Author Topic: CTF Squared ruins  (Read 905 times)

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Offline mar77a

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CTF Squared ruins
« on: September 27, 2008, 03:07:06 pm »
So, basically... Ruins is a nice map but the way the polygons are laid out just isn't compatible with Soldat's collision detection or whatever and the map tends to be incredibly buggy.. here's my attempt at a faster paced version of it which I did from scratch in about an hour.

Unf*cking believiable it's waypointed (crappy waypoints but hey...)

Offline tehsnipah

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Re: CTF Squared ruins
« Reply #1 on: September 27, 2008, 07:40:37 pm »
Pretty neat, the place of the flag, spawn spot, and all the medic and grenade kit are in a perfect place. But this map is similar to the other map.....
"Prudence is good when pulling the trigger on a heavy firearm. It's all or nothing. So is life, wouldn't you say?"

Offline Chariot

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Re: CTF Squared ruins
« Reply #2 on: September 27, 2008, 07:42:14 pm »
But this map is similar to the other map.....

That's the point...
Vidi Vici Veni
I saw, I conquered, I came

Offline tehsnipah

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Re: CTF Squared ruins
« Reply #3 on: September 27, 2008, 08:38:07 pm »
Ooooh, wait, I get it -ㅅ-
"Prudence is good when pulling the trigger on a heavy firearm. It's all or nothing. So is life, wouldn't you say?"