Author Topic: ctf_Cave  (Read 1278 times)

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DarkCrusade

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ctf_Cave
« on: September 29, 2008, 05:08:57 am »
Hey Guys, after my last Thread I want to make it better, and here is my favourite ctf-Map from me, Cave.
Cave is a bit little, but nice to play, it´s balanced, so good playable I hope ;D

<a href="http://www.filefactory.com/file/b49236/n/ctf_Cave_by_DarkCrusade_PMS">ctf_Cave (by DarkCrusade).PMS</a><br />

Here are the Screens, eventualy somebody could please explain me how to set the images directly on this page :)

<a href="http://www.filefactory.com/file/978732/n/screenshot-08-09-29-02_bmp">screenshot-08-09-29-02.bmp</a><br />
<a href="http://www.filefactory.com/file/05a44b/n/screenshot-08-09-29-09_bmp">screenshot-08-09-29-09.bmp</a><br />
<a href="http://www.filefactory.com/file/127924/n/screenshot-08-09-29-10_bmp">screenshot-08-09-29-10.bmp</a><br />
<a href="http://www.filefactory.com/file/8c62ad/n/screenshot-08-09-29-11_bmp">screenshot-08-09-29-11.bmp</a><br />

When there is a bug I didnt already notice, please contact me in this thread :)

Offline -Zombie-

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Re: ctf_Cave
« Reply #1 on: September 29, 2008, 05:23:53 am »
There's already a map named ctf_Cave :(

DarkCrusade

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Re: ctf_Cave
« Reply #2 on: September 29, 2008, 06:08:20 am »
F*** ;D Then it´s now ctf_Cave2 :D

Offline Chariot

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Re: ctf_Cave
« Reply #3 on: September 29, 2008, 06:48:28 am »
~.~ download the screens?

Upload them to somewhere like www.imageshack.com or www.photobucket.com so we can view them without downloading.
Vidi Vici Veni
I saw, I conquered, I came

Offline Suowarrior

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Re: ctf_Cave
« Reply #4 on: September 29, 2008, 07:07:39 am »


Currently there is a lot to do. I try find the top priorities.

The background color is too bright and yellow, when u r at game, bg is blinding ur eyes and then u can't see ur bullets.

Other thing is polybugs. They are everywhere. To fix that, at first you need to decrease number of polygons (the ones where players can walk), at second you need to overlap the poygons, take a look at 5th picture of this tutorial http://forums.soldat.pl/index.php?topic=29244.0

The map is very small and tunnelish. That means 2on2 is maximum. At 2on2 map works pretty fine.

Again as a tip I recommend u to swich ur soldat mapmaker to soldat polyworks.

DarkCrusade

  • Guest
Re: ctf_Cave
« Reply #5 on: September 29, 2008, 08:20:25 am »
Alright, thx 4 Tips, I´ll try to do my best ;D Polygonbug-Fixing will be the easiest part for me, have first to reinstall Polyworks, then to LEARN how to use Poly :) Will take some time :-[