Author Topic: Extraction Point Map-Final  (Read 8845 times)

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Offline AussieJay

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Re: Extraction Point Map-Final
« Reply #40 on: March 27, 2009, 04:03:28 am »
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but ingame towards the cabin
I haven't tried the map out yet, so I'll see if I'll agree or not.

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Btw, it is not waypointed.
Oh damn. I'll use it for my LAN games then.

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I could take it and make it an interesting 'office building
I'm a realism enthusiast so if you're saying you're going to improve it, sure why not.

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Thanks for your optimism though
Welcome :)
Proudly Australian :)

Offline Mercury92

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Re: Extraction Point Map-Final
« Reply #41 on: April 12, 2009, 07:15:27 am »
Hmm the map is very good for L4D mod but when I run this map on dedicated server Ill always get "Wrong map version detected". I have tried renaming but still same error occurs every 3-4 seconds.
Is it only for me? Any Fix out there?


Got it working by placing new polygon.
« Last Edit: April 12, 2009, 01:10:22 pm by Mercury92 »
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Offline Blacksheepboy

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Re: Extraction Point Map-Final
« Reply #42 on: April 12, 2009, 01:54:58 pm »
Hmm the map is very good for L4D mod

I've thought about it. Was originally supposed to be for some sort of zombie mod

Would have to edit some sections a good deal though (the cabin area up the 1st safe-house bothers me if I haven't said this before)

Offline Mercury92

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Re: Extraction Point Map-Final
« Reply #43 on: March 13, 2010, 02:13:45 pm »
Hey,

Can someone waypoint this awesome map for L4D script?
http://forums.soldat.pl/index.php?topic=37462.msg458688#msg458688
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Offline Blacksheepboy

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Re: Extraction Point Map-Final
« Reply #44 on: March 13, 2010, 05:14:44 pm »
It is waypointed actually.. But I suppose you mean a specific version for the script.

Not waypointed. I actually confused this for another map :|
« Last Edit: March 13, 2010, 05:51:32 pm by Blacksheepboy »

Offline Mercury92

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Re: Extraction Point Map-Final
« Reply #45 on: March 13, 2010, 05:19:02 pm »
You mean on first post. It is Bot waypointed map?
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Offline Blacksheepboy

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Re: Extraction Point Map-Final
« Reply #46 on: March 13, 2010, 05:46:02 pm »
I'm transferring my Soldat files over from one pooter to another so I can just upload the latest version.

And I just realized that this is a year-old thread >.<

PS. All my Soldat directories/files/whatever are a mess.. so uh.. along with the really slow transfer.. this'll take a while to organize and upload. Expect tomorrow for there to be some new version in the CTF/INF Mapping section.
« Last Edit: March 13, 2010, 05:51:03 pm by Blacksheepboy »

Offline Mercury92

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Re: Extraction Point Map-Final
« Reply #47 on: March 13, 2010, 05:51:57 pm »
Ok thanks for information.
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Offline Mercury92

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Re: Extraction Point Map-Final
« Reply #48 on: March 25, 2010, 02:58:56 pm »
I'm transferring my Soldat files over from one pooter to another so I can just upload the latest version.

And I just realized that this is a year-old thread >.<

PS. All my Soldat directories/files/whatever are a mess.. so uh.. along with the really slow transfer.. this'll take a while to organize and upload. Expect tomorrow for there to be some new version in the CTF/INF Mapping section.
So what about new version :P?
[saw]  on 1.5.1

Offline Blacksheepboy

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Re: Extraction Point Map-Final
« Reply #49 on: March 25, 2010, 03:26:31 pm »
i did some transferring, and I really don't know what happened to my last 4 er so months of work, which has been nil, but it included fixing stuff for this map. erf. thought I backed up everything all proper. turns out i might tossed it on my flash drive, then deleted it off my flash drive by mistake. hum.