Author Topic: Mission Mod Server  (Read 11609 times)

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Offline zakath

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Mission Mod Server
« on: August 18, 2008, 10:46:57 am »
Story:
You are a member of the Terrorist/Mercenary organisation called Alpha Force.
Atm you are however a captive in a prison on an island, so your first task is to escape prison...and then you will have your revenge at the world.

Features:
- Mission game mode: Have to "finish" each level to get to the next one
- Character system with different classes/skills/levels/etc
- Unique maps with special settings for each "level" and the game gets harder the further you get level wise

Updates 0.2

When you have transported the flag to the extractionpoint, 30% of your team members must gather there for next map.
Map fixes (newyork1 newyork2 airfield

Updates 0.3
Bugfixed and some new features as well as map fixes for all maps

Updates 0.4
Added 2 new maps

Updates 0.5
Added 1 new map

Updates 0.6
Added 1 new map

Updates 0.7
Added 1 new map

Updates 0.8
Added 1 new map
As well some updates and fixes to the script

Updates 0.9
Added 1 new map

Updates 1.0
Added 1 new map

Updates 1.1
Started Beta Phase 2

Updates 1.2
Added 1 new map

Updates 1.3
Added 1 new map

Updates 1.4
Added 1 new map

Updates 1.5
Added 1 new map
Fixed some bugs

Classes

Soldier  (base class) Pistol, AK-47 Level2,    

Active Skills
Bio - Biological Strike that hurts the enimes around you(not kills though).
Bomb - Throws out grenades around you.
Rage - Berzerk
Flamer - Flamethrower
Stealth - Invicibility
Nuke - kills enemies around you
Reinforce - Reinforce your team members

Passive Skills
Vest - get vest at spawn(All - level 16)
Loot - Looting of grenades from killing enemies(All except Commando - level 1)
Lock and Load - Upgrade of Loot to also loot ammo(Assault - level 1)
Regen - Regeneartion of life every second(All - level 1)
Critical Hit - Chance to kill in one shot(Commando, Marine - level 1)

Expert class, requires level5
 
 
   
 
ClassLevel 5Level 8Level 12Level 16Level 20Level 25Level 30
AssaultChainsawSpasMinimi, MinigunVestRage(cooldown)N/AReinforce(cooldown)
MarineMp5DeaglesAugVestFlamer(cooldown)Bio(cooldown)Reinforce(cooldown)
ArtilleryLawM-79Bomb(Cooldown)VestNuke(cooldown)N/AReinforce(cooldown)
Sniper   KnifeRugerBarretVestStealth(cooldown)N/AReinforce(cooldown)

Skill Mapping of all the skills
 
       
     
   
Class/skill1/skill2/skill3/skill4
Assault/rage/rage/reinforce1/reinforce2
Marine/flamer/bio/reinforce1/reinforce2
Artillery/bomb/nuke/reinforce1/reinforce2
Sniper/stealth/stealth/reinforce1/reinforce2



Info:

Name: [SWE][INC] Mission Mod
Location: Sweden
Connection: 100 Mbit
Mappack: http://inc.sytes.net/mmpack.rar
Join: soldat://inc.sytes.net:63073 , soldat://inc.sytes.net:22073 (level 16+)

IRC #soldat.inc at quakenet


Notes:

This is a BETA everything ingame is a subject to change(maps/scripts etc) so your feedback is apreciated either through IRC or this board

Missions:


Name: Prisonbreak
Overview
info: Break out of prison and escape with the submarine

Name: Aircraft Carrier
Overview
info: Infiltrate and take objective to the extraction point at the submarine

Name: Invasion of the Mainland
Overview
info: Invade and raise our flag to conquer the Fortress

Name: BattleField
Overview
info: Conquer the battlefield by raising our flag at the hill

Name: Infiltration of a Village
Overview
info: Infiltrate the village and take the objective to the extraction point

Name: Airfield
Overview
info: Take Over the Airfield

Name: Battle of New York Part 1
Overview
info: Fight your way towards Manhattan

Name: Battle of New York Part 2
Overview
info: Conquer the skyscraper by raising our flag at the top

