I've been learning how to use the soldat polyworks, and I have made some pretty good maps, but they are far from finished. I will be putting a dedicated server up (It would use snowy's zombie script 3.1 but I don't know how to use scripts (it's in the "scripts" folder I don't know what to do from there). And I took some screens of the latest map, based on and named after the battlefield 2142 map "Fall of Berlin". Take a peek:
The server is Australian, but won't be up for a while.
UPDATE: ok. I've nailed "Fall of Berlin" which is actually really really fun. There are also some nice sniper spots. The map is actually made for Infiltration, which is exactly what the Zombie server will be. I am making some more BF2142 themed maps, but currently I am working on a map called inf_the wall which includes a nice big wall to hold out the zombies.
UPDATE: I have decided to make the server an INF server, with lot's of attackers and few defenders. Players will have the option of joining either. The maps will be very bias in advantage to the defenders, this is deliberate as if the attackers take two flags then they win! Alternatively the defenders win if they hold out for 8 minutes or get 60 points. No more zombies. It is also a good server for those gamers who are using a futuristic mod. They will be set in around 2100's. They are inspired on BF2142.
Topic heading change.