guns
« Reply #13 on: May 08, 2008, 01:53:44 am »
I like your shapes.  If you couldn't be bothered with the shading I suggest you make them a little smaller..  Less fat and plain.

If you want a good program for weapon editing besides paint, try downloading Paint.NET, it's what I use, it's incredibly easy to select different shades and you can do transperancy with it (for later use!)

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Offline Evil Noob

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Re: Magus 86's Gosteks & Guns
« Reply #14 on: May 08, 2008, 04:05:40 am »
Hate to disagree with the peepz here, but I think they look like crap without the shading. Your shapes are great tho, thats what I like best.

Offline -Skykanden-

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Re: Magus 86's Gosteks & Guns
« Reply #15 on: May 08, 2008, 07:01:36 am »
WTF....
Those weapons remember to me to some ones from a web that i don't remember hos its called

Ah, please next time remember to shade it, please!

The 2nd version shading is so poor, so if you need help on it just post it

Offline STM1993

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Re: Magus 86's Gosteks & Guns
« Reply #16 on: May 08, 2008, 07:13:11 am »
WTF....
Those weapons remember to me to some ones from a web that i don't remember hos its called

Ah, please next time remember to shade it, please!

The 2nd version shading is so poor, so if you need help on it just post it

He said he didn't shade, just added extra details for the 2nd version as compared to the 1st, but at least it looks better I guess. Oh ya, anyone has comments for his gosteks or weapon-gfx? It's not just his interface.

I like the interface because of the interface's shape, and the beauty of simplicity within it.

I think the gosteks are quite nice. Weapon-gfx is mainly okay, except for the colt .45 probably.
« Last Edit: May 08, 2008, 07:24:51 am by STM1993 »

Offline -Skykanden-

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Re: Magus 86's Gosteks & Guns
« Reply #17 on: May 08, 2008, 07:34:34 am »
I cannot say anything about gosteks, tehy are too magnificated! Put a pic from them ingame, and normal

Ok, you said that weapon shapes are nice? GL06 should be bigger from the barrel

For now icontinue looking for that website... lets see if i find it

Shapes from AK, B80 and SKS are for now nice, but AKs 74u is so little comparating it with the other ones it should be a bit mrore little than AK47

Offline Kerrazyeye

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Re: Magus 86's Gosteks & Guns
« Reply #18 on: May 08, 2008, 07:54:27 am »
I like the way it looks, and that's all that really matters.
Narcissism much? The only gun I like is the G3A3, even though the shading is donkeyshit.

Offline Mangled*

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Re: Magus 86's Gosteks & Guns
« Reply #19 on: May 08, 2008, 08:44:06 am »
Do I detect some history between Magus and Espadon?

... Anyway the mod itself is ok for a first mod. What can I say? It's average at best.

I wouldn't call it a full mod since you didn't bother to replace the minigun, chainsaw, knife or LAW. The yellow background just reminds me of yellowish dog poo. The AKS-74U is way too small, particularly compared with the AK-47. Colours aren't that great, I've never seen such a bright orange AK magazine sleeve, nor have I ever seen such a green looking G3A3 or a bright yellow SKS.

Get yourself an advanced image editting program like GIMP or Photoshop and learn how to shade and then put a little love and attention into a mod.

The Benelli's look good. They'd look beautiful with shading though.
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Offline PaFel

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Re: Magus 86's Gosteks & Guns
« Reply #20 on: May 08, 2008, 09:02:17 am »
Do I detect some history between Magus and Espadon?

Look at his topic at soldatmods.tk ...

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Re: Magus 86's Gosteks & Guns
« Reply #21 on: May 08, 2008, 01:25:17 pm »
See ? It didn't even hurt to post it here and as you see much people like it and even many would like to see a progress. I have to agree they would look pretty nice with a shading, seriously you've got an awesome outlines there. Just wanna show you something, fast work with your work and it worked. You can add there many details and you AK-47 is a pretty good example, sorry for this. I just wanted to show you how you can add there shading or details.

See? Your weapons can be beautiful with some effort and I still know you don't care about my opinion but just think about it.

And with PNG support.