Name: Highway
Overview
info: Secure the Highway as its esential to our contiued campaign

Name: Military Base
Overview
info: Infiltrate and retrieve the secret documents from the Military Base

Name: Whitehouse
Overview
info: Kidnap the president and bring him to extraction point

Name: Farm
Overview
info: Our food supply is running low

Name: Radar
Overview
info: Take over the Radar Station

Name: Valley
Overview
info: We need to secure this Valley so we can continue pushing forward

Name: Canyon
Overview
info: Its just this canyon that stand between us and our final push

Name: Norad
Overview
info: Retrieve their Nuclear Weapon codes

Name: Golden Gate
Overview
info: This bridge stands between us and San Francisco

Name: Battle of San Francisco
Overview
info: The Last Standing City in the U.S. is ours for the taking

Name: Oilrig
Overview
info: Oil has been found at on old oilrig that could be useful to our campaign

Name: Invasion of Mexico
Overview
info: The time has come to look south of the border
« Last Edit: October 05, 2008, 01:54:44 pm by zakath »

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Offline DorkeyDear

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Re: Mission Mod Server
« Reply #1 on: August 18, 2008, 11:52:04 am »
To not put the [url] tags around soldat://inc.sytes.net:63073 sense it puts an http:// in there, just leave it as text, and it should work.

Please note:
Realistic: off (if this becomes popular, i suggest making a realistic version, or at least trying)
Survival: off
Advanced: on

Offline blackdevil0742

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Re: Mission Mod Server
« Reply #2 on: August 18, 2008, 12:07:14 pm »
Yeah. I tried it but normal mode is bleh.

OBEY!!!

Offline rayanaga

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Re: Mission Mod Server
« Reply #3 on: August 18, 2008, 12:11:07 pm »
I had a server exactly like this in production! :P

Well, It was almost exactly the same thing!
Except the storyline was a bit different.

You were POW and had to overthrow a government.
Last Level was a boss with a bow...

Anyways,
interesting server.

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Offline UnknownSniper

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Re: Mission Mod Server
« Reply #4 on: August 18, 2008, 12:20:21 pm »
Well, I was planning on playing a bit to test it but apparently I am banned the first time I try to enter...
I had a job and a piece of land
My sweet wife was my best friend
But I traded that for Cocaine and a whore
-Jamey Johnson


Offline zakath

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Re: Mission Mod Server
« Reply #5 on: August 18, 2008, 03:42:09 pm »
Well I am not so much a big fan of realistic myself but if the interest is big enough I guess I could put a realistic server up, anyways the plan is to gradually add more "missions" ie more maps and there won't really be a end level with a boss or anything at least nothing like that has been planned

Regarding the ban I can't really find anything nothing in the banned file or anything
« Last Edit: August 18, 2008, 03:49:57 pm by zakath »

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Offline stormuppen

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Re: Mission Mod Server
« Reply #6 on: August 18, 2008, 04:22:32 pm »
To not put the [url] tags around soldat://inc.sytes.net:63073 sense it puts an http:// in there, just leave it as text, and it should work.

Please note:
Realistic: off (if this becomes popular, i suggest making a realistic version, or at least trying)
Survival: off
Advanced: on

If one should put up a realistic server, should there be any other settings and or features you would suggest?

Should your "character" be shared between the two realistic/nonrealistic servers?

Date Posted: August 18, 2008, 05:21:35 pm
I had a server exactly like this in production! :P

Well, It was almost exactly the same thing!
Except the storyline was a bit different.

You were POW and had to overthrow a government.
Last Level was a boss with a bow...

Anyways,
interesting server.




If you have any good ideas to share, please do =)

Offline Darkebrz

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Re: Mission Mod Server
« Reply #7 on: August 18, 2008, 06:17:55 pm »
Im playing this, and its very fun!
The only thing I dislike is the lack of a save feature ;-;

Offline UnknownSniper

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Re: Mission Mod Server
« Reply #8 on: August 18, 2008, 06:25:55 pm »
Well, I attempted to join again.
After I download the map, it goes into the game in 'Free Cam' mode and the free cam view just skips all over the place.

