Author Topic: Win/Fail?  (Read 27643 times)

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Offline croat1gamer

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Re: Win/Fail?
« Reply #180 on: February 24, 2009, 07:55:19 am »
this just makes me want even more an mod that is based on your artworks
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Offline jrgp

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Re: Win/Fail?
« Reply #181 on: February 24, 2009, 08:23:37 am »
Haha I did a speedpaint of cheefy then.



I could go back and finish him up some day but it all depends.
I just noticed this. It's absolutely awesome work and could probably get you a job at Bungie.
There are other worlds than these

Offline Espadon

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Re: Win/Fail?
« Reply #182 on: February 24, 2009, 08:27:03 am »
Noooooooooo it won't haha.
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Offline SadistAtHeart

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Re: Win/Fail?
« Reply #183 on: February 24, 2009, 04:10:42 pm »
Haha I did a speedpaint of cheefy then.



I could go back and finish him up some day but it all depends.

That's exceptional, especially considering it's a speedpaint. Perfect depiction of Master Chief; it looks like concept art! I would really like to see a refined version.

Offline Espadon

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Re: Win/Fail?
« Reply #184 on: March 15, 2009, 04:04:44 pm »


45 minute session today just so I didn't get rusty. Pressure sensitivity is busted on my desktop [pseudo safemode disabled WACOM driver poo]. Round hard brush only.

View image for fullsize.
« Last Edit: March 15, 2009, 04:09:23 pm by Espadon »
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Offline N. Escalona

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Re: Win/Fail?
« Reply #185 on: March 15, 2009, 04:47:00 pm »
It suffered due to the constraints you mentioned, but still attractive.
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Offline croat1gamer

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Re: Win/Fail?
« Reply #186 on: March 15, 2009, 05:16:33 pm »
the body of the person in the air seems like it needs go to a toilet, it lacks the fluid movement when someone jumps/leaps

otherwise, pretty nice

edit: is that a bullet with a curved fly path to the right?
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Offline Espadon

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Re: Win/Fail?
« Reply #187 on: March 15, 2009, 06:20:06 pm »
:L Mmmh you're right. Needs some fixing.
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Offline Kagesha

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Re: Win/Fail?
« Reply #188 on: March 15, 2009, 10:32:43 pm »
shape it up a bit my friend, they don't look "defined"

Offline Hair|Trigger

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Re: Win/Fail?
« Reply #189 on: March 16, 2009, 01:22:27 am »
I fail to get it, is he throwing pokeballs or something?

Player since late 2007

Offline Boots

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Re: Win/Fail?
« Reply #190 on: March 16, 2009, 06:53:40 am »
I just relised, that the style you use esp in your work is what i'm starting to use. xD.
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Offline Espadon

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Re: Win/Fail?
« Reply #191 on: March 16, 2009, 02:31:24 pm »
No, the Ghaumrin [leaping figure] extended the fingers of the suit into a whip and used that to propel into the air.
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Offline croat1gamer

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Re: Win/Fail?
« Reply #192 on: March 16, 2009, 03:41:41 pm »
the legs should be rotated a bit counter clockwise (from the view of the leaping person) for some 45* and the right leg should be a bit more bent inside it would be fine then
it would look like its leaping on the 2 poor guys down below with its right arm ready to *something* them
Last year, I dreamt I was pissing at a restroom, but I missed the urinal and my penis exploded.

Offline Espadon

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Re: Win/Fail?
« Reply #193 on: March 16, 2009, 03:56:14 pm »
No, it's just the neck is at an unnatural angle relative to other stuff. I'll fix it sometime.
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Offline croat1gamer

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Re: Win/Fail?
« Reply #194 on: March 16, 2009, 04:10:06 pm »
ow, i thought you placed it as it was leaping on the 2 guys, not to the side
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Offline Espadon

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Re: Win/Fail?
« Reply #195 on: March 16, 2009, 04:29:14 pm »


Bored in English class as usual. Fat guy came off the top of my head, I guess since I was reading some stuff about MGS3 last night.

Yes, that is a face inside the 'maw' of the armor on the top left. The head just separates like that instead of taking off a helmet.
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Offline N. Escalona

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Re: Win/Fail?
« Reply #196 on: March 16, 2009, 06:32:36 pm »
You should do more portraits, I like the shading on that guy.
Do you want to see me crawl across the floor to you?
Do you want to hear me beg you to take me back?
I'd gladly do it because
I don't want to fade away.

Offline Espadon

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Re: Win/Fail?
« Reply #197 on: March 17, 2009, 08:05:40 pm »


I don't think I've shown this one before @_@
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Offline tehsnipah

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Re: Win/Fail?
« Reply #198 on: March 17, 2009, 09:08:59 pm »
Next person to carry on about Michael Moore on this thread gets a warning. Don't spread your party line poison everywhere you go guys.

Doesn't mean I'd want to, now does it? If you don't enjoy halo, why spend so much time with it?

You'll never understand me, so don't try to figure it out.



A little work in progress project:



Before you yell, 'omg torque bow!' which, by my admission is one of the all time coolest weapons ever, this doesn't work like a torque bow.

I've been revamping DEV's combat mechanics to be more medieval. I think simply extrapolating modern technology leaves combat way too impersonal. One of the reasons why the middle ages holds interest still is because of that human interaction. Therefore I've started to make ranged weapons increasingly unwieldy to promote melee combat.

So... this gun [still unnamed] is pretty much as sniper-ish as they'll get, but compared to modern day stuff it's still pretty short-ranged, so it's more like a longbow than a sniper rifle. To fire, you open up the front arms and insert a round into the open-sided "barrel." Closing the arms will seal the barrel and you twist it once to cock. Shooting will make the arms spring back out to the open position and they'll start venting gasses and cooldandy whatnot. Load another round.
That picture reminds me of Torque Bow....

Anyways, nice job! Keep it up!
"Prudence is good when pulling the trigger on a heavy firearm. It's all or nothing. So is life, wouldn't you say?"

Offline tehsnipah

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Re: Win/Fail?
« Reply #199 on: March 17, 2009, 09:10:03 pm »
Also, basically, it's all win Espadon. Change the title ~_~
"Prudence is good when pulling the trigger on a heavy firearm. It's all or nothing. So is life, wouldn't you say?"