Author Topic: Socom has too much power?  (Read 16072 times)

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Offline Lumen-Shroom

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Re: Socom has too much power?
« Reply #20 on: September 04, 2008, 08:11:32 pm »
6 socom shots to death is a bit overpowered just IMO.

Offline Scarab

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Re: Socom has too much power?
« Reply #21 on: September 04, 2008, 08:14:06 pm »
2-3 deagle shots= Death
4-6 SINGLE deagle shots= death

Socom is just about equal to 1 deagle, so I think socom is fine.
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Offline Lumen-Shroom

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Re: Socom has too much power?
« Reply #22 on: September 04, 2008, 08:30:11 pm »
2-3 deagle shots= Death
4-6 SINGLE deagle shots= death

Socom is just about equal to 1 deagle, so I think socom is fine.
Then the subject of fireinterval.

Offline STM1993

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Re: Socom has too much power?
« Reply #23 on: September 05, 2008, 07:30:12 am »
Topic starter's gone. Anyway... about the Socom...

The Socom is a very powerful secondary, but definitely not overpowered or underpowered. It can kill in 6 shots, very good, but there is no one who can aim that well, and even so, anybody with EQUAL aim can kill someone faster and more efficiently than a Socom with a Primary. It shoots very fast, yes. It reloads very fast, that's good. Afterall, what's the Socom supposed to be? It's a freaking backup weapon and a finisher weapon. That's why it has to have such a faster reload. And if you think about it, the Socom is the only non-1-hitting secondary.



If you're not convinced and want to continue reading further...

Let's compare the Socom to all the Primaries except Minigun (its too weak), M79 and Barrett (they are one-hitters ; they stand a chance against EVERYTHING if they hit first, but they'd also be dead meat if they miss in some way)



1. Desert Eagles
Sure, they are similar ; it's as though DEs are the stronger but slower version of the Socom. However, the Desert Eagles are superior. DEs have stronger firepower (even if you count just one of the two bullets fired), slightly faster bullet speed. Sure, it reloads slower, but DEs are Primaries that reload pretty fast. Sure, it shoots slower, but it can shoot 6 bullets faster than you shoot 6 bullets from a Socom. Why? DEs shoot 2 bullets at once, and it takes 23 ticks to fire two, Socom takes 24 to fire two. Sure, less ammo, but which gun actually shoots more bullets? DEs. They shoot a total of 14 bullets from their 7 ammo clip, Socom has only 12. So, DEs > Socom.

2. MP5
MP5's like an upgrade to the Socom ; I describe it as an automatic Socom. The MP5 shoots twice as fast as the Socom, slightly higher bullet speed (almost exactly that of the DEs), has more ammo. Sure, damage per shot is lower, but the damage per second and damage per clip is superior. Sure, longer reload, but like the DEs, the MP5 is one of the fastest reloading Primaries as well. Self-bink? That's not a big issue since its an auto that's so easy to control. The MP5 can easily take down the Socom even at the Socom's most effective range.

3. AK-74
Easily one of the most accurate autos (rivaling the Aug ; some people find it easier to aim Aug). Slightly less damage per shot, sure... longer reload? sure... It's got movementacc 2 and self-bink? sure... but what? The AK has greater bullet speed (therefore better range), has got about 3.5 times the ammo of the Socom and slightly faster firing rate. The AK would easily destroy the Socom.

4. Steyr Aug
Damage per clip and damage per second is better than the Socom's. It has more ammo. Also considered one of the most accurate autos. It has higher bullet speed. The obvious winner is the Aug.

5. Spas
The Socom can beat the Spas... but only barely and is usually situational. The Spas is incredibly powerful at short range ; fast and extremely heavy damage, the only true rival to the MP5 in that aspect. Even at a longer range, the falling pellets can still do a lot of damage. And the Spas basically almost never needs to reload.

6. Ruger
At close range, MAYBE, but only if the Ruger-user's aim is quite bad. But at any other range or against one with super aim, you're asking for death. This guy kills you in 2 or 3 shots easily. And its high bullet speed gives it the range to take out the Socom. And it is known that the Ruger is very effective VS Flying enemies. And Socom's apparently only most effective in the air vs the ground or ground vs ground.

7. FN Minimi
Like the AK, except less accurate due to movementacc 4 and the reload is horrendous. You have to take note that it has so much more ammo and high bullet speed. A good Minimi-user can pwn a Socom user easy.



