Author Topic: Scripts on Mods...  (Read 1017 times)

0 Members and 1 Guest are viewing this topic.

Offline MR-93

  • Major(1)
  • Posts: 15
Scripts on Mods...
« on: June 24, 2008, 09:08:56 am »
Can use scripts on mods... Like this: 'Soldat/Mods/StupidMod/Scripts/SScript.pas'..... Use them like on scriptcore thing...

Offline jrgp

  • Administrator
  • Flamebow Warrior
  • *****
  • Posts: 5036
Re: Scripts on Mods...
« Reply #1 on: June 24, 2008, 10:15:05 am »
No, scripting is only featured in the standalone Soldat server. If you want to use scripts with mods download the soldatserver, give it your scripts, run it and connect to it from your Soldat client.
There are other worlds than these

Offline DorkeyDear

  • Veteran
  • *****
  • Posts: 1507
  • I also go by Curt or menturi
Re: Scripts on Mods...
« Reply #2 on: June 24, 2008, 12:34:52 pm »
Well, client-side scripts F12 in general; where server sends a script to the client when server script tells which scripts to send when a request has been received (return value, or new event, or something to send what file(s)/folder); or maybe one script to be sent only..

Offline ViN

  • Camper
  • ***
  • Posts: 327
  • Try, Fail, Repeat.
Re: Scripts on Mods...
« Reply #3 on: June 24, 2008, 03:16:22 pm »
Well downloading the script onto your computer and making it client-side would be awesome, then the servers wouldn't lag so much.

Geekier than you!