Author Topic: Dray Mode! (Re-Uploaded 11/24/2011)  (Read 17387 times)

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Offline CrashMan

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Dray Mode! (Re-Uploaded 11/24/2011)
« on: May 14, 2008, 09:48:01 pm »
<<<DOWNLOAD HERE.>>>

Alright folks! It's been a while, and I actually lost the damn thing for a while, there... but I found it again, and made a lot of changes now that I'm getting back into Soldat.

I'm calling it "Dray Mode", since Dray is the name by which I normally go, and I'm even thinking about setting up a new account to reflect that. The mod comes with a FAQ file that tells you just about all you need to know about the mod. There's even some instructions on where to put some of the included goodies for people who are new to that kind of stuff.

Now, screenshots.


There's the current weapons setup for DrayMode. Do note that if you remove the included weapons.ini file, or choose not to use it, some of the weapons will not work as originally intended.


And another preview of a map I've made, and included with the mod.

And, as before, copyrights.

Copyrights- The only things I really claim as completely my doing are the graphic changes to most of the Gostek, the weapons themselves, and the power-up boxes. Most of the sound-effects I found on the internet at a fun place that... I sadly do not remember the URL for. If I get it, I promise I'll link you all, as it's an excellent place to get some for yourself.

Some sound-effects are carried over from Zero72's MegaMan Mod. I tried to overwrite as much as possible.
« Last Edit: November 24, 2011, 05:59:46 pm by CrashMan »

Offline -Skykanden-

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Re: The Crash's Mod
« Reply #1 on: May 15, 2008, 07:00:47 am »
LOL!
Looks good, i like how is made, but graphics could be more... how to say this... worked?

Names are too long

I like the style that you used, later i'll test it ingame

Offline Lord Frunkamunch

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Re: The Crash's Mod
« Reply #2 on: May 15, 2008, 07:45:00 am »
Nice retro style. I'm going to have to try this out later.
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Offline CrashMan

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Re: The Crash's Mod
« Reply #3 on: May 15, 2008, 01:22:49 pm »
Thanks. And, once again, sorry for the setback. I didn't imagine I'd need to do MORE than upload my files to FileFront in order to make them public-accessible...

~EDIT-UPDATE~
The map, CTF bases has become available JUST NOW. Download it! DOWNLOAD IT!

~EDIT-UPDATE~
Finally, ALL my files are up for download! Enjoy!
« Last Edit: May 15, 2008, 01:50:49 pm by CrashMan »

Offline Espadon

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Re: The Crash's Mod
« Reply #4 on: May 15, 2008, 02:39:26 pm »
Yep, very refreshing to see this intentionally retro pixel style. Thumbs up!
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Offline Lord Frunkamunch

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Re: The Crash's Mod
« Reply #5 on: May 15, 2008, 04:55:31 pm »
My only problem with it is that the gray on the back blends in with the gray on most of the weapons.
I attend grammar school, last grade, and ignorance is all around me. Well, good for them. Ignorance is bliss.

Offline CrashMan

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Re: The Crash's Mod
« Reply #6 on: May 15, 2008, 05:21:24 pm »
You mean the weapons list table thingy? I think that only happens in the interface I'm using. I could be wrong, though...

EDIT: Oh wait, I see what you mean. Yeah, the darker grays do tend to blend in with the usually-dark Soldat backgrounds... I just didn't want my weapons to seem too bright and cheery, and I didn't want to go totally black.
« Last Edit: May 15, 2008, 05:28:09 pm by CrashMan »

Offline Decaying Soldat

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Re: The Crash's Mod
« Reply #7 on: May 15, 2008, 09:58:44 pm »
Knife interface pic could be larger, names are too long.

But it looks fun. Like the others said, retro.

Offline CrashMan

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Re: The Crash's Mod
« Reply #8 on: May 15, 2008, 10:04:37 pm »
I did mention that the Knife's menu pic in the screenshot has been fixed, so the screenshot is incorrect for now.

The Socom's display image is also fixed.

Offline Hair|Trigger

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Re: The Crash's Mod
« Reply #9 on: May 16, 2008, 01:03:32 am »
Wow looks good!  Could use some detail, but I love the gosteks!  Provide some un-zoomed scrrens plz

Player since late 2007

Offline CrashMan

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Re: The Crash's Mod
« Reply #10 on: May 16, 2008, 01:47:19 am »
They're... not really zoomed. That's the resolution of my screen. O_o

Offline Hair|Trigger

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Re: The Crash's Mod
« Reply #11 on: May 16, 2008, 01:56:19 am »
oh.  Put it in lower resolution then, so I can see more clearer :)  If I'm not mistaken, you are using fullscreen with 800x600?