The only possible scenarios for a Socom to really beat a Primary is when the Primary-user is injured, reloading or is simply really bad with his weapon.

^ Lumen, you may want to read this post of mine first.

And to add on the the Desert Eagles argument I made there:


If the Socom is so similar to the Desert Eagles, then why don't we use the Desert Eagles just like a Socom and vice-versa? There's a difference in firing rate and damage. The Desert Eagles have 23 ticks firing rate and if you miss, you die and you need to be super agile. You need to shoot, evade, shoot and not miss. Socom? You can't play the same way as how you use Desert Eagles, you have to play it a bit like an auto. Use it like DEs, your damage is too low and you cannot kill efficiently and ultimately you'd still die. Use it like an auto, you'd find that your chances of dying is just as high. The little Socom, as surprisingly potentially powerful as it is, is not enough to match up to any other Primary weapon.

Secondary weapons can never match up to a Primary in overall ability. Not even the knife.
« Last Edit: September 05, 2008, 07:32:50 am by STM1993 »

Offline Ziem

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Re: Socom has too much power?
« Reply #24 on: September 05, 2008, 01:04:41 pm »
2-3 deagle shots= Death
4-6 SINGLE deagle shots= death

Socom is just about equal to 1 deagle, so I think socom is fine.
Then the subject of fireinterval.
Okay...
6 socom shots - 60 ticks
3 de shots - 46 ticks
Maths ftw.

And btw show me one guy who can land all socom shots all the time. I sometimes do it in mid range but mostly I miss once or twice.
With DE's aiming is ... easier, at least for me, and those 3 hit kills are rather common when compared to 6 shots socom kills :F.

Offline ~Niko~

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Re: Socom has too much power?
« Reply #25 on: September 05, 2008, 05:41:24 pm »
Did you ever took a look to the other secondaries?

Knife: 1 hit kill, short-ranged weapon if thrown, and you can get it again.
Chainsaw: 1 hit kill again, can slice enemies and has hell fast reload and 150 charges.
LAW: 1 hit kill, very long range, can make lucky kills, aimed shots with arc and more crap, though it has long reload it's a support weapon.

What do you expect of it then? Have weaker shots than minigun or wtf?

Offline LtKillroy

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Re: Socom has too much power?
« Reply #26 on: September 05, 2008, 06:55:01 pm »
Its the only secondary that is actually a gun, therefore actually has to deal damage. Knife is already easily the most used, why make it indirectly even better.
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Offline not-so-blank

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Re: Socom has too much power?
« Reply #27 on: September 05, 2008, 07:45:50 pm »
Lol.  The Socom Is a bit Powerful..But Not too Powerful.  Maybe IMO it's damage should be lowered a bit more.  I mean around 5 head shots close up and u're dead xD

And it Has a pretty fast reload..But then Again I dont use the Socom :D
It's powerful ENOUGH to be a secondary weapon. I think it's balance it's fine even though BLANK is banned for being a dumbass.

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Date Posted: September 05, 2008, 08:41:03 pm
Oh and by the way guys, don't take the thread overly serious.
I only started it to get peoples views, I don't want to anger any1 :D
But i am glad to see this topic has sparked some interest.

Offline MuffinDude

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Re: Socom has too much power?
« Reply #28 on: September 07, 2008, 07:33:54 pm »
If you use socom against any automatic rifle, you'll probably end up losing, its just probably the most useful long range secondary weapon and I only use it when the guys is almost dead anyways.

Offline tehsnipah

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Re: Socom has too much power?
« Reply #29 on: September 08, 2008, 12:03:37 am »
If you use socom against any automatic rifle, you'll probably end up losing, its just probably the most useful long range secondary weapon and I only use it when the guys is almost dead anyways.
I tried it, and it's actually not too bad. The pistol can actually hold off the automics if you can aim well. Last time I played with Socom, I was able to kill most of the people that I missed with the barret.

