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eagles wat shoots cluster granades
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Topic: eagles wat shoots cluster granades (Read 1346 times)
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WhatsUpPeople
Major(1)
Posts: 6
eagles wat shoots cluster granades
«
on:
June 26, 2008, 06:47:35 pm »
[Desert Eagles]
Damage=11000
FireInterval=23
Ammo=1
ReloadTime=0
Speed=190
BulletStyle=9
StartUpTime=0
Bink=0
MovementAcc=1
Recoil=0
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Linux doesn't need no viruses. The users **** up the system by themselves.
iDante
Veteran
Posts: 1967
Re: eagles wat shoots cluster granades
«
Reply #1 on:
June 26, 2008, 09:22:36 pm »
This is more a section for graphical changes, but... WHY? All you changed was 3 things.
Could you include a reason, or something a little more... descriptive to WHY we would use this? Or WHERE?
«
Last Edit: June 26, 2008, 10:48:18 pm by iDante
»
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Decaying Soldat
Camper
Posts: 274
Re: eagles wat shoots cluster granades
«
Reply #2 on:
June 26, 2008, 09:45:01 pm »
Yes, you don't just change values from the weapons.ini and post it up as a mod. You need new graphics for the weapon to count it as a mod, since cluster nade weapons are not a new discovery really.
«
Last Edit: June 26, 2008, 09:51:43 pm by Decaying Soldat
»
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The Planet Next Door
Mangled*
Flagrunner
Posts: 925
Never Wrong
Re: eagles wat shoots cluster granades
«
Reply #3 on:
June 26, 2008, 11:39:13 pm »
I've said it before, changing one number in configuration file does not constitute as something worth posting about. Let alone making a topic about.
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"There she lusted after her lovers, whose genitals were like those of donkeys and whose emission was like that of horses." - Ezekiel 23:20
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Official Soldat Forums
Soldat Interface Mods & Mod Making
Partial Modifications
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eagles wat shoots cluster granades