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The problem with the tunnels is that you have to achieve very specific jetting, and can't access them in a timely manner.
The problem with the inclines is that kickjumping off of them will lead you into either a cieling or a wall, and the increased speed just leads to the inablilty to maneuver around them
The very hard area on the right requires a direct change from horizontal to vertical movement.
The second in the left corner right is not exactly hard to access, but getting to that area requires the player to jet along the cieling, making them perfectly open to barret-fire
the slowdown open up the player to atack