I personally think that Socom is the most balanced gun in soldat...
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Offline croat1gamer

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Re: Socom has too much power?
« Reply #30 on: September 08, 2008, 09:34:35 am »
well, the socom is a secondary wep, not a primary, also it should be used for secondary vs secondary figts, and it kills them, its more between a primary and secondary wep
too strong for secondary, too weak for primary
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Offline Ziem

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Re: Socom has too much power?
« Reply #31 on: September 08, 2008, 10:47:34 am »
well, the socom is a secondary wep, not a primary, also it should be used for secondary vs secondary figts, and it kills them, its more between a primary and secondary wep
too strong for secondary, too weak for primary
It all depends on your current situaton, map, and opponent's weapon.
Btw I don't understand how it could be better (in theory) when it isn't 1 hit and other secondaries are ;d

Offline croat1gamer

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Re: Socom has too much power?
« Reply #32 on: September 08, 2008, 02:38:20 pm »
well, if i think, the biggest advantage is that u can kill someone with the other weps at range, and one of the fastest reloads
law- 1 shot weapon, reload it only if defense, if offense=dead
knife- at close combat like saw, but smaller range, advantage is that it can be thrown ~socom bullet, but it makes sometimes 99.99% damage, no instant kill always
saw- a bit further range than the knifes, aint always 1 shot kill (it isnt 100% kill for 1 saw "bullet" if u rush too fast)
socom- it owns the other weapons, only law is a tricky one, just avoid missle, and the law user is dead, knife can be tricky if against a skilled knifer
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Offline LtKillroy

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Re: Socom has too much power?
« Reply #33 on: September 08, 2008, 03:16:01 pm »
Sure, if you take it as "If I always hit with my soccom and no one ever hits me, I always win. Overpowered!!!!!@!!1one"
It has its pros and cons, biggest pro being it can actually take on multiple enemies unlike every other secondary, biggest con being it loses to all primaries unless they are reloading, have less health, or miss a lot. Or at some sort of range disadvantage. So just becuase it is powerful when you know how to use it doesn't mean its OP. (Something most people apperently don't understand in the weapon balance discussion)
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Offline Sir Jeremy

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Re: Socom has too much power?
« Reply #34 on: September 08, 2008, 04:34:24 pm »
Mhm, Imo Socom's power should be put down a bit.

It's not too powerful, but sometimes, it's quite anoying, like 4-5 shots, and I'm dead :D

And it's re-load is also super fast :S

Offline Major Phillip

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Re: Socom has too much power?
« Reply #35 on: October 07, 2008, 12:42:07 am »
well I'm a n00b and i use the socom quite a lot, as a starter i find it easy to use with the mp5 against players that i no are better than me. Maybe i find it easy to use because of the quick realode time or the heave damage, i dont know i'm just a n00b
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Offline Kr0w

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Re: Socom has too much power?
« Reply #36 on: October 07, 2008, 09:48:50 am »
Knife doesn't suck.. >_>

I always long range with knife.

You'll see me using it a lot in sniping servers and deathmatches.
It's always fun to see me ninja someone's ass.

I don't lose very often in 1 on 1 fights.

Offline UnknownSniper

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Re: Socom has too much power?
« Reply #37 on: October 07, 2008, 12:00:05 pm »
Knife doesn't suck.. >_>

I always long range with knife.

You'll see me using it a lot in sniping servers and deathmatches.
It's always fun to see me ninja someone's ass.

I don't lose very often in 1 on 1 fights.

This thread is about the USSOCOM, not knife...
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Offline tehsnipah

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Re: Socom has too much power?
« Reply #38 on: October 07, 2008, 02:03:35 pm »
Knife doesn't suck.. >_>

I always long range with knife.

You'll see me using it a lot in sniping servers and deathmatches.
It's always fun to see me ninja someone's ass.

I don't lose very often in 1 on 1 fights.
Jesus, stay on topic AND don't brag.

Just a question, which gun do you think it is the most balanced weapon guys. I vote either SOCOM or Deagles.
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Offline STM1993

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Re: Socom has too much power?
« Reply #39 on: October 07, 2008, 09:39:05 pm »
This topic is about Socom's balance, not which weapon is most balanced or about any other weapon, make a new topic if you must.



Anyway, I'd say the Socom has always been fine, perhaps even perfectly balanced, whether Normal balance or Realistic. It fulfills its purpose as a true backup weapon, strong enough to be a secondary or used as a main weapon at the same time, yet not as strong as a primary. Now my only worry is that the new 75% bullet push would screw up the Socom.
« Last Edit: October 07, 2008, 09:44:21 pm by STM1993 »