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Also...a little cosmetic note: What's up with the straight ropes hanging on the bottom of that topmost platform in the middle? They don't look....natural. But I'm not complaining.
Also the lights don't match in a jungle environment.
Layout is weird, while still very original, still very weird. I think the lower route will fall out of game since how the spawns are placed, players will rush through the middle platform and grab the flag. It takes too long to go through the lower route to cap the flag since on so much faster the other route is.
Scenery is pretty good, the only things that bother me is that a real waterfall scenery should be used instead of camonet.bmp
I think the polygon count is high for a map of this size, 400 can be cut down to around 280-350.
Download in first post is broken right now, please re-download. When EA is back, he'll fix it up. It's just the TMS had re-named the file, and that wasn't nice.(...)
Layout is weird, while still very original, still very weird. I think the lower route will fall out of game since how the spawns are placed, players will rush through the middle platform and grab the flag.