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My new password is secure as shit Mate, I am not sure Shit is even secured nowadays.
Hell, the Soldiers would look like a pepper particle on a DS screen.
Not going to happen. Especially considering it will cost alot of cash, and this game generates $0.
(i could donate like 50 million ...soon, i mean)
Not going to ever happen (read the stickies); the creator of Soldat has said that it will never be ported to a console. It's just...impossible. Reasons why:Soldat exclusively uses Microsoft's DirectX for graphics, which the DS doesn't support.Soldat is written in Borland Delphi which most likely does not have a compiler to make a binary for whatever processor and operating system the DS usesIn the DS' case, it has extremely low specs. (I think like 10MHZ processor and a few megs of ram, the last time I looked.) That wouldn't support Soldat at all.In order to make a game for a console, you need the console's SDK, which you have to get a contract for which will cost a pooload of cash.Sorry for being a killjoy, but you've gotta except this realization.
Quote from: miketh2005 on August 26, 2008, 10:42:43 pm(i could donate like 50 million ...soon, i mean)Are you bragging?I meant 5 million, sorry
The aim would be fecked. period
Yeah... kinda wished I would've seen this topic before I made mine...Still the way this guy is going at it is all wrong. I always find it funny of all these new people to game dev trying to make a game to make money, rather then making a game just for fun.
Quote from: jrgp on August 26, 2008, 10:53:33 pmNot going to ever happen (read the stickies); the creator of Soldat has said that it will never be ported to a console. It's just...impossible. Reasons why:Soldat exclusively uses Microsoft's DirectX for graphics, which the DS doesn't support.Soldat is written in Borland Delphi which most likely does not have a compiler to make a binary for whatever processor and operating system the DS usesIn the DS' case, it has extremely low specs. (I think like 10MHZ processor and a few megs of ram, the last time I looked.) That wouldn't support Soldat at all.In order to make a game for a console, you need the console's SDK, which you have to get a contract for which will cost a pooload of cash.Sorry for being a killjoy, but you've gotta except this realization.^^^
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Don't mind Shadow, he fails at everything, even at life...
*mockup, not real image*Wow I haven't been here in ages...Hello everyone, I've been playing around with the idea of soldat for the nds in my head for the past couple of days. I'm just wondering what the official soldat community thought of it along with the people designing the PC version. I thought up a pretty manageable control scheme for the game which aiming the angle of the gun is just using the stylus to rotate the gun on the bottom screen. The d pad could be used the same as aswd on the computer and the player could double tap the top and bottom D-pad buttons for crouching and using the jet boots. I've got all kinds of ideas flying in my head and I was wondering of any of you could have other input on whether or not this would be a plausible project or not. I'm also wondering if the ds could handle all the rendering of the levels and the bullets/bullet shells/blood/explosions, along with using the nds wifi. The library I'm going to end up using if there is enough support for the project is the PAlib library, but I already posted a topic about this on the forum over there and there wasn't much interest. So yeah, just wanted to start a little brainstorm over here and see what people think and listen to any ideas you all could come up with.controls ideas:abxy or dpad: for movement depending on writing hand.Gun on the bottom screen: to rotate the gun angle and shot range.L OR R: for shooting.Start: main menuBottom screen buttons:NADE: switches from gun to grenade mode(changes L and R to throwing grenades)WEP: switches to secondary weapon(holding WEP throws your weapon)REL: reloads your weapon.CHAT: brings up bottom screen keyboard with options for team chat and regular chat
→ Soldat will never be programmed for portable consoles/machines, or probably even regular gaming consoles (Michal doesn't have the money nor the time to do so, and even then gameplay probably would flop on such systems. Although if you want to use Soldat on Linux, feel free to help with the Soldat Wine project.)Please read the rules, they are there for a reason. I know it sounds great, but it will just never happen. Sorry.
Quote from: Laser Guy on August 27, 2008, 02:13:34 pmDon't mind Shadow, he fails at everything, even at life...Oh, look I am a stupid retard, so I come and defend an already failing idea, hurrdurrhurr. Are you kids that obsessed with it that you want to port it to the DS? Quote from: LtKillroy on August 27, 2008, 02:46:25 pm→ Soldat will never be programmed for portable consoles/machines, or probably even regular gaming consoles (Michal doesn't have the money nor the time to do so, and even then gameplay probably would flop on such systems. Although if you want to use Soldat on Linux, feel free to help with the Soldat Wine project.)Please read the rules, they are there for a reason. I know it sounds great, but it will just never happen. Sorry.Stupid Laser Guy, you want to read before backing something up?
Quote from: Shadow G-Unit on August 27, 2008, 02:53:44 pmQuote from: Laser Guy on August 27, 2008, 02:13:34 pmDon't mind Shadow, he fails at everything, even at life...Oh, look I am a stupid retard, so I come and defend an already failing idea, hurrdurrhurr. Are you kids that obsessed with it that you want to port it to the DS? Quote from: LtKillroy on August 27, 2008, 02:46:25 pm→ Soldat will never be programmed for portable consoles/machines, or probably even regular gaming consoles (Michal doesn't have the money nor the time to do so, and even then gameplay probably would flop on such systems. Although if you want to use Soldat on Linux, feel free to help with the Soldat Wine project.)Please read the rules, they are there for a reason. I know it sounds great, but it will just never happen. Sorry.Stupid Laser Guy, you want to read before backing something up?Won't be programmed by the creators themselves but if someone else wants to the got EnEsCe's blessing (for good luck)
Actually it wouldn't cost anything...making homebrew is free!And flashcart start at $20 (USD)