Author Topic: ctf_DesertWar  (Read 777 times)

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Offline zakath

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ctf_DesertWar
« on: September 08, 2008, 06:21:48 am »
ctf_DesertWar

By Zakath
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Desert themed map has both a version with roof and one without for using with airstrike scripts


(^Click To Enlarge^)

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Download / Rate on TMS
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This Map Is Hosted By jrgp's Soldat Mapping Showcase

#soldat.mapping - #soldat.inc - #soldatladder - #soldat.gather.nordic

Offline Blacksheepboy

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Re: ctf_DesertWar
« Reply #1 on: September 08, 2008, 08:15:41 pm »
I see that this is basically an off-shoot of the "Ash Reborn" map, or vise-versa.

Once again... what is with the triangle in the middle, and if there isn't anything behind those clouds, why have the clouds stretch down that far? Looks a tad hideous.

I think the roof - depending on how much jet you have - is pointless, and would look much better if you adapted a design without a roof. The sides are necessary for this map, but the roof should go.

I think in this map, the black clouds are pointless. They are pretty out-of-place here, and I know they are just hiding a roof :(.

Maybe with the lights beams, turn the opacity down a tad, but that is just personal taste..

I like what you did with the bases, although - once again, depending on how much jet there is - it looks like the bottom route would be the pick for most people. The open middle makes for a very unsafe route, but if you could just fly over the middle, I can't complain.

The shading on the polygons in the middle, under the little structure er whatever, could be darker along the polygons emerging from the cave.
« Last Edit: September 09, 2008, 07:30:50 pm by Blacksheepboy »