P.S- this is the AK-47 you've made, I just copied your pallete a little bit and improved with some shading.The outline is just slightly changed (because of my taste. doesn't mean you have to do the same)

I've the same statement as on soldatmods forums.  [pigtail]

EDIT: As I'm looking at the AK I can trully and seriously say that if you would do something like this (I mean shade it) it would be one of the best AK-47 around here, and even maybe the best. Try it. I swear you've got talent and with some harder work you can get much more downloads than from your friends :)

Offline Espadon

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Re: Magus 86's Gosteks & Guns
« Reply #22 on: May 08, 2008, 02:39:21 pm »
That's what I was talking about, but he just doesn't want it. You got people who are trying pretty hard but just can't get anything right, and then you get that rare person that actually has potential and is wasting it by jerking at anyone who tries to help him. The world is unfair, no?
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Offline Lord Frunkamunch

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Re: Magus 86's Gosteks & Guns
« Reply #23 on: May 08, 2008, 04:19:54 pm »
The way I see it, it's less "trying to help" and more "venting your anger at the modding world on whoever pokes their head up".
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Offline Espadon

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Re: Magus 86's Gosteks & Guns
« Reply #24 on: May 08, 2008, 04:42:09 pm »
You're coming late to the party and aren't aware of the original circumstances. Don't be projecting. You aren't any smarter than I am if you want to revive that discussion.
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Offline Magus86

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Re: Magus 86's Gosteks & Guns
« Reply #25 on: May 08, 2008, 06:51:51 pm »
Uh... for those of you saying my shading sucks, I didn't even try to shade it... I'm aware of the fact that you've never seen the colors on my wooden weapons.

If you're seeing my SKS as bright yellow, turn your brightness down, for christ's sake. The "yellow" ones are  supposed to be lighter wood colors. Wood does not only come in dark brown.


Hey look, there's an AK clone with some pretty damn light wood...

If you've never seen an orange AK magazine, then you've obviously never seen the original AK-74...


 The detail I added was meant to kind of look like wood grain, but i don't think i quite got the effect I was going for...

No, actually it's not narcissism, it's called not caring what others think. There is a difference. I don't stare at myself in the mirror all day.
« Last Edit: May 08, 2008, 10:09:44 pm by Magus86 »

Offline Lord Frunkamunch

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Re: Magus 86's Gosteks & Guns
« Reply #26 on: May 08, 2008, 07:19:19 pm »
You're coming late to the party and aren't aware of the original circumstances. Don't be projecting. You aren't any smarter than I am if you want to revive that discussion.

Yeah, I know he originally ripped the weapons. I read that before I replied. That doesn't make nearly all of your comments regarding mods any less asinine. And when the hell did I claim I was smarter than you? Do all of your arguments involve personal attacks, or is that just a last resort? *edit* Never mind, read that last bit wrong. Although if you think about it, it's not really "reviving" if you're still playing the victim.
« Last Edit: May 08, 2008, 08:45:29 pm by Lord Frunkamunch »
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Offline Magus86

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Re: Magus 86's Gosteks & Guns
« Reply #27 on: May 08, 2008, 08:09:41 pm »
Okay, here's the latest. I like the guns the way they are. I don't feel like messing with them anymore... Since some of you like my Gostek and my outlines, how about... if anybody out there wants to use them, shade the guns, and make your own mod with my weapon outlines, go ahead. I give permission to anybody. I never was good at shading... I'm more of a sketch artist.



not much changed this time...

I cannot say anything about gosteks, tehy are too magnificated! Put a pic from them ingame, and normal

Well, There already are some on the first page, but here's a wallpaper.



and here are 4 screenshots.



Just so you all know, these changes in the interface are not reflected in the download link.
« Last Edit: May 08, 2008, 08:30:32 pm by Magus86 »

Offline Lord Frunkamunch

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Re: Magus 86's Gosteks & Guns
« Reply #28 on: May 08, 2008, 08:43:03 pm »
Okay, here's the latest. I like the guns the way they are. I don't feel like messing with them anymore... Since some of you like my Gostek and my outlines, how about... if anybody out there wants to use them, shade the guns, and make your own mod with my weapon outlines, go ahead. I give permission to anybody.