There was only 2 other people in the server, so this shouldn't be the problem. And this is the only server I have this problem in.

Anyone have a fix for this problem?
I had a job and a piece of land
My sweet wife was my best friend
But I traded that for Cocaine and a whore
-Jamey Johnson


Offline BondJamesBond

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Re: Mission Mod Server
« Reply #9 on: August 18, 2008, 09:37:13 pm »
how the fuck do you play this in normal mode
The computer is a moron.
?  - Peter Drucker

Offline stormuppen

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Re: Mission Mod Server
« Reply #10 on: August 19, 2008, 03:27:36 am »
how the feck do you play this in normal mode

I was typing the answer as i saw your profile picture and understod... =)
Now seriously, what do you mean by "how do you play it"?

Offline Gizd

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Re: Mission Mod Server
« Reply #11 on: August 19, 2008, 04:28:18 am »
1. Battle of New York Part 1 can be passed in 6 sec  :P
2. I made a mistake and i was stuck with assault speciality. Do '/reset' or sth like this.
3. Nice server  ;D

Offline zakath

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Re: Mission Mod Server
« Reply #12 on: August 19, 2008, 04:57:36 am »
1. Battle of New York Part 1 can be passed in 6 sec  :P
2. I made a mistake and i was stuck with assault speciality. Do '/reset' or sth like this.
3. Nice server  ;D

Should be a bit harder now ;)
And you can now reset your account but you loose all your stats


Date Posted: August 19, 2008, 05:52:58 am
Im playing this, and its very fun!
The only thing I dislike is the lack of a save feature ;-;

there is a save feature just type /save and it will autosave when you leave the game as well
« Last Edit: August 19, 2008, 07:48:18 am by zakath »

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Offline STM1993

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Re: Mission Mod Server
« Reply #13 on: August 19, 2008, 07:57:50 am »
Wait... I've got a question.

Is it human vs human or is it human(alpha) vs bot?

Offline stormuppen

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Re: Mission Mod Server
« Reply #14 on: August 19, 2008, 08:09:16 am »
Wait... I've got a question.

Is it human vs human or is it human(alpha) vs bot?

Humans (alpha) bots(bravo) so human vs bot!

Offline Biggles

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Re: Mission Mod Server
« Reply #15 on: August 19, 2008, 08:37:56 am »
this doesnt look that bad but the maps could be more "worked out" :)

Offline zakath

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Re: Mission Mod Server
« Reply #16 on: August 19, 2008, 09:10:43 am »
well the maps are a work in progress focus was on get as many playable maps as possible

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Offline rayanaga

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Re: Mission Mod Server
« Reply #17 on: August 19, 2008, 03:16:03 pm »
I think the maps look awesome. ;D

Perfectly match the "storyline" too.
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Offline Gizd

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Re: Mission Mod Server
« Reply #18 on: August 21, 2008, 04:58:49 am »
It will be perfect when you fix this :
1. Msg: 'Objective finished, need 3 more players...' is spamming console. Do drawtext that will display how many players left in left down corner of screen.

2.Do this :


3. Some maps for unknown reasons can't be updated and i see in-game players/flags in air/walls/ground.

sorry for weak english

Offline zakath

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Re: Mission Mod Server
« Reply #19 on: August 21, 2008, 07:54:54 am »
It will be perfect when you fix this :
1. Msg: 'Objective finished, need 3 more players...' is spamming console. Do drawtext that will display how many players left in left down corner of screen.

2.Do this :


3. Some maps for unknown reasons can't be updated and i see in-game players/flags in air/walls/ground.

sorry for weak english

Actually the map is updated so that you can't finish it in a couple of seconds however for some reason it doesn't seem to get wrong map version and be redownloaded :(
but its updated in the mappack as well as a few tweaks on some other maps

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Offline Gizd

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Re: Mission Mod Server
« Reply #20 on: August 21, 2008, 10:51:50 am »
So only way is to rename maps that has been modified.

Offline zakath

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Re: Mission Mod Server
« Reply #21 on: August 21, 2008, 12:30:10 pm »
So only way is to rename maps that has been modified.

