Author Topic: Ctf_V_Depths  (Read 4185 times)

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Offline TheV

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Ctf_V_Depths
« on: May 17, 2008, 09:43:40 pm »


Meh First Climb Map.

I do climb, and I have beaten it.

« Last Edit: May 17, 2008, 09:48:08 pm by TheV »

Offline Cookiegangsta

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Re: Ctf_V_Depths
« Reply #1 on: May 17, 2008, 10:27:01 pm »
A little bit short?

Its only 14 jumps on this. But I guess it's good for a first.
~no animaged sigs - Geo~

Offline TheV

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Re: Ctf_V_Depths
« Reply #2 on: May 17, 2008, 10:28:12 pm »
Its suppose to be short?

Offline Cookiegangsta

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Re: Ctf_V_Depths
« Reply #3 on: May 17, 2008, 11:15:26 pm »
No because it will be too easy.
~no animaged sigs - Geo~

Offline Acheron

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Re: Ctf_V_Depths
« Reply #4 on: May 17, 2008, 11:37:51 pm »
Short and very basic. Not a bad start though.

Offline TheV

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Re: Ctf_V_Depths
« Reply #5 on: May 18, 2008, 12:25:26 am »
lol easy?

I highly doubt you could beat it all the way through in one shot.

I could have made it longer, not my first map, just my first climbing map.

I chose to make it short due to its very tiny-ness.

If you looked at the map on a grid, you would see that the drops are 2 spaces wide, and the holes are 3 spaces high. Its a moderately hard map.

Try it, before you say its easy.

Offline MAG21//The Turk

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Re: Ctf_V_Depths
« Reply #6 on: May 18, 2008, 12:34:51 am »
A little bit short?

Its only 14 jumps on this. But I guess it's good for a first.

Offline TheV

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Re: Ctf_V_Depths
« Reply #7 on: May 18, 2008, 12:38:17 am »
Yes, Thank you so much for your input.

You might of well have posted Post count +1 Bitches.

Offline Cookiegangsta

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Re: Ctf_V_Depths
« Reply #8 on: May 18, 2008, 12:44:03 am »
I try it, hard but I cap it.

But if you think about it, if I have trouble with it, other players who use it will nextmap this shit.
~no animaged sigs - Geo~

Offline Blacksheepboy

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Re: Ctf_V_Depths
« Reply #9 on: May 18, 2008, 01:31:42 am »
I think the map is genius. It would take me a while to cap though...

Post count +1

Offline Jakious

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Re: Ctf_V_Depths
« Reply #10 on: May 18, 2008, 07:32:49 pm »
Well i'm an arrogant bastard so I took up your challenge and capped it first try.
You've done well with calculating the jumps, the roll could be fixed, but since it's all gridded I guess it couldn't.
So yeah it's a tight map, but not really hard because you've calculated all the jumps and that's all the space you need. You could have afforded to make it longer, but it's your map, and NOBODY likes long maps full of ridiculous jumps.
Cookie, don't even use that word. Bollocks :(
PS. Never heard of you, welcome to climbing :P

Offline TheV

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Re: Ctf_V_Depths
« Reply #11 on: May 18, 2008, 09:51:36 pm »
Thats just because your like a climbing god >.>

Nice job though.

The roll is quite easy, but you can't just stand and roll, you must run

heh

Offline ViN

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Re: Ctf_V_Depths
« Reply #12 on: May 19, 2008, 03:43:59 am »
The map is too tight, it will be really annoying to play it online.
Some polygons are overaligned, you could use fix texutre if you weren't going to stretch the map.
Don't give a fuck about CG and turkish peoples' opinions.
Make your next maps prettier, because we're sick and tired of plain maps like this one on the servers.

Geekier than you!

Offline Cookiegangsta

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Re: Ctf_V_Depths
« Reply #13 on: May 19, 2008, 06:57:01 am »
Well i'm an arrogant barsteward so I took up your challenge and capped it first try.
You've done well with calculating the jumps, the roll could be fixed, but since it's all gridded I guess it couldn't.
So yeah it's a tight map, but not really hard because you've calculated all the jumps and that's all the space you need. You could have afforded to make it longer, but it's your map, and NOBODY likes long maps full of ridiculous jumps.
Cookie, don't even use that word. Bollocks :(
PS. Never heard of you, welcome to climbing :P

The forum filter the word. "S h i t" <.< See: bollocks

Why Vin don't like me? <.<
~no animaged sigs - Geo~

Offline Mothafix

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Re: Ctf_V_Depths
« Reply #14 on: May 19, 2008, 07:18:40 am »
I try it, hard but I cap it.

But if you think about it, if I have trouble with it, other players who use it will nextmap this bollocks.

I just have to say this.. TheV has put probably more effort to that map than you in your all maps together. "This bollocks" is better than all your 4213 maps. :P

Offline ViN

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Re: Ctf_V_Depths
« Reply #15 on: May 19, 2008, 09:48:19 am »
I try it, hard but I cap it.

But if you think about it, if I have trouble with it, other players who use it will nextmap this bollocks.
I just have to say this.. TheV has put probably more effort to that map than you in your all maps together. "This bollocks" is better than all your 4213 maps. :P
That's the point. TheV has put really much effort into creating those fancy jumps(the top one is new, I've never seen it before and he doesn't defend his map from the critism and say it's uberawesome like you do.

Geekier than you!

Offline Jakious

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Re: Ctf_V_Depths
« Reply #16 on: May 19, 2008, 03:08:28 pm »
The map looks like SS_Opposite, that's the only reason you like it <3
Cookie you're getting better, who knows who the hell Mothafix is.

Offline TheV

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Re: Ctf_V_Depths
« Reply #17 on: May 19, 2008, 03:31:19 pm »
Heh, well I will be making more maps in the future.

Thanks for your critismz.

Offline Cookiegangsta

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Re: Ctf_V_Depths
« Reply #18 on: May 19, 2008, 03:33:11 pm »
I try it, hard but I cap it.

But if you think about it, if I have trouble with it, other players who use it will nextmap this bollocks.

I just have to say this.. TheV has put probably more effort to that map than you in your all maps together. "This bollocks" is better than all your 4213 maps. :P

Did you read the above post?

Thanks Jakious.
~no animaged sigs - Geo~

Offline Mothafix

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Re: Ctf_V_Depths
« Reply #19 on: May 19, 2008, 04:03:38 pm »
The map looks like SS_Opposite, that's the only reason you like it <3
Cookie you're getting better, who knows who the hell Mothafix is.

Who the hell is Jakious?
EDIT: Nevermind, I don't care. He seems stupid.