This gives me an idea...
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Offline Magus86

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Re: Magus 86's Gosteks & Guns
« Reply #29 on: May 08, 2008, 09:40:08 pm »
I just added pictures of the pickup boxes, what the new grenades look like, and the new cluster interface graphics for the people who haven't yet seen them.

Offline -Skykanden-

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Re: Magus 86's Gosteks & Guns
« Reply #30 on: May 09, 2008, 06:55:31 am »
Oh, if you made that interface, is awesome! I really like it

Gostecks are nice, but the boots are too dark and big. Please add something like a neck, because the head is floating, lol

Offline Hair|Trigger

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Re: Magus 86's Gosteks & Guns
« Reply #31 on: May 09, 2008, 07:16:28 am »
Okay, here's the latest. I like the guns the way they are. I don't feel like messing with them anymore... Since some of you like my Gostek and my outlines, how about... if anybody out there wants to use them, shade the guns, and make your own mod with my weapon outlines, go ahead. I give permission to anybody.

This gives me an idea...

^Hehe

Magus I don't see why you arent adding shading to your weapons.  Your interface is fine.. and has good shading effects but why not do this on your weapons?  Plus your GL-06 shape is starting to hurt my eyes.

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Offline Magus86

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Re: Magus 86's Gosteks & Guns
« Reply #32 on: May 09, 2008, 10:34:22 am »
Oh, if you made that interface, is awesome! I really like it

Gostecks are nice, but the boots are too dark and big. Please add something like a neck, because the head is floating, lol

hmm... I don't know how that happened. All I did to make the gostek is edit the original one and randomly place lighter and darker pixels on each body part, so it kind of looks like urban camo.

HairTrigger, what do you mean, "why not do this to your weapons?" you mean my in-game sprites??? How am I supposed to shade/add any detail? most of them are only 2 pixels tall... I'm not a shader, but I know it would look at lot better with at least 3 or 4 different shades... but only 2?? no, i'm not doing that.  And also, my interface has no shading. NOTHING I made has any shading...

Offline STM1993

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Re: Magus 86's Gosteks & Guns
« Reply #33 on: May 09, 2008, 10:40:17 am »
Please add something like a neck, because the head is floating, lol

hmm... I don't know how that happened. All I did to make the gostek is edit the original one and randomly place lighter and darker pixels on each body part, so it kind of looks like urban camo.

Yep, the neck is floating. You can see it in the latest picture of the gostek.

Offline excruciator

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Re: Magus 86's Gosteks & Guns
« Reply #34 on: May 09, 2008, 11:23:47 am »
whats with everyone and shading. You don't have to shade weapons to make it great. IMO in game is much more important than interface gfxs. It much harder and take more skill to make something that look good with when you can only manipulate few pixels.

AK has a great shape, HK(4) should have a different color for the handle. That you need some shading.

The shape of GL-06 is too thin and need changes.
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Offline Mangled*

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Re: Magus 86's Gosteks & Guns
« Reply #35 on: May 09, 2008, 05:36:54 pm »

If you're seeing my SKS as bright yellow, turn your brightness down, for christ's sake. The "yellow" ones are  supposed to be lighter wood colors. Wood does not only come in dark brown. *

If you've never seen an orange AK magazine, then you've obviously never seen the original AK-74...**

No, actually it's not narcissism, it's called not caring what others think. There is a difference. I don't stare at myself in the mirror all day.***

*Since you claim not to care what other people think then why did you post a revised version with a darker SKS? See below:



** Yes I obviously haven't seen the original AK-74.. That's because I did the AK-74 in my mod with my eyes closed. The upper AK in that photograph you're showing us is a different picture from the one below and was obviously taken in a different lighting setting. Personally I don't like the orange magazine sheaf (the magazine itself is not orange, the orange is just a cover on the magazine to help grip when inserting and removing the magazine) so in my mod the AK-74's magazine doesn't have a sheaf.

*** You obviously do care what we think. If you didn't care then why would you show us this mod in the first place? Why would you take the effort to argue that you don't care and show us photographs of real guns and re-release the mod with a darker SKS.

If you're going to post a mod - even if its your first mod you need to be prepared for criticism. You can pretend that you don't care and you probably in actual fact only half-care since apparently your weapons are ripped anyway.

