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i prefer f2 for map view, trace my teams progress etc. and team msg. If you can't f2 ... Then register the game noob.
Using the kill console is pretty effective in small matches - but I can see how you lose track in the more hectic pubs.
Someone said something about communication in the older thread. If the flagger dies, it is his responsibility to tell his teammates. Then for the chasers, it is their job to find the flagger, silence him, and then tell the team while he tries to return the flag.
procedure OnPlayerKill(Killer, Victim: byte;Weapon: string)begin if GetPlayerStat(Victim,'flagger') = True then Command("/say " + IDToName(Victim) + " has died and lost the flag... pwned.");end;