Author Topic: Hide 'n Seek Script  (Read 41415 times)

0 Members and 1 Guest are viewing this topic.

Offline Iq Unlimited

  • Flagrunner
  • ****
  • Posts: 863
  • mr. foobar2000
Re: Hide 'n Seek Script
« Reply #20 on: November 15, 2008, 10:39:24 pm »
Another update, Fixed all the found bugs by my testing team. Thanks a bunch guys. Also: I have made !TMS Portal !TMS Hide n Seek!

IP: server1.enesce.com
PORT: 23099

Offline Bolt

  • Major
  • *
  • Posts: 64
  • {MLP}
    • http://www.darkdemon.org/bolt/
Re: Hide 'n Seek Script
« Reply #21 on: November 20, 2008, 09:28:59 pm »
IQ, this is great. The server is amazing to play at, hope you take my PM into consideration.

Also I was banned for possible cheat?

Offline BombSki

  • Flagrunner
  • ****
  • Posts: 927
    • Climbing-soldiers.net
Re: Hide 'n Seek Script
« Reply #22 on: November 23, 2008, 12:04:24 pm »
server is indeed funny. things:
- guy with m79 can throw it away to bypass the reload.. should have a lower reload time anyway
- this will be much better with realistic on
- people who hide shouldnt be able to move.. its pretty easy to keep going in circles, and that has nothing to do with hide n seek

Offline Iq Unlimited

  • Flagrunner
  • ****
  • Posts: 863
  • mr. foobar2000
Re: Hide 'n Seek Script
« Reply #23 on: November 23, 2008, 12:53:29 pm »
1: Tell me how to ForceWeapon with 0 ammo set instead of 1 and that's fixed.
2: I agree. I might turn it on in a moment.
3: Hide 'n Seek should be called "Tag 'n Seek", I could make it so that you can't move after the seeker stops counting. I'll talk to the frequenters and see what they think.

Offline BombSki

  • Flagrunner
  • ****
  • Posts: 927
    • Climbing-soldiers.net
Re: Hide 'n Seek Script
« Reply #24 on: November 23, 2008, 01:19:24 pm »
1 im not a scripter :P also i think u should lower reload time of m79, so this problem wouldnt even exist
2 yay
3 ive thought about that solution, but maybe its too drastic.. i dont know. part of the fun is running away when you know hes coming for you. but since theres no real alternative to prevent running in circles, i guess itll do

Offline tehsnipah

  • Veteran
  • *****
  • Posts: 1093
  • Koreanah Snipah
Re: Hide 'n Seek Script
« Reply #25 on: November 23, 2008, 08:00:53 pm »
The part that when the people that hide uses team chat and the seeker can still sees kinda sucks... D:
"Prudence is good when pulling the trigger on a heavy firearm. It's all or nothing. So is life, wouldn't you say?"

Offline Iq Unlimited

  • Flagrunner
  • ****
  • Posts: 863
  • mr. foobar2000
Re: Hide 'n Seek Script
« Reply #26 on: November 23, 2008, 08:09:25 pm »
That, sadly, is unavoidable.

EDIT: I forgot to say, I fixed the autoreload bug. Just have it ForceWeapon(ID, 7, 7, -1) :)

Offline Blue-ninja

  • Veteran
  • *****
  • Posts: 1419
Re: Hide 'n Seek Script
« Reply #27 on: November 23, 2008, 08:09:42 pm »
You can bypass that easily by pressing space several times before typing something in,

                                                                   rofl xD

Offline BombSki

  • Flagrunner
  • ****
  • Posts: 927
    • Climbing-soldiers.net
Re: Hide 'n Seek Script
« Reply #28 on: November 23, 2008, 08:53:54 pm »
iq, just make a system thats also used in ttw.. playercommand /t shows text with writeconsole to teammates

altho it isnt even really needed ^^

Offline tehsnipah

  • Veteran
  • *****
  • Posts: 1093
  • Koreanah Snipah
Re: Hide 'n Seek Script
« Reply #29 on: November 23, 2008, 09:01:18 pm »
Oh yeah, another thing. Arena2 for HNS is the best map ever :D
"Prudence is good when pulling the trigger on a heavy firearm. It's all or nothing. So is life, wouldn't you say?"

Offline Splinter-Snake

  • Soldier
  • **
  • Posts: 126
  • One must die, and one must live.
Re: Hide 'n Seek Script
« Reply #30 on: November 24, 2008, 10:29:29 pm »
1: Tell me how to ForceWeapon with 0 ammo set instead of 1 and that's fixed.
2: I agree. I might turn it on in a moment.
3: Hide 'n Seek should be called "Tag 'n Seek", I could make it so that you can't move after the seeker stops counting. I'll talk to the frequenters and see what they think.

First, I love HNS, you probably noticed. I hadn't played it until yesterday. I've found a new server to live in. Your server is great. But...