The best mods have a lot of love and attention put into them.
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Offline Espadon

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Re: Magus 86's Gosteks & Guns
« Reply #36 on: May 09, 2008, 07:31:47 pm »
You don't have to shade weapons to make it great.
That you need some shading.

Make it look great... unhhunh.

IMO in game is much more important than interface gfxs.

Heartily agreed -- used to ignore menu graphics altogether but once you get more experience modding you'll realize they're a huge part of the mod -- you don't mod, excruciator.

*** You obviously do care what we think. If you didn't care then why would you show us this mod in the first place? Why would you take the effort to argue that you don't care and show us photographs of real guns and re-release the mod with a darker SKS.

I realized that the direct approach isn't always the best approach to help someone. Yes, it's the smarter way but some people aren't prepared to admit defeat. We're making some headway here with him starting to evolve his mod and there's no need to make him turtle back into stupidly defending himself for the wrong reasons.
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Offline Hair|Trigger

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Re: Magus 86's Gosteks & Guns
« Reply #37 on: May 09, 2008, 08:16:26 pm »
HairTrigger, what do you mean, "why not do this to your weapons?" you mean my in-game sprites??? How am I supposed to shade/add any detail? most of them are only 2 pixels tall... I'm not a shader, but I know it would look at lot better with at least 3 or 4 different shades... but only 2?? no, i'm not doing that. And also, my interface has no shading. NOTHING I made has any shading...

The interface has shading, the ammo bar and everything, and the grenades?  What the hell are you talking about..

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Offline Magus86

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Re: Magus 86's Gosteks & Guns
« Reply #38 on: May 09, 2008, 09:58:54 pm »
if by the interface, you mean what I call the HUD, then yes... it is shaded... But That's not part of my mod. It's from another mod, and I forgot I even had it. So Ignore that. As far as the grenades, the only reason they're shaded is because I just redid the color. I already had the original files as a guide for what should be lighter or darker. I have no such files for the interface graphics because I made the pictures myself.

Yeah, I saw the head was floating.. so is the torso, actually. I always thought that something didn't look quite right, but I couldn't put my finger on it. By the way, I like the exaggerated large boots.


There, it's fixed.

Also fixed the Colt .45 sprite.



I didn't make the SKS darker, I added some small details... to try and make it look like wood grain. That's not shading. This is like the 4th time I've said that. Hooray for reading comprehension/memory retention!

If you made the mod with your eyes closed, then obviously the picture of an AK-74 in your head is wrong.

Hmm... According to this website: http://www.ak-47.net/ak47/mags/index.html
The AK-74 mags are made out of bakelite, which is dark orange or reddish brown in color. It specifically mentions a metal insert in the bottom of the magazine. Now if it was just a sheath as you say, then why would they need to insert metal? What, did they cover black bakelite with orange bakelite? That wouldn't make much sense... Now go the hell away.

First Attempt...
« Last Edit: May 10, 2008, 01:16:19 am by Magus86 »

Offline STM1993

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Re: Magus 86's Gosteks & Guns
« Reply #39 on: May 10, 2008, 01:40:56 am »
Hey Magus, after shading the interface looks excellent! I love it man.

Offline -Skykanden-

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Re: Magus 86's Gosteks & Guns
« Reply #40 on: May 10, 2008, 02:52:13 am »
now looks better, but that shading don't fits perfectly, now looks a bit 3d, but really nice

Good job with the gostek

Offline Hair|Trigger

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Re: Magus 86's Gosteks & Guns
« Reply #41 on: May 10, 2008, 05:31:45 am »
Your shading is good I like it, now try to add texture, It would be a good addition to these weaps and they'd look awesome.

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Offline Espadon

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Re: Magus 86's Gosteks & Guns
« Reply #42 on: May 10, 2008, 06:24:54 am »
>.< Henito Kisou-style shading...
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Offline Henito Kisou

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Re: Magus 86's Gosteks & Guns
« Reply #43 on: May 10, 2008, 09:31:43 am »
>.< Henito Kisou-style shading...
O_O Detailed outline->texture+progressive shading? Bullbollocks...
Not to mention sometimes 'regressive shading' is used or just 'texture'.