Have just done that

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Offline Gizd

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Re: Mission Mod Server
« Reply #22 on: August 28, 2008, 08:05:04 am »
1.
I think i don't have to explain.....DELETE THIS !!!!!! >:(
Can't you do that :
  DrawText(0, IntToStr(PlayersNearFlagLeft), 0, $FFFFFF, (little), (left down screen));
?

2.
(sorry for faint screenshot, there is written 14 and 12)
I suggest 'Max_Players= 10'.


PS.What is 'MMX' ?

Offline zakath

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Re: Mission Mod Server
« Reply #23 on: August 28, 2008, 09:02:21 am »
1.
I think i don't have to explain.....DELETE THIS !!!!!! >:(
Can't you do that :
  DrawText(0, IntToStr(PlayersNearFlagLeft), 0, $FFFFFF, (little), (left down screen));
?

2.
(sorry for faint screenshot, there is written 14 and 12)
I suggest 'Max_Players= 10'.


PS.What is 'MMX' ?

1. You have to be extra clear about that kind of stuff or ppl will never get it
2. Its still beta will probably change later when stable, we will probably have a low level server as well as a high level server
3. MMX= Mission multiplier experience ie you get more experience when you get to extraction point a way to reward ppl that actually do the missions instead of just spawnkilling etc

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Offline UnknownSniper

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Re: Mission Mod Server
« Reply #24 on: August 28, 2008, 10:01:36 am »
Well, the first time I get into the server. Everybody is just teleporting around on my end. I guess the lag in there is overwhelmingly bad for me, it makes the server mess up horribly. I wont be trying to get in anymore, good luck with the server. :p
I had a job and a piece of land
My sweet wife was my best friend
But I traded that for Cocaine and a whore
-Jamey Johnson


Offline zakath

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Re: Mission Mod Server
« Reply #25 on: August 28, 2008, 10:50:55 am »
Well, the first time I get into the server. Everybody is just teleporting around on my end. I guess the lag in there is overwhelmingly bad for me, it makes the server mess up horribly. I wont be trying to get in anymore, good luck with the server. :p

It could also be a problem of you being on the "wrong" map as its only custom maps with custom sceneries it takes some time to dl the maps if you don't have em meaning that when you join and start downloading the current map the ppl already on the server may have finished the mission and are on a new map so when you join you are on a different map then them.

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Offline UnknownSniper

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Re: Mission Mod Server
« Reply #26 on: August 28, 2008, 10:59:42 am »
Well, the first time I get into the server. Everybody is just teleporting around on my end. I guess the lag in there is overwhelmingly bad for me, it makes the server mess up horribly. I wont be trying to get in anymore, good luck with the server. :p


Possibly, but my Soldat was also 'teleporting' around and I wasn't pushing any buttons, so unless they spawn on ice and a bunch of poly platforms I doubt that was the case. :x
It could also be a problem of you being on the "wrong" map as its only custom maps with custom sceneries it takes some time to dl the maps if you don't have em meaning that when you join and start downloading the current map the ppl already on the server may have finished the mission and are on a new map so when you join you are on a different map then them.
I had a job and a piece of land
My sweet wife was my best friend
But I traded that for Cocaine and a whore
-Jamey Johnson


Offline zakath

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Re: Mission Mod Server
« Reply #27 on: August 28, 2008, 11:10:43 am »
Well, the first time I get into the server. Everybody is just teleporting around on my end. I guess the lag in there is overwhelmingly bad for me, it makes the server mess up horribly. I wont be trying to get in anymore, good luck with the server. :p

Well then I can unfortunately not help you


Possibly, but my Soldat was also 'teleporting' around and I wasn't pushing any buttons, so unless they spawn on ice and a bunch of poly platforms I doubt that was the case. :x
It could also be a problem of you being on the "wrong" map as its only custom maps with custom sceneries it takes some time to dl the maps if you don't have em meaning that when you join and start downloading the current map the ppl already on the server may have finished the mission and are on a new map so when you join you are on a different map then them.

