Author Topic: Tw_Snugi - BETA  (Read 3087 times)

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Offline TheV

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Tw_Snugi - BETA
« on: July 10, 2008, 11:38:31 pm »
Tw_Snugi, BETA.

The ground work has been finished, and all I have left to add is scenery, and maybe a bit of touching up.

Overview:


Any suggestions that you may have, will be considered.
« Last Edit: July 13, 2008, 12:51:17 am by TheV »

Offline Shadow G-Unit

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Re: My new tw map
« Reply #1 on: July 10, 2008, 11:39:36 pm »
Nice so far, not much to say.


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Offline Hair|Trigger

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Re: My new tw map
« Reply #2 on: July 11, 2008, 12:36:06 am »
Very nice

The main entry and exit should be opened wider I think, maybe given stairs to give it a nuclear bunker kind of feel :P

whats the theme?

Edit:  I think the dip in the middle is good for when the bunker is raided by chainsaws

and its a little short for a middle bunker..  normally they are the tallest in the map. 
« Last Edit: July 11, 2008, 12:39:04 am by Hair|Trigger »

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Offline TheV

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Re: Tw_Snugi - BETA
« Reply #3 on: July 12, 2008, 11:24:39 pm »
DOWNLOAD ADDED.

If you happen to find a poly glitch, which you shouldn't, please report it so that I can fix it.

Again, any suggestions will be considered.
« Last Edit: July 13, 2008, 01:10:53 am by TheV »

Offline Pie

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Re: Tw_Snugi - BETA
« Reply #4 on: July 13, 2008, 01:06:49 am »
While saying this will make me a MASSIVE hypocrite, the big hole seems like a flow breaker, but otherwise, It looks really good, simple, but good.

It will be even better when the sceneries are added...
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Offline TheV

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Re: Tw_Snugi - BETA
« Reply #5 on: July 13, 2008, 01:09:40 am »
ermm?

What hole...

OHHH... not a hole, bridge will be a scenery.

Offline Hair|Trigger

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Re: Tw_Snugi - BETA
« Reply #6 on: July 13, 2008, 01:52:17 am »
Good luck with sceneries

it's not what I expected but still pretty original.  Are there barbwire fences that cause damage going in? >.>

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Offline Pie

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Re: Tw_Snugi - BETA
« Reply #7 on: July 13, 2008, 02:02:56 am »
ermm?

What hole...

OHHH... not a hole, bridge will be a scenery.
Oh okay, my bad... I didn't know.

Looks pretty good... better then mine actually, congratz.
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Offline TheV

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Re: Tw_Snugi - BETA
« Reply #8 on: July 13, 2008, 02:46:09 am »
There will be parts that cause damage.

Exactly what did you mean by, "not what I expected"?

Offline spkka

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Re: Tw_Snugi - BETA
« Reply #9 on: July 13, 2008, 05:26:25 am »
Layout looks promosing! Why did you made such a weird screeny btw?

Offline BombSki

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Re: Tw_Snugi - BETA
« Reply #10 on: July 13, 2008, 09:21:53 am »
lol @ screenshots indeed :P

quite a nice map

why did u make the crates above the blue-ish bridge 0% opacity? thought it was some bug..
its not really clear where u can(t) go through in the bunkers though, you should make go-through a bit darker or something (more in the background)

think it could be a nice ttw map, if u add some scenery etc.

Offline TheV

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Re: Tw_Snugi - BETA
« Reply #11 on: July 13, 2008, 10:05:49 am »
The crates will be done using scenery, and I'll probably add a ladder or something to help determine the exit.

I will work on the map later tonight, once I get home from work.

Offline Blacksheepboy

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Re: Tw_Snugi - BETA
« Reply #12 on: July 13, 2008, 12:54:44 pm »
Erm? That's an odd way of taking an overview picture...

Edit:

Well I don't know why you fired back such a response. I just commented because usually, if you want the size of the image to match that of the player's view, you can just do it through PolyWorks. The way you have it, it looks like a camshaft ;)
« Last Edit: July 13, 2008, 07:52:53 pm by Blacksheepboy »

Offline TheV

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Re: Tw_Snugi - BETA
« Reply #13 on: July 13, 2008, 01:57:55 pm »
post +1 for blacksheepboy >.>

Uh, I took a bunch of ss's, then I put them all together in photoshop.

Actual image is 11565x1023, photobucket resized it, if it bothers you piss off >.>


Offline Espadon

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Re: Tw_Snugi - BETA
« Reply #14 on: July 13, 2008, 02:05:13 pm »
What kinda fraggot nub picked that kinda shinyfoo name, V? :D
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Offline TheV

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Re: Tw_Snugi - BETA
« Reply #15 on: July 13, 2008, 02:06:14 pm »
Idk... prolly some art nab, thinking all arty and shit. =]

Offline M.rSnow

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Re: Tw_Snugi - BETA
« Reply #16 on: July 14, 2008, 10:38:07 am »
I like this map. Though i dont play TW so i probeably wont encounter it.
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Offline Eagles_Arrows

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Re: Tw_Snugi - BETA
« Reply #17 on: July 14, 2008, 11:10:36 am »
Why the heck would you make an overview out of in-game screenshots?  Use Polyworks' workspace window next time instead.

Regardless, the layout looks great, and I hope your scenery will be as good as your polygon work.

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Offline TheV

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Re: Tw_Snugi - BETA
« Reply #18 on: July 14, 2008, 02:36:59 pm »
Just because I wanted to =P

Anywhooo been working on the scenery and im about 1/5 done.

Ill post another screenshot later today.

Offline Peu

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Re: Tw_Snugi - BETA
« Reply #19 on: July 20, 2008, 03:28:22 pm »
looks like fun ruger