Btw, nice gosteks, looks ok for me.
« Last Edit: May 10, 2008, 09:45:00 am by Henito Kisou »

Offline excruciator

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Re: Magus 86's Gosteks & Guns
« Reply #44 on: May 10, 2008, 12:00:18 pm »
You don't have to shade weapons to make it great.
That you need some shading.

Make it look great... unhhunh.


Yes, a weapon does not need shading to be great. But it does need shading when you want to make a crappy weapon appear great, which in the end still isn't great.

Quote
IMO in game is much more important than interface gfxs.


Heartily agreed -- used to ignore menu graphics altogether but once you get more experience modding you'll realize they're a huge part of the mod -- you don't mod, excruciator.

First of all, I did try to make a gun, its not entirely a failure.
second of all, eventhough it was my first time modding, I am pretty sure that a lot of people agrees that in game its much more important than menu. And it is much harder when you only have couple of pixel to work with. I wouldn't completely ignore the menu graphics, but I certainly would take ingame gfx much more seriously than menus.
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Offline Lord Frunkamunch

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Re: Magus 86's Gosteks & Guns
« Reply #45 on: May 11, 2008, 01:11:12 pm »
*Since you claim not to care what other people think then why did you post a revised version with a darker SKS? See below:

To stop you from bîtching constantly, perhaps.

*** You obviously do care what we think. If you didn't care then why would you show us this mod in the first place?

For the people who might want to use it, maybe?

The best mods have a lot of love and attention put into them.

Oh god, you can't be serious.
« Last Edit: May 11, 2008, 08:26:29 pm by Lord Frunkamunch »
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Offline Espadon

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Re: Magus 86's Gosteks & Guns
« Reply #46 on: May 11, 2008, 02:00:18 pm »
That's because we're all too dumb to resize our graphics from existing material. You're so smart I don't know what to say!
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Offline Lord Frunkamunch

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Re: Magus 86's Gosteks & Guns
« Reply #47 on: May 11, 2008, 02:41:57 pm »
Oh man, that really cut me to the core. Who needs a relevant case when you have such biting sarcastic wit?

God dammit Espadon, that's exactly what I was talking about 3 posts ago. Backed into a corner? Resort to childish mudslinging!

Get your head out of your ass. Since when the hell did you become the god of all things artistic? Just because someone doesn't do things your way doesn't make them wrong. It's almost funny the way you say you're the only one being realistic with your criticism to justify being an asshole, when you lap up the bullshit heaped on your ego at every given opportunity.

Almost.
« Last Edit: May 11, 2008, 02:44:57 pm by Lord Frunkamunch »
I attend grammar school, last grade, and ignorance is all around me. Well, good for them. Ignorance is bliss.

Offline Espadon

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Re: Magus 86's Gosteks & Guns
« Reply #48 on: May 11, 2008, 03:46:56 pm »
God dammit Espadon, that's exactly what I was talking about 3 posts ago. Backed into a corner? Resort to childish mudslinging!

Get your head out of your ass. Since when the hell did you become the god of all things artistic? Just because someone doesn't do things your way doesn't make them wrong. It's almost funny the way you say you're the only one being realistic with your criticism to justify being an asshole, when you lap up the bullshit heaped on your ego at every given opportunity.

And so we are both hypocrites.
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Offline Magus86

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Re: Magus 86's Gosteks & Guns
« Reply #49 on: May 11, 2008, 11:57:36 pm »
Hmmm.....

updated a few things on the first page again.
« Last Edit: May 14, 2008, 12:23:13 am by Magus86 »

Offline Mangled*

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Re: Magus 86's Gosteks & Guns
« Reply #50 on: May 14, 2008, 04:26:17 pm »
*Since you claim not to care what other people think then why did you post a revised version with a darker SKS? See below:

To stop you from bîtching constantly, perhaps.*

*** You obviously do care what we think. If you didn't care then why would you show us this mod in the first place?

For the people who might want to use it, maybe?**

The best mods have a lot of love and attention put into them.

Oh god, you can't be serious.***

* I'm not bîtching. But I think you know Magus is real life otherwise there's no reason I can find for you to be protecting him from critisism.

**Oh yeah, so he doesn't care about the mod but does care enough to share it. He does care about the mod and that was my point.