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Offline Zero72

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Re: The Crash's Mod
« Reply #12 on: May 16, 2008, 03:04:35 am »
Worthy of note: You've carried over the knife slashing animation from my mod, which isn't even mine, but Lord Ivan's, from Mecha Soldat. You should cite it appropriately.

Not a bad mod, either, although I still wish you had started from scratch, rather than on my mod... Ah well.
« Last Edit: May 16, 2008, 03:11:43 am by Zero72 »

Offline STM1993

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Re: The Crash's Mod
« Reply #13 on: May 16, 2008, 04:46:42 am »
Not bad, and like the others said, weapon names are too long. If you want to keep it long but not too long, I suggest the following text to be changed from:

MRH-18 "The Twins"
MRR-54 "Acid Rain"
LRE-72 "BOOM Launcher"
LRR-81 "The Grim One"
MRG-90 "Pizza Delivery"
MRG-0X "The Big Gun"

TO:

MRH-18 "Twins"
MRR-54 "Rain"
LRE-72 "BOOM"
LRR-81 "Grim"
MRG-90 "Pizza"
MRG-0X "Biggie"

And you remind me of someone I know ; you share the same name as that guy.

Offline blackdevil0742

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Re: The Crash's Mod
« Reply #14 on: May 16, 2008, 05:31:14 am »
I like the whole retro vibe(but maybe an outline could define the shapes better?), and the in-game gfx look really good.

OBEY!!!

Offline Evil Noob

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Re: The Crash's Mod
« Reply #15 on: May 16, 2008, 06:25:53 am »
The names are pretty funny but the graphics/detail isn't very good.
Edit: Oh i see the graphics are meant to be like that :P.
« Last Edit: May 24, 2008, 09:47:37 am by Evil Noob »

Offline Espadon

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Re: The Crash's Mod
« Reply #16 on: May 16, 2008, 02:41:43 pm »
Stop commenting about the graphical detail because it's supposed to be like that. It's not one of those "try and phail" instances.
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Offline Mastadi

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Re: The Crash's Mod
« Reply #17 on: May 16, 2008, 04:47:54 pm »
This is one hell of a mod


Just awesome, I think I'm going to use it very often ;)

Offline CrashMan

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Re: The Crash's Mod
« Reply #18 on: May 16, 2008, 06:01:04 pm »
oh. Put it in lower resolution then, so I can see more clearer :) If I'm not mistaken, you are using fullscreen with 800x600?
Funny story about my resolution.

I've got this flatscreen monitor that uses it's own whacky resolution that Soldat doesn't seem to properly support. 1280 x 720 widescreen.

Worthy of note: You've carried over the knife slashing animation from my mod, which isn't even mine, but Lord Ivan's, from Mecha Soldat. You should cite it appropriately.

Not a bad mod, either, although I still wish you had started from scratch, rather than on my mod... Ah well.
If I had started from scratch, new as I was to the whole "Modding" thing, I probably would've over-written some default Soldat files.

You of all people should know me like that. >_> I'd lose my head if it wasn't attatched.

As for the knife slashing thing, yeah... I played some of default soldat last night and I realized the animation was slightly different. I was WONDERING about that...

Not bad, and like the others said, weapon names are too long. If you want to keep it long but not too long, I suggest the following text to be changed from:

MRH-18 "The Twins"
MRR-54 "Acid Rain"
LRE-72 "BOOM Launcher"
LRR-81 "The Grim One"
MRG-90 "Pizza Delivery"
MRG-0X "The Big Gun"

TO:

MRH-18 "Twins"
MRR-54 "Rain"
LRE-72 "BOOM"
LRR-81 "Grim"
MRG-90 "Pizza"
MRG-0X "Biggie"

And you remind me of someone I know ; you share the same name as that guy.
Personally, the names don't roll off my tongue that way. I'd rather remove the serial# part to keep the names the way they are.

... Have we met before?
« Last Edit: May 16, 2008, 06:06:57 pm by CrashMan »

Offline STM1993

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Re: The Crash's Mod
« Reply #19 on: May 17, 2008, 02:37:58 am »
Alright, that sounds good.

And in that case, then we never met before, seems more like a coincidence that someone I knew had the same name as you.