Author Topic: Can't test scripts  (Read 661 times)

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Offline chutem

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Can't test scripts
« on: April 26, 2008, 08:33:54 pm »
So today as I am writing a script to make players have limited ammo.

I see in the scripting functions that SpawnObject has different numbers relating to weapons than in the Core.pas in the default folder of scripts.

I decide to make a simple script to check some stuff out.

First try, an error in compiling.

I fix it and the soldat server runs happily and merrily.

Now I try and join in soldat but wtf nooooo, when I request LAN servers it does nothing, If i try joining 127.0.0.1:23073 it says requesting server for ages, it has worked before, and I changed all the settings in soldat.ini to what they should be (they worked on my XP computer).

So then I come here and ask joo guys for some help, I am trying this on a windows vista computer 2.0gHz, 1gb RAM, and soldat works fine.

Help.

Oh yeah, console log is attatched
1NK3FbdNtH6jNH4dc1fzuvd4ruVdMQABvs

Offline JFK

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Re: Can't test scripts
« Reply #1 on: April 27, 2008, 09:32:55 am »
Can you join your server without running the script? If yes, maybe post the script, it could be faulty in some way. If not, get rid of Vista :p.. or look in the forums for anything about running dedicated servers on Vista.
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Offline chutem

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Re: Can't test scripts
« Reply #2 on: April 27, 2008, 04:36:15 pm »
I tried removing the script, but that didn't help. i'll have another look now, If nothing comes up, I will install XP as a virtual OS on another partition.
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Offline BRADEN

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Re: Can't test scripts
« Reply #3 on: May 19, 2008, 02:03:07 pm »
If you're in a LAN, you might need to forward your ports.

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