*** Love and attention as in actually taking effort to make sounds rather than rip them or paying close attention to detail rather than naively generalising in every possible sense. Bothering to shade rather than using flat colours you selected from paint.

The mod looks a lot better now that it's shaded. Funny that isn't it? It's as if he listened to feedback and then cared enough to act upon it.
« Last Edit: May 14, 2008, 04:28:30 pm by Mangled* »
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Offline Espadon

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Re: Magus 86's Gosteks & Guns
« Reply #51 on: May 14, 2008, 04:32:12 pm »
Oh, please stop aggravating this issue, Mangled. Someone finally got him on the right track; don't mess it up with the pessimism that old-timers tend to develop [sometimes for good reasons].

As far as I see it Frunk's just making some quips to slightly neutralize the edge in your comments. It's over with.
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Offline blackdevil0742

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Re: Magus 86's Gosteks & Guns
« Reply #52 on: May 14, 2008, 04:58:15 pm »
*Avoids all the blind fire*

I don't really see anything wrong with your mod and I don't understand why you got attacked(didn't notice this topic until now so things might have been updated).

Seeing all these modern, WWI, and WWII mods for the past months all I can say is that this mod is welcoming. It's colorful and different and I like that.

 I encourage you to continue but put some more effort and do the dirty work(detailed interface weapons) next time before you release a mod. You might think that the weapons menu is unimportant as the in game gfx are what counts  and I agree but... the interface is what attracts the crowd. When doing a mod you have to balance the whole thing or else it's just going to look messy.

OBEY!!!

Offline Magus86

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Re: Magus 86's Gosteks & Guns
« Reply #53 on: May 14, 2008, 09:23:20 pm »
Mangled, you idiot. I never said I didn't care about the mod. I said I didn't care what people who've come to flame and twat at me think.

I fixed the AKS74U. now it's closer in size to the AK...
« Last Edit: May 14, 2008, 09:51:24 pm by Magus86 »

Offline Lord Frunkamunch

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Re: Magus 86's Gosteks & Guns
« Reply #54 on: May 14, 2008, 09:34:38 pm »
I'm not bîtching. But I think you know Magus is real life otherwise there's no reason I can find for you to be protecting him from critisism. *

Oh yeah, so he doesn't care about the mod but does care enough to share it. He does care about the mod and that was my point. **

Love and attention as in actually taking effort to make sounds rather than rip them or paying close attention to detail rather than naively generalising in every possible sense. Bothering to shade rather than using flat colours you selected from paint. ***

*Yes you are were, and no I don't. You're just easy targets.
**Covered in the above post.
***I was more laughing at the "love" part. I know that a decent mod takes time.
I attend grammar school, last grade, and ignorance is all around me. Well, good for them. Ignorance is bliss.

Offline Magus86

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Re: Magus 86's Gosteks & Guns
« Reply #55 on: May 14, 2008, 10:50:58 pm »
I plan to do some more modding, I'm just not sure exactly what I want to do right now. I'd like to experiment with doing more than just changing the way the weapons look... Also, I'd like to get a better understanding of the gosteks. Maps too. Hmm... We'll see.

Offline Lord Frunkamunch

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Re: Magus 86's Gosteks & Guns
« Reply #56 on: May 15, 2008, 02:19:04 pm »
Try messing around with weapons.ini. That's the most fun part of modding.
I attend grammar school, last grade, and ignorance is all around me. Well, good for them. Ignorance is bliss.

Offline Magus86

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Re: Magus 86's Gosteks & Guns
« Reply #57 on: August 05, 2008, 09:31:50 pm »
UPDATE: I added the interface from my Rogue Spear mod and changed the knife, law, and chainsaw graphics to the ones from my RS mod as well. Also changed the ammo part of the interface. updated pictures/link on the first page.

Offline black jack

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Re: Magus 86's Gosteks & Guns
« Reply #58 on: August 18, 2008, 09:33:10 pm »
thanx its so nice
ibrahimovic

Offline iSnipe

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Re: Magus 86's Gosteks & Guns
« Reply #59 on: June 08, 2012, 07:32:43 am »
I love those very much, but the links are broken. Any way we can download them again?