Author Topic: Server admins, what kind of maps are demanded?  (Read 2197 times)

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Offline Suowarrior

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Server admins, what kind of maps are demanded?
« on: October 10, 2008, 07:39:33 am »
Decided to post this here. I'm looking for new waves to my mapping, I've done about dozen maps befitting gather matches (3on3 ctf), I don't see point going on with them atm.

Now I'm going to do something for public servers.

So the big question is what kind of maps are wished/needed?

5on5 realistic ctf? Zombie? Trench War? Something else?

Offline BombSki

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Re: Server admins, what kind of maps are demanded?
« Reply #1 on: October 10, 2008, 07:57:56 am »
i need a lot of maps for multimode, though im not sure if youd be interested in making them ;)
TTW is also always looking for new maps

Offline ~Niko~

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Re: Server admins, what kind of maps are demanded?
« Reply #2 on: October 10, 2008, 08:36:17 am »
I have some free time, ask me what kind of maps you do want, bombsky, tag, race, what ones? PM me.

Offline Leo

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Re: Server admins, what kind of maps are demanded?
« Reply #3 on: October 10, 2008, 05:03:19 pm »
8 vs 8 CTF please ;)

Offline ~Niko~

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Re: Server admins, what kind of maps are demanded?
« Reply #4 on: October 10, 2008, 05:41:09 pm »
omg that's huge, but I made one, ctf_Snowy, do you remember Leo? I didn't remake the map with .PNG format damn it... I hope i do it some day and send it to you ;D

Offline SpiltCoffee

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Re: Server admins, what kind of maps are demanded?
« Reply #5 on: October 10, 2008, 09:14:10 pm »
I'd run an Infiltration server, but there's not enough good infiltration maps out there. More would be nice. :D
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Offline STM1993

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Re: Server admins, what kind of maps are demanded?
« Reply #6 on: October 10, 2008, 09:19:26 pm »
Hmm, zombie tends to get too repetitive...

I suppose some new INF (infiltration) maps will be good.

Offline Leo

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Re: Server admins, what kind of maps are demanded?
« Reply #7 on: October 11, 2008, 03:29:10 am »
Yes, HUGE inf maps  ;D

Offline SpiltCoffee

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Re: Server admins, what kind of maps are demanded?
« Reply #8 on: October 11, 2008, 04:59:04 am »
Huge, balanced, fun, and good enough to get into the default maps list, imo.
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Offline Suowarrior

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Re: Server admins, what kind of maps are demanded?
« Reply #9 on: October 11, 2008, 06:26:39 am »
Hmm 8vs8 ctf sounds interesting and challenging. TY's I'll PM u Leo when I'm done.

Offline Cappy

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Re: Server admins, what kind of maps are demanded?
« Reply #10 on: October 11, 2008, 10:41:32 am »
Inf maps (good, balanced) more than anything...

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Offline shadow x chaos

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Re: Server admins, what kind of maps are demanded?
« Reply #11 on: October 12, 2008, 11:11:37 am »
i need a lot of maps for multimode, though im not sure if youd be interested in making them ;)
TTW is also always looking for new maps

I'm interested ;D
Now that i have the newer version on polyworks.

Offline BombSki

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Re: Server admins, what kind of maps are demanded?
« Reply #12 on: October 12, 2008, 12:39:52 pm »
PM me if you want to make any multimode maps, or get on #multimode and well see :)

Offline PKS|Shooter

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Re: Server admins, what kind of maps are demanded?
« Reply #13 on: October 17, 2008, 02:40:25 am »
Yes, HUGE inf maps  ;D
Leo like huge things :D

Offline amb2010

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Re: Server admins, what kind of maps are demanded?
« Reply #14 on: October 17, 2008, 04:32:48 pm »
I would love some new INF maps(not zombie maps, actual INF maps...) because there aren't many good ones out there.
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Offline Leo

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Re: Server admins, what kind of maps are demanded?
« Reply #15 on: October 18, 2008, 03:16:08 am »
Yes, HUGE inf maps  ;D
Leo like huge things :D
Geee, only huge maps I like  ;D

Offline Crimson Goth

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Re: Server admins, what kind of maps are demanded?
« Reply #16 on: October 21, 2008, 11:20:10 am »
INF maps, by popular demand!

Offline Suowarrior

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Re: Server admins, what kind of maps are demanded?
« Reply #17 on: October 21, 2008, 05:03:06 pm »
Okay, it's INF then.

Offline FliesLikeABrick

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Re: Server admins, what kind of maps are demanded?
« Reply #18 on: October 21, 2008, 05:07:48 pm »
I'm interested in large (8vs8 or maybe even 10vs10) INF and CTF maps... not so large you can't find the person, but not so small that it is impossible to score.  Large enough that some team strategy is needed instead of just blind shooting