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Offline |_ancer

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Re: Mission Mod Server
« Reply #28 on: September 05, 2008, 06:02:34 am »
man i got kicked saying possible cheat.... when i joined right away.... This server is retarded and im not hacking.

Offline zakath

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Re: Mission Mod Server
« Reply #29 on: September 14, 2008, 03:59:42 pm »
Have added a second server for high level gaming(16+)

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Offline Rockson

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Re: Mission Mod Server
« Reply #30 on: September 19, 2008, 03:31:00 pm »
I get kicked and usually banned every time the village mission starts, and nothing I try seems to let me download it.

Offline zakath

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Re: Mission Mod Server
« Reply #31 on: September 20, 2008, 10:31:13 am »
I get kicked and usually banned every time the village mission starts, and nothing I try seems to let me download it.

Well I don't know anything about the kick/ban but you can download all missions from here http://inc.sytes.net/mmpack.rar

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Offline ~Niko~

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Re: Mission Mod Server
« Reply #32 on: September 20, 2008, 11:09:05 am »
Playing aganist bots is crap, you should split the players in bravo/alpha, and when the map ends, switch teams.

Offline frosty

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Re: Mission Mod Server
« Reply #33 on: December 14, 2008, 07:44:06 pm »
great server, but theres noone on when i play, and im lvl 3 stuck on mission 2, forced to simply kill bots as i cant even get the objective to extraction and there is noone to help me, how the heck am i to lvl up at all? it took me nearly 3 hrs to get to lvl 3, can u bring in more players please?
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Offline frosty

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Re: Mission Mod Server
« Reply #34 on: December 14, 2008, 08:09:28 pm »
in fact it is rediculously hard and frustrating, completely non doable solo, players have to wait for 3-4 ppl to come on just to get one mission done, how is one person meant to promote it when even he/she cannot enjoy it?
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Offline zakath

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Re: Mission Mod Server
« Reply #35 on: December 15, 2008, 03:54:54 pm »
very sorry about that interest has fallen a bit in mission mod. You can however "exploit" the first couple of missions even at low levels by rushing through them with the flag. also picking up weapons from bots is a good idea.

I am developing mission mod 2 atm though so hopefully when that gets released it will be more ppl playing.

Also at which times do you play? and I will see if I can join in

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Offline frosty

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Re: Mission Mod Server
« Reply #36 on: December 15, 2008, 06:04:23 pm »
well my timezone is +10 GMT and i am on mainly from 12pm to about 7pm but my times vary a fair bit, oh and is the high level one meant to have a password for a reason? or is it becuz its still under development?

Thanks :D

oh, what happenned to the other mission mod server where they were both sorta merged into one? i had a lvl 20 there, i find it odd that as soon as i reach lvl 20 it JUST HAS to shut down permanently, and i sorta lost interest since that happened, would it be possible to remake my lvl 20 plz?
username: frosty
currently: lvl 7
« Last Edit: December 15, 2008, 06:09:24 pm by frosty »
check out my server! click here

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Offline frosty

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Re: Mission Mod Server
« Reply #37 on: December 15, 2008, 06:35:19 pm »
dont worry about it i found it :D

Thanks anyways, i apreciate it :D
check out my server! click here

If at first you don't succeed, Improvise! :D

Offline zakath

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Re: Mission Mod Server
« Reply #38 on: December 17, 2008, 05:54:07 am »
well I am only responsible for the passworded one(mission mod 2 beta)  and the regular one. about the other one I am afraid that they shut it down they probably lost interest in the mod or something. Those times are in the middle of the night for me so I am afraid I can't help you then. and there will be some kind of public beta but atm the new version isn't stable enough to get released to the public.
« Last Edit: December 17, 2008, 05:55:51 am by zakath »

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Offline frosty

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Re: Mission Mod Server
« Reply #39 on: December 17, 2008, 04:36:31 pm »
it isnt shut down, its it however a bit buggy, and i was wondering if the admin of that one: 117.55.226.113:23072 watches this topic, the class script it seems is bugged, somehow my class got swapped from artillery to commando, and this is my only account

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i miss my nuke :(
« Last Edit: December 17, 2008, 05:46:41 pm by frosty »
check out my server! click here

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