0 Members and 1 Guest are viewing this topic.
keep on. add more changes into gameplay and force players to use prev. versions of soldat...
I don't really like this. imo everyone in the game would have to relearn the gun.I'd say if you want to nerf it without hurting experienced players too much then raise the reload time. It would at least force the noobs to aim it properly.
how exactly will this add to the learning curve of an m79? It seems like all this is going to do is shift from people thinking its lame because it is the super omega rush weapon from hell, to camping some choke point on a map and thinking its lame because hes camping.
Quote from: excruciator on August 07, 2008, 05:42:06 pmQuote from: 8th_account on August 07, 2008, 08:21:13 amThe M79 fires its projectile at 107 "speed units." A soldat can run at about 20 units and reach a bit over 50 with a great boost. So its pretty much impossible to run into your bullet.what if you nade boost?Then you deserve to be self-killed IMO. It's the M79 version of mini-surfing- an abuse of the game phisics, and an ability that other wepaons don't have.
Quote from: 8th_account on August 07, 2008, 08:21:13 amThe M79 fires its projectile at 107 "speed units." A soldat can run at about 20 units and reach a bit over 50 with a great boost. So its pretty much impossible to run into your bullet.what if you nade boost?
The M79 fires its projectile at 107 "speed units." A soldat can run at about 20 units and reach a bit over 50 with a great boost. So its pretty much impossible to run into your bullet.
Quote from: a-4-year-old on August 14, 2008, 12:31:11 pmhow exactly will this add to the learning curve of an m79? It seems like all this is going to do is shift from people thinking its lame because it is the super omega rush weapon from hell, to camping some choke point on a map and thinking its lame because hes camping.Why would people camp with the M79 if they could use a Barrett instead?
People using M79 to camp at corners is nothing that this change would contribute to. They can do that just as well currently.
while making it very proficient for rushers.
Quote from: excruciator on August 15, 2008, 08:58:45 pmwhile making it very proficient for rushers.Why would we want to encourage rushing even further? M79-rushing is one of the main problems.
Quote from: SDFilm on August 18, 2008, 06:10:53 pmQuote from: excruciator on August 15, 2008, 08:58:45 pmwhile making it very proficient for rushers.Why would we want to encourage rushing even further? M79-rushing is one of the main problems.according to the beta crew.
The M79 cannot be nerfed to balance anymore. More nerfs in the form of lowering speed and increasing moveacc and bink will just feck it up for everyone, not specifically the problematic users.
If rushing is a main problem to the beta crew why has bullet push been reduced? M79 rushing is the focus of this thread due to how easy it is for new players and how much it gains from speed.
Quote from: a-4-year-old on August 18, 2008, 09:13:31 pmQuote from: SDFilm on August 18, 2008, 06:10:53 pmQuote from: excruciator on August 15, 2008, 08:58:45 pmwhile making it very proficient for rushers.Why would we want to encourage rushing even further? M79-rushing is one of the main problems.according to the beta crew.If rushing is a main problem to the beta crew why has bullet push been reduced? M79 rushing is the focus of this thread due to how easy it is for new players and how much it gains from speed.And for excruciator....Quote from: 8th_account on August 05, 2008, 04:37:10 pmThe M79 cannot be nerfed to balance anymore. More nerfs in the form of lowering speed and increasing moveacc and bink will just feck it up for everyone, not specifically the problematic users.
Wouldn't that make it a hybrid of a rushing version of Barrett + Knife?
Quote from: ElGato on August 19, 2008, 01:25:45 amIf rushing is a main problem to the beta crew why has bullet push been reduced? M79 rushing is the focus of this thread due to how easy it is for new players and how much it gains from speed.because you gave all the weapons pissloads of movementacc and made their damage suck.
You obviously didn't understand my point. You can classify any change as a classic nerf as 8th's suggestion also involve a decrease in range. But the method is just unorthodox.Mine is exactly the same, but is the exact opposite. You lower the normal range of the M79. But make it more sensitive to player's speed. So normally, if a shot is fired while bunnying, it would add, let's say, 100% of the player's speed onto m79s speed, thus increasing range. This one would add 150% or 200% of the player's speed.Thus making it more favorable in term of rushing, it also adding difficulty to the gun as the speed/range varies with your speed. Making it a very proeficient rushing weapon while repelling the newbies as it's harder to handle. It's sorta like a speed/movimentAcc nerf but is very unorthodox.