Today, I entered a game and waited for people to join. It was morning so it wasn't too busy. The problem was that the script wasn't working. All weapons were on and it became a normal CTF. People just started shooting each other, capping, etc. So of course I got an M79 and started TKing my teammates out of boredom only to find out that they were taking the game seriously. XD They must've forgotten that they entered an HNS server and were supposed to be playing HNS. They called me a "noob," votekicked, etc.

Anyways, my point is that I hope that this server doesn't become one of those that needs an admin watching every minute to make sure the script doesn't screw up and everyone can keep playing. The server is great so I don't want people who've never played HNS to get turned off by a script that isn't working at the moment.

I also wondered about the whole M79 reload thing, but you've already obviously thought about it. You've also already noticed the whole "Tag n' Seek" thing. Freezing people once the countdown ends would be really potentially hilarious, but it sounds like a great idea.

I understand that fixing things like these isn't as easy as it seems.

If I came off as someone who knows the first thing about scripting then my bad.

Offline Iq Unlimited

  • Flagrunner
  • ****
  • Posts: 863
  • mr. foobar2000
Re: Hide 'n Seek Script
« Reply #31 on: November 25, 2008, 10:23:28 pm »
The freezing thing has been tried on people, it didn't work out so well.

Offline Jakious

  • Soldier
  • **
  • Posts: 115
Re: Hide 'n Seek Script
« Reply #32 on: November 27, 2008, 02:39:55 am »
Good job, fat head, now I am addicted to Soldat again..
Btw I like the scripts on TMS climb too, maybe you should be able to buy that tracking missile I saw in these forums somewhere..
Also, you got rid of my !start during mapchange bug :(
Baz m79 was such a deadly combo..

Offline Iq Unlimited

  • Flagrunner
  • ****
  • Posts: 863
  • mr. foobar2000
Re: Hide 'n Seek Script
« Reply #33 on: November 27, 2008, 02:28:39 pm »
Heh, I'm always doing bugfixes.  :D

Offline tehsnipah

  • Veteran
  • *****
  • Posts: 1093
  • Koreanah Snipah
Re: Hide 'n Seek Script
« Reply #34 on: November 27, 2008, 03:31:53 pm »
Iq, I found another suggestion. Instead of the seeker, trying to find the last guy to kill then end the round, how about you try to make a script that last man alive will die in 10 seconds. That'll show seeker where he hid and then just start the new round. I find this helpful, because I find people bitching at the last person alive to kill himself, instead, the survivor can be a comple bitch and grief all the people.

How about it?
"Prudence is good when pulling the trigger on a heavy firearm. It's all or nothing. So is life, wouldn't you say?"

Offline Iq Unlimited

  • Flagrunner
  • ****
  • Posts: 863
  • mr. foobar2000
Re: Hide 'n Seek Script
« Reply #35 on: November 27, 2008, 04:38:28 pm »
I've already done it, I just never uploaded the script to the server. PM me suggestions instead of posting them here please, as they have to do with the server specifically instead of the script.

Offline rumpel

  • Camper
  • ***
  • Posts: 410
Re: Hide 'n Seek Script
« Reply #36 on: December 07, 2008, 05:40:35 pm »
k i must regret all what i said cuz of the traitor named iq-unblala

i opened hns irc chanel ages ago... i gave him owner cuz he wanted to use that chan as official
and today he hide under his gay-name "emeily" and removes my owner and bans me...

hes showing his real face
a fucking nooblet... dont trust that guy... he just a sad traitor
banned.

Offline SadistAtHeart

  • Global Moderator
  • Flagrunner
  • *****
  • Posts: 636
  • golevka
Re: Hide 'n Seek Script
« Reply #37 on: December 07, 2008, 08:31:07 pm »
k i must regret all what i said cuz of the traitor named iq-unblala

i opened hns irc chanel ages ago... i gave him owner cuz he wanted to use that chan as official
and today he hide under his gay-name "emeily" and removes my owner and bans me...

hes showing his real face
a fecking nooblet... dont trust that guy... he just a sad traitor

Deal with it over PMs, not here.

Offline rumpel

  • Camper
  • ***
  • Posts: 410
Re: Hide 'n Seek Script
« Reply #38 on: December 08, 2008, 08:41:32 am »
nah if i want to talk with that boon i would use xfire

(btw, quoting post right above your post is lame)
banned.

Offline Poop

  • Camper
  • ***
  • Posts: 333
    • SCTFL
Re: Hide 'n Seek Script
« Reply #39 on: December 19, 2008, 10:10:44 pm »
Not sure who "2 sly for u" or w/e is, but apparently he has admin on this server and banned me because I won the round rather than him. Either that or because the guy who was it killed him rather than me, which I had no control over obviously.

Foolish choice of admin imo.

« Last Edit: December 19, 2008, 10:13:45 pm by Poop »
"Two things are infinite: the universe and human stupidity; and I'm not sure about the universe."
-